public OnPlayerPickUpPickup(playerid, pickupid)
{
/*if ( pickupid == license_pu )
{
GameTextForPlayer(playerid, "~y~You can get a ~r~Driving license ~n~~w~Type /buydriving to get a license ~n~~r~(Costs: 1 000 $)", 5000, 3);
}
if ( pickupid == license_pu2 )
{
GameTextForPlayer(playerid, "~y~You can get a ~r~Flying license ~n~~w~Type /buyflying to get a license ~n~~r~(Costs: 65 000 $)", 5000, 3);
}
if ( pickupid == license_pu3 )
{
GameTextForPlayer(playerid, "~y~You can get a ~r~Sailing license ~n~~w~Type /buysailing to get a license ~n~~r~(Costs: 15 000 $)", 5000, 3);
}
if ( pickupid == license_pu4 )
{
GameTextForPlayer(playerid, "~y~You can get a ~r~Gun license ~n~~w~Type /sacarlicencia to get a license ~n~~r~(Costs: 35 000 $)", 5000, 3);
}
if ( pickupid == license_pu5 )
{
GameTextForPlayer(playerid, "~y~You can get a ~r~Fishing license ~n~~w~Type /buyfishing to get a license ~n~~r~ (Costs: 5 000 $)", 5000, 3);
}*/
if ( pickupid == Para1 )
{
GameTextForPlayer(playerid, "~y~Los Santos Int. ~n~~w~Si desea volar a algun lugar escriba ~y~/flyto",4000,3);
}
if ( pickupid == Para1 )
{
GameTextForPlayer(playerid, "~y~Los Santos Int. ~n~~w~Si desea volar a algun lugar escriba ~y~/flyto",4000,3);
}
if ( pickupid == Para2 )
{
GameTextForPlayer(playerid, "~y~San Fierro Int. ~n~~w~Si desea volar a algun lugar escriba ~y~/flyto",4000,3);
}
if ( pickupid == Para3 )
{
GameTextForPlayer(playerid, "~y~Las Venturas Int. ~n~~w~Si desea volar a algun lugar escriba ~y~/flyto",4000,3);
}
if ( pickupid == Para4 )
{
GameTextForPlayer(playerid, "~y~Verdant Meadows Aeropuerto ~n~~w~Si desea volar a algun lugar escriba ~y~/flyto",4000,3);
}
if ( pickupid == rpc_money )
{
if(RpcMoney[playerid] == 0)
{
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X,Y,Z);
if(PlayerInfo[playerid][pRegularRank] == 1)
{
SafeGivePlayerMoney(playerid,150);
GameTextForPlayer(playerid, "~w~encontrado ~g~$150 ~w~!", 4000, 3);
PlayerPlaySound(playerid, 1056, X, Y, Z);
RpcMoney[playerid] = 1;
}
else if(PlayerInfo[playerid][pRegularRank] == 2)
{
SafeGivePlayerMoney(playerid,250);
GameTextForPlayer(playerid, "~w~encontrado ~g~$250 ~w~!", 4000, 3);
PlayerPlaySound(playerid, 1056, X, Y, Z);
RpcMoney[playerid] = 1;
}
else if(PlayerInfo[playerid][pRegularRank] == 3)
{
SafeGivePlayerMoney(playerid,500);
GameTextForPlayer(playerid, "~w~encontrado ~g~$500 ~w~!", 4000, 3);
PlayerPlaySound(playerid, 1056, X, Y, Z);
RpcMoney[playerid] = 1;
}
}
}
if ( pickupid == rpc_armor )
{
if(RpcArmor[playerid] == 0)
{
if(PlayerInfo[playerid][pRegularRank] == 3)
{
GameTextForPlayer(playerid, "~w~encontraste ~b~Chaleco ~w~!", 4000, 3);
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X,Y,Z);
PlayerPlaySound(playerid, 1056, X, Y, Z);
RpcArmor[playerid] = 1;
SafeSetPlayerArmour(playerid, 100);
}
else
{
SendClientMessage(playerid, COLOR_GREY, "* Usted ha encontrado Chaleco pero lo dejу caer. Regulares Solo Nivel 3 podrбn utilizarlo");
}
}
}
if ( pickupid == rpc_parachute )
{
if(RpcPara[playerid] == 0)
{
if(PlayerInfo[playerid][pRegularRank] >= 1)
{
GameTextForPlayer(playerid, "~w~Encotrado ~b~Paracaidas ~w~!", 4000, 3);
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X,Y,Z);
PlayerPlaySound(playerid, 1056, X, Y, Z);
SafeGivePlayerWeapon(playerid, 46,1);
RpcPara[playerid] = 1;
}
}
}
if ( pickupid == tall_death )
{
GameTextForPlayer(playerid, "~w~Adios ~r~Mundo ~w~!", 4000, 3);
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X,Y,Z);
SafeSetPlayerPos(playerid,1551.9875, -1323.7058, 330.0601);
PlayerPlaySound(playerid, 1130, X, Y, Z);
}
return 1;
}
rpc_parachute = CreateDynamicPickup(1310, 1, -2675.9597,1430.5798,906.9243,20); // Parachute RPC
rpc_money = CreateDynamicPickup(1212, 1,-2654.3760,1429.2019,906.4609,20); // Money
rpc_armor = CreateDynamicPickup(373, 1, -2660.9236,1429.4716,906.4609,20); // Armor RPC
tall_death = CreateDynamicPickup(1254, 2, 1551.9875,-1337.7058,330.0601,0); // Death!
^^^^^^^^^^^^^^^^^^^^^^Palacio de Jugadores Regulares^^^^^^^^^^^^^^^^^^^^
Para1 = CreateDynamicPickup(1310, 1, 1685.9310,-2239.2971,-2.7028,0); // LS AP
Create3DTextLabel("[Los Santos Aeropuerto]",0xFFFF00AA, 1685.9310,-2239.2971,-2.7028, 20, 0,1);
Para2 = CreateDynamicPickup(1310, 1, -1421.7410,-287.9273,14.1484,0); // SF AP
Create3DTextLabel("[San Fierro Aeropuerto]",0xFFFF00AA, -1421.7410,-287.9273,14.1484, 20, 0,1);
Para3 = CreateDynamicPickup(1310, 1, 1675.3717,1447.8632,10.7876,0); // LV AP
Create3DTextLabel("[Las Venturas Aeropuerto]",0xFFFF00AA, 1675.3717,1447.8632,10.7876, 20, 0,1);
Para4 = CreateDynamicPickup(1310, 1, 422.3126,2508.9063,16.4844,0); // AP AP
public OnPlayerPickUpPickup(playerid, pickupid)
public OnPlayerPickUpDynamicPickup(playerid, pickupid)
cambia esto:
PHP код:
PHP код:
|