Texture viewer (Wall, floor, ground, ceiling) - Website -
Wennicke - 17.05.2015
I thought it would be a great help to some people texturing, so I gathered 256 textures and took pictures of all of them. The website is made up using a website editor from the place I registered my domain, as I only know the basics of HTML and CSS. It is a very basic website, and very easy to use, just scroll and look for your favorite texture.
http://www.wennicke.com/
If you want to see the textures in game here is the script:
http://pastebin.com/mCjSeWFM
You can also try changing the object ID's so you can see the textures on other objects than the medium wall.
Tell me what you think. I will update it into having categories instead of having it all on one page later on.
Re: Texture viewer (Wall, floor, ground, ceiling) - Website -
vyper - 17.05.2015
cool beans m8 10/10
Re: Texture viewer (Wall, floor, ground, ceiling) - Website -
n0minal - 17.05.2015
Very nice, I'm thinking about do an array for all sa-mp textures (all existing objects) and update it into texture studio, It would take weeks but would be epic
Re: Texture viewer (Wall, floor, ground, ceiling) - Website -
Wennicke - 17.05.2015
Quote:
Originally Posted by ipsLeon
Very nice, I'm thinking about do an array for all sa-mp textures (all existing objects) and update it into texture studio, It would take weeks but would be epic
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Thanks, and yeah, just this took me a very long time.
256 times you have to write down a texture
256 times you have to create an object and move it
256 times you have to apply a texture to the object
256 times you have to take a picture of the wall.
(Yes there might be other ways, but I am not smart, just creative)
Re: Texture viewer (Wall, floor, ground, ceiling) - Website -
n0minal - 17.05.2015
Its easier if you use some kind of proportionality with math and start from some known point to another known one, so you can just store the info and let the script do it automatically, anyways its cool, I'm thinking on use JernejL's map construction to retrieve all objects texture data at same time then I just paste it all into an txt and organize the array with quotation marks, commas and brackets
Re: Texture viewer (Wall, floor, ground, ceiling) - Website -
ExPLORE - 17.05.2015
Very good
Re: Texture viewer (Wall, floor, ground, ceiling) - Website -
Wennicke - 17.05.2015
Quote:
Originally Posted by ipsLeon
Its easier if you use some kind of proportionality with math and start from some known point to another known one, so you can just store the info and let the script do it automatically, anyways its cool, I'm thinking on use JernejL's map construction to retrieve all objects texture data at same time then I just paste it all into an txt and organize the array with quotation marks, commas and brackets
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Sounds like a great idea, would love to see something like that in the future.
Re: Texture viewer (Wall, floor, ground, ceiling) - Website -
Dossantos - 11.06.2015
Very good, not going to lie
Re: Texture viewer (Wall, floor, ground, ceiling) - Website -
Patchwerk - 11.06.2015
Here is another web with all textures
http://textures.xyin.ws/
Re: Texture viewer (Wall, floor, ground, ceiling) - Website -
BroZeus - 11.06.2015
Nice work.
A tip : It would be great if we can copy paste the texture code from website because most users prefer to copy paste it directly into the PAWN.