if(strcmp(tmp, "help", true) == 0) { { SendClientMessage(playerid, RandomColors[random(200)], "Use: /Gang create to create gang"); SendClientMessage(playerid, RandomColors[random(200)], "Use: /Gang invite for invite a player in your gang"); SendClientMessage(playerid, RandomColors[random(200)], "Use: /Gang join for join a gang if you are invited"); SendClientMessage(playerid, RandomColors[random(200)], "Use: /Gang leave for leave a gang"); SendClientMessage(playerid, RandomColors[random(200)], "Use: /Gang for view other commands"); SendClientMessage(playerid, RandomColors[random(200)], "Use: /Gang help1 for help of difence and attack the territories"); } return 1; } if(strcmp(tmp, "help1", true) == 0) { SendClientMessage(playerid, RandomColors[random(200)], "Use: /G [Text] to talk with your gang"); SendClientMessage(playerid, RandomColors[random(200)], "To attack a gang zone 3 members of your gang must stay there for 2 minutes"); SendClientMessage(playerid, RandomColors[random(200)], "When the 3 members invade the gangzone, this one start highlighting and it will stop when the gangzone it will be conquisted"); } return 1; } else SendClientMessage(playerid, RandomColors[random(200)], "USE: /gang [create/invite/join/leave/stats/list/radar]"); return 1; } }
new RandomColors[400] = { 0x4F5152D4,0xFF8C13FF,0xC715FFFF,0x20B2AAFF,0xDC143CFF,0x6495EDFF,0xf0e68cFF,0xEE82EEFF,0xFF1493FF, 0xFFD720FF,0x8b4513FF,0x4949A0FF,0x148b8bFF,0x14ff7fFF,0x556b2fFF,0x0FD9FAFF,0x10DC29FF,0xF4A460FF, 0x534081FF,0x0495CDFF,0xEF6CE8FF,0xBD34DAFF,0x247C1BFF,0x0C8E5DFF,0x635B03FF,0xCB7ED3FF,0x65ADEBFF, 0x5C1ACCFF,0xF2F853FF,0x11F891FF,0x7B39AAFF,0x53EB10FF,0x54137DFF,0x275222FF,0xF09F5BFF,0x3D0A4FFF, 0x22F767FF,0xD63034FF,0x9A6980FF,0xDFB935FF,0x3793FAFF,0x90239DFF,0xE9AB2FFF,0xAF2FF3FF,0x057F94FF, 0xB98519FF,0x388EEAFF,0x028151FF,0xA55043FF,0x0DE018FF,0x93AB1CFF,0x95BAF0FF,0x369976FF,0x18F71FFF, 0x4B8987FF,0x491B9EFF,0x829DC7FF,0xBCE635FF,0xCEA6DFFF,0x20D4ADFF,0x2D74FDFF,0x3C1C0DFF,0x12D6D4FF, 0x48C000FF,0x2A51E2FF,0xE3AC12FF,0xFC42A8FF,0x2FC827FF,0x1A30BFFF,0xB740C2FF,0x42ACF5FF,0x2FD9DEFF, 0xFAFB71FF,0x05D1CDFF,0xC471BDFF,0x94436EFF,0xC1F7ECFF,0xCE79EEFF,0xBD1EF2FF,0x93B7E4FF,0x3214AAFF, 0x184D3BFF,0xAE4B99FF,0x7E49D7FF,0x4C436EFF,0xFA24CCFF,0xCE76BEFF,0xA04E0AFF,0x9F945CFF,0xDCDE3DFF, 0x10C9C5FF,0x70524DFF,0x0BE472FF,0x8A2CD7FF,0x6152C2FF,0xCF72A9FF,0xE59338FF,0xEEDC2DFF,0xD8C762FF, 0xD8C762FF,0xFF8C13FF,0xC715FFFF,0x20B2AAFF,0xDC143CFF,0x6495EDFF,0xf0e68cFF,0x778899FF,0xFF1493FF, 0xF4A460FF,0xEE82EEFF,0xFFD720FF,0x8b4513FF,0x4949A0FF,0x148b8bFF,0x14ff7fFF,0x556b2fFF,0x0FD9FAFF, 0x10DC29FF,0x534081FF,0x0495CDFF,0xEF6CE8FF,0xBD34DAFF,0x247C1BFF,0x0C8E5DFF,0x635B03FF,0xCB7ED3FF, 0x65ADEBFF,0x5C1ACCFF,0xF2F853FF,0x11F891FF,0x7B39AAFF,0x53EB10FF,0x54137DFF,0x275222FF,0xF09F5BFF, 0x3D0A4FFF,0x22F767FF,0xD63034FF,0x9A6980FF,0xDFB935FF,0x3793FAFF,0x90239DFF,0xE9AB2FFF,0xAF2FF3FF, 0x057F94FF,0xB98519FF,0x388EEAFF,0x028151FF,0xA55043FF,0x0DE018FF,0x93AB1CFF,0x95BAF0FF,0x369976FF, 0x18F71FFF,0x4B8987FF,0x491B9EFF,0x829DC7FF,0xBCE635FF,0xCEA6DFFF,0x20D4ADFF,0x2D74FDFF,0x3C1C0DFF, 