public OnEnterExitModShop(playerid, enterexit, interiorid)
{
new veh = GetPlayerVehicleID(playerid);
new panels, doorss, lightss, tires;
if(enterexit == 1)
{
GetVehicleDamageStatus(veh, panels, doorss, lightss, tires);
GetVehicleHealth(veh, healthh);
}
if(enterexit == 0)
{
UpdateVehicleDamageStatus(veh, panels, doorss, lightss, tires);
SetVehicleHealth(veh, healthh);
}
return 1;
}
SetVehicleHealth(veh, 1000);
new Float:pVehicleH[MAX_PLAYERS];
new pVehiclePanels[MAX_PLAYERS];
new pVehicleDoors[MAX_PLAYERS];
new pVehicleLights[MAX_PLAYERS];
new pVehicleTires[MAX_PLAYERS];
public OnEnterExitModShop(playerid, enterexit, interiorid)
{
new veh = GetPlayerVehicleID(playerid);
if(enterexit == 1)
{ GetVehicleDamageStatus(veh,pVehiclePanels[playerid],pVehicleDoors[playerid],pVehicleLights[playerid],pVehicleTires[playerid]);
GetVehicleHealth(veh,pVehicleH[playerid]);
}
else
{
UpdateVehicleDamageStatus(veh,pVehiclePanels[playerid],pVehicleDoors[playerid],pVehicleLights[playerid],pVehicleTires[playerid]);
SetVehicleHealth(veh,pVehicleH[playerid]);
}
}
|
Thank you very much man!
For 5 days you will receive 1+rep from me. PS: WRONG: new pVehicleH[MAX_PLAYERS]; CORRECTLY: new Float: pVehicleH[MAX_PLAYERS]; |