[Include] [INC] Weapon Save - Printable Version
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+---- Thread: [Include] [INC] Weapon Save (
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[INC] Weapon Save -
JesterX - 09.12.2008
Hello scripters!
Here is my first public work. Please value it.
Excuse me for bad English.
Information: This include creates the database with weapon of player before death or disconnect, and gives it at spawn.
Example: ...server/scriptfiles/JesterX.Weapons.txt
Slot0=0
AmmoSlot0=1
Slot1=3
AmmoSlot1=1
Slot2=24
AmmoSlot2=600
Slot3=0
AmmoSlot3=0
Slot4=0
AmmoSlot4=0
Slot5=0
AmmoSlot5=0
Slot6=0
AmmoSlot6=0
Slot7=0
AmmoSlot7=0
Slot8=0
AmmoSlot8=0
Slot9=0
AmmoSlot9=0
Slot10=0
AmmoSlot10=0
Slot11=0
AmmoSlot11=0
Download:
http://depositfiles.com/files/1thprw8m0
Re: [INC] Weapon Save -
julian - 09.12.2008
Pictures?,Information? Where are all of them?. I'm not going to use it until somebody scans it. Post pictures and Features..
Re: [INC] Weapon Save -
Zoopaman - 09.12.2008
Quote:
Originally Posted by julian
Pictures? Post pictures
|
what'd you want to see? picture of notepad?
Quote:
Originally Posted by julian
and Features..
|
Quote:
Originally Posted by JesterX
Information: This include creates the database with weapon of player before death or disconnect, and gives it at spawn.
Example: ...server/scriptfiles/JesterX.Weapons.txt
|
I think the "This include creates the database with weapon of player before death or disconnect, and gives it at spawn." part makes it pretty clear.
One thing is missing tho: pastebin link

And isn't this really a FS?
Re: [INC] Weapon Save -
solid snake_dream - 10.12.2008
it doesnt make a player name file automatically
for example (mark.weapons.txt)
i must do it manually
can fix it ?
Re: [INC] Weapon Save -
matafakas - 17.01.2009
Quote:
Originally Posted by JesterX
Hello scripters!
Here is my first public work. Please value it.
Excuse me for bad English.
Information: This include creates the database with weapon of player before death or disconnect, and gives it at spawn.
Example: ...server/scriptfiles/JesterX.Weapons.txt
Slot0=0
AmmoSlot0=1
Slot1=3
AmmoSlot1=1
Slot2=24
AmmoSlot2=600
Slot3=0
AmmoSlot3=0
Slot4=0
AmmoSlot4=0
Slot5=0
AmmoSlot5=0
Slot6=0
AmmoSlot6=0
Slot7=0
AmmoSlot7=0
Slot8=0
AmmoSlot8=0
Slot9=0
AmmoSlot9=0
Slot10=0
AmmoSlot10=0
Slot11=0
AmmoSlot11=0
Download: http://depositfiles.com/files/1thprw8m0
|
Sorry but this is an epic fail, first of all you must make it when a player uses the command "/register" it must create at .txt file... Second you have to share the #include <dini> (dini) file so it will work. This is a half share...
Re: [INC] Weapon Save -
Kanji_Suzuki - 25.02.2009
looks nice im going to try it out
Re: [INC] Weapon Save -
]shizz[ - 25.02.2009
That's quite good for a beginner, though you could save them like:
weapon1=38|100
That would give a minigun (ID 3

as first weapon with 100 bullets. You could part it and strval() it.
Re: [INC] Weapon Save -
Kanji_Suzuki - 18.03.2009
if this is a .inc way is in a pwn file
Re: [INC] Weapon Save -
]NM[TheShadow - 18.03.2009
hm good

could be optimized a bit but its good
Re: [INC] Weapon Save -
Ignas1337 - 17.05.2009
Im gald I can direct sume f***ing noobs to thos post so they don't shit for me