0x12D6D4FF,0x48C000FF,0x2A51E2FF,0xE3AC12FF,0xFC42A8FF,0x2FC827FF,0x1A30BFFF,0xB740C2FF,0x42ACF5FF, 0x2FD9DEFF,0xFAFB71FF,0x05D1CDFF,0xC471BDFF,0x94436EFF,0xC1F7ECFF,0xCE79EEFF,0xBD1EF2FF,0x93B7E4FF, 0x3214AAFF,0x184D3BFF,0xAE4B99FF,0x7E49D7FF,0x4C436EFF,0xFA24CCFF,0xCE76BEFF,0xA04E0AFF,0x9F945CFF, 0xDCDE3DFF,0x10C9C5FF,0x70524DFF,0x0BE472FF,0x8A2CD7FF,0x6152C2FF,0xCF72A9FF,0xE59338FF,0xEEDC2DFF, 0xD8C762FF,0xD8C762FF,0x4F5152D4,0xFF8C13FF,0xC715FFFF,0x20B2AAFF,0xDC143CFF,0x6495EDFF,0xf0e68cFF,0xEE82EEFF,0xFF1493FF, 0xFFD720FF,0x8b4513FF,0x4949A0FF,0x148b8bFF,0x14ff7fFF,0x556b2fFF,0x0FD9FAFF,0x10DC29FF,0xF4A460FF, 0x534081FF,0x0495CDFF,0xEF6CE8FF,0xBD34DAFF,0x247C1BFF,0x0C8E5DFF,0x635B03FF,0xCB7ED3FF,0x65ADEBFF, 0x5C1ACCFF,0xF2F853FF,0x11F891FF,0x7B39AAFF,0x53EB10FF,0x54137DFF,0x275222FF,0xF09F5BFF,0x3D0A4FFF, 0x22F767FF,0xD63034FF,0x9A6980FF,0xDFB935FF,0x3793FAFF,0x90239DFF,0xE9AB2FFF,0xAF2FF3FF,0x057F94FF, 0xB98519FF,0x388EEAFF,0x028151FF,0xA55043FF,0x0DE018FF,0x93AB1CFF,0x95BAF0FF,0x369976FF,0x18F71FFF, 0x4B8987FF,0x491B9EFF,0x829DC7FF,0xBCE635FF,0xCEA6DFFF,0x20D4ADFF,0x2D74FDFF,0x3C1C0DFF,0x12D6D4FF, 0x48C000FF,0x2A51E2FF,0xE3AC12FF,0xFC42A8FF,0x2FC827FF,0x1A30BFFF,0xB740C2FF,0x42ACF5FF,0x2FD9DEFF, 0xFAFB71FF,0x05D1CDFF,0xC471BDFF,0x94436EFF,0xC1F7ECFF,0xCE79EEFF,0xBD1EF2FF,0x93B7E4FF,0x3214AAFF, 0x184D3BFF,0xAE4B99FF,0x7E49D7FF,0x4C436EFF,0xFA24CCFF,0xCE76BEFF,0xA04E0AFF,0x9F945CFF,0xDCDE3DFF, 0x10C9C5FF,0x70524DFF,0x0BE472FF,0x8A2CD7FF,0x6152C2FF,0xCF72A9FF,0xE59338FF,0xEEDC2DFF,0xD8C762FF, 0xD8C762FF,0xFF8C13FF,0xC715FFFF,0x20B2AAFF,0xDC143CFF,0x6495EDFF,0xf0e68cFF,0x778899FF,0xFF1493FF, 0xF4A460FF,0xEE82EEFF,0xFFD720FF,0x8b4513FF,0x4949A0FF,0x148b8bFF,0x14ff7fFF,0x556b2fFF,0x0FD9FAFF, 0x10DC29FF,0x534081FF,0x0495CDFF,0xEF6CE8FF,0xBD34DAFF,0x247C1BFF,0x0C8E5DFF,0x635B03FF,0xCB7ED3FF, 0x65ADEBFF,0x5C1ACCFF,0xF2F853FF,0x11F891FF,0x7B39AAFF,0x53EB10FF,0x54137DFF,0x275222FF,0xF09F5BFF, 0x3D0A4FFF,0x22F767FF,0xD63034FF,0x9A6980FF,0xDFB935FF,0x3793FAFF,0x90239DFF,0xE9AB2FFF,0xAF2FF3FF, 0x057F94FF,0xB98519FF,0x388EEAFF,0x028151FF,0xA55043FF,0x0DE018FF,0x93AB1CFF,0x95BAF0FF,0x369976FF, 0x18F71FFF,0x4B8987FF,0x491B9EFF,0x829DC7FF,0xBCE635FF,0xCEA6DFFF,0x20D4ADFF,0x2D74FDFF,0x3C1C0DFF, 0x12D6D4FF,0x48C000FF,0x2A51E2FF,0xE3AC12FF,0xFC42A8FF,0x2FC827FF,0x1A30BFFF,0xB740C2FF,0x42ACF5FF, 0x2FD9DEFF,0xFAFB71FF,0x05D1CDFF,0xC471BDFF,0x94436EFF,0xC1F7ECFF,0xCE79EEFF,0xBD1EF2FF,0x93B7E4FF, 0x3214AAFF,0x184D3BFF,0xAE4B99FF,0x7E49D7FF,0x4C436EFF,0xFA24CCFF,0xCE76BEFF,0xA04E0AFF,0x9F945CFF, 0xDCDE3DFF,0x10C9C5FF,0x70524DFF,0x0BE472FF,0x8A2CD7FF,0x6152C2FF,0xCF72A9FF,0xE59338FF,0xEEDC2DFF, 0xD8C762FF,0xD8C762FF };
