[17:50:26] [ZCMD] Mr.Kingpin: /shop
[17:50:29] [warning] client exceeded 'messageslimit' IP:59523 (640) Limit: 500/sec
[17:50:40] [MYSQL] Saving Mr.Kingpin's account...
[17:50:40] [part] Mr.Kingpin has left the server (1:0)
[17:50:40] [MYSQL] Successfully saved Mr.Kingpin's account.
CMD:shop(playerid, params[])
{
if(IsPlayerInRangeOfPoint(playerid, 7.0, 2498.2661, -1687.1343, 13.4928))
{
ShowPlayerDialog(playerid, DIALOG_SHOP, DIALOG_STYLE_LIST, "Shop", " Armor ($5000)\nSpas-12 ($5000)\nAK47 ($5000)\nM4 ($5000)\nSniper ($5000)\nDeagle ($3000)\nShotgun ($2000)\nMP5 ($2000)", "Buy", "Close");
}
return 1;
}
else if(dialogid == DIALOG_SHOP)
{
switch(listitem)
{
case 0: //Vest/armour
{
if(GetPlayerMoney(playerid) < 6000) return SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money for that.");
GivePlayerCash(playerid, -5000);
SetPlayerArmour(playerid, 100);
}
case 1: //Spas-12
{
if(GetPlayerMoney(playerid) < 5000) return SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money for that.");
GivePlayerCash(playerid, -5000);
GivePlayerGun(playerid, 27, 50);
}
case 2: //AK47
{
if(GetPlayerMoney(playerid) < 5000) return SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money for that.");
GivePlayerCash(playerid, -5000);
GivePlayerGun(playerid, 30, 50);
}
case 3: //M4
{
if(GetPlayerMoney(playerid) < 5000) return SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money for that.");
GivePlayerCash(playerid, -5000);
GivePlayerGun(playerid, 31, 50);
}
case 4: //Sniper
{
if(GetPlayerMoney(playerid) < 5000) return SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money for that.");
GivePlayerCash(playerid, -5000);
GivePlayerGun(playerid, 34, 50);
}
case 5: //Deagle
{
if(GetPlayerMoney(playerid) < 3000) return SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money for that.");
GivePlayerCash(playerid, -3000);
GivePlayerGun(playerid, 24, 50);
}
case 6: //Shotgun
{
if(GetPlayerMoney(playerid) < 2000) return SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money for that.");
GivePlayerCash(playerid, -2000);
GivePlayerGun(playerid, 25, 50);
}
case 7: //MP5
{
if(GetPlayerMoney(playerid) < 2000) return SendClientMessage(playerid, COLOR_WHITE, "You don't have enough money for that.");
GivePlayerCash(playerid, -2000);
GivePlayerGun(playerid, 29, 50);
}
}
}
return 1;
}
if i type a command to teleport or type/spam in the normal chat nothing happen.
|
[15:23:28] [ZCMD] Ryan_T_Jackson: /shop
[15:23:31] [warning] client exceeded 'messageslimit' IP:26084 (636) Limit: 500/sec
[15:23:32] [ZCMD] Mr.Kingpin: /shop
[15:23:33] [warning] client exceeded 'messageslimit' IP:60454 (624) Limit: 500/sec
[15:23:41] [MYSQL] Saving Ryan_T_Jackson's account...
[15:23:41] [part] Ryan_T_Jackson has left the server (1:0)
[15:23:41] [MYSQL] Successfully saved Ryan_T_Jackson's account.
[15:23:44] [MYSQL] Saving Mr.Kingpin's account...
[15:23:44] [part] Mr.Kingpin has left the server (0:0)
[15:23:44] [MYSQL] Successfully saved Mr.Kingpin's account.
echo Executing Server Config...
lanmode 0
rcon_password
maxplayers 50
port 7777
hostname Deathmatch by Kingpin[Test version!]
gamemode0 DM 1
plugins mysql Whirlpool sscanf streamer fixes2 crashdetect
filterscripts
announce 0
query 1
chatlogging 1
language English
weburl www.sa-mp.com
onfoot_rate 40
incar_rate 40
weapon_rate 40
stream_distance 300.0
stream_rate 1000
maxnpc 0
logtimeformat [%H:%M:%S]
ackslimit 5000