CMD:attach(playerid,params[])
{
new Float:angle;
GetPlayerFacingAngle(playerid,angle);
new Float:x,Float:y,Float:z;
GetObjectPos(Bida[0][bBall][0],x,y,z);
PlayerBida[playerid][bPOPool] = CreatePlayerObject(playerid,3004,x,y,z,0,0,-angle);
return 1;
}