Air checkpoint wrong rotation? - Printable Version
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Air checkpoint wrong rotation? -
Metharon - 11.05.2015
I'm having problems with the checkpoints because is a map created in air... and i'm trying to use the AIR from race type...
but it looks like this :
How could i make the rotation better? to look like a .. _-_ <--- a portal , understand ? an entrance
Код:
SetPlayerRaceCheckpoint(playerid, 3, 2696.6030, -1777.7227, 4360.1968, 0,0,0, 5.0);
Re: Air checkpoint wrong rotation? -
MP2 - 11.05.2015
Look at the syntax of the function.
https://sampwiki.blast.hk/wiki/SetPlayerRaceCheckpoint
See nextx, nexty and nextz. You've set them all to 0.