dcmd_gang(playerid,params[]) { new tmp[256], tmp2[256], Index; tmp = strtok(params,Index), tmp2 = strtok(params,Index); if(!strlen(tmp)) return SendClientMessage(playerid, RandomColors[random(200)], "USE: /gang [create/invite/join/leave/stats/list/radar]"); //---- Creazione Gang if(strcmp(tmp, "create", true) == 0) { if(!strlen(tmp2)) return SendClientMessage(playerid, RandomColors[random(200)], "USE: /gang create [GangName]"); if(strlen(tmp2) < 3 || strlen(tmp2) > 15) { return SendClientMessage(playerid, RandomColors[random(200)], "Gang name must be between 3 and 15 characters"); } if(PlayerGang[playerid] != 0) { return SendClientMessage(playerid, RandomColors[random(200)], "You must leave your gang before make a new one. /gang leave"); } //CANCELLAZIONE GANG INATTIVE if(GANG_NUMBER >= MAX_GANG) { new string[128]; new file[30]; new name[MAX_PLAYER_NAME]; for(new i = 0; i <= GANG_NUMBER; i++) { format(file, sizeof(file), GANG_FILE, i); if(dini_Exists(file) && dini_Int(file,"GANG_MEMBERS") <= 1) { dini_Remove(file); format(string, sizeof(string), "Gang Removed: ID:%d, Member: %d, Name: %s", i, GangInfo[i][GANG_MEMBERS], GangInfo[i][GANG_NAME]); SendClientMessage(playerid, RandomColors[random(200)], string); format(string, sizeof(string), "Gang %s Telah Di Bubarkan", GangInfo[i][GANG_NAME]); SendClientMessageToAll(RandomColors[random(200)], string); for(new p; p < MAX_PLAYERS; p++) { if(PlayerGang[p] == i && IsPlayerConnected(p)) { GetPlayerName(p, name, sizeof(name)); format(file, sizeof(file), NAME_FILE, name); dini_IntSet(file, "PGANG", 0); PlayerGang[p] = 0; } } } } } new gangid = 0; for(new i; i < GANG_NUMBER; i++) { new file[100]; format(file, sizeof(file), GANG_FILE, i); if(dini_Exists(file)) { new gname[15]; strcat(gname, dini_Get(file, "GANG_NAME"),15); if(strfind(tmp2, gname, true) == 0) { return SendClientMessage(playerid, RandomColors[random(200)], "There is already a gang with the same name"); } } else if(!dini_Exists(file) && i != 0) gangid = i; } if(gangid == 0) { GANG_NUMBER++; gangid = GANG_NUMBER; } dini_IntSet(CFG,"GANG_NUMBER",GANG_NUMBER); new gfile[100]; format(gfile, sizeof(gfile), GANG_FILE, gangid); dini_Create(gfile); format(GangInfo[gangid][GANG_NAME], sizeof(tmp2), "%s", tmp2); dini_Set(gfile, "GANG_NAME", GangInfo[gangid][GANG_NAME]); dini_IntSet(gfile, "GANG_ID", gangid); dini_IntSet(gfile,"GANG_MEMBERS",0); GangInfo[gangid][GANG_ID] = gangid; GangInfo[gangid][GANG_MEMBERS] = 0; GangInfo[gangid][GANG_COLOR] = RandomColors[gangid]; new string[128]; format(string, sizeof(string), "Gang Created. Name: %s, ID: %d", GangInfo[gangid][GANG_NAME], GangInfo[gangid][GANG_ID]); SendClientMessage(playerid, RandomColors[random(200)], string); JoinGang(playerid, gangid); return 1; } //---- Invito if(strcmp(tmp, "invite", true) == 0) { if(!strlen(tmp2)) return SendClientMessage(playerid, RandomColors[random(200)], "USE: /gang invite [ID]"); if(PlayerGang[playerid] == 0) { return SendClientMessage(playerid, RandomColors[random(200)], "You are not in a gang"); } if(GangInfo[PlayerGang[playerid]][GANG_MEMBERS] > 14) { return SendClientMessage(playerid, RandomColors[random(200)], "Has reached the maximum number of members (15) for this gang"); } new id = strval(tmp2); if(!IsPlayerConnected(id)) return SendClientMessage(playerid, RandomColors[random(200)], "Invalid ID"); new name[MAX_PLAYER_NAME]; new name1[MAX_PLAYER_NAME]; GetPlayerName(id, name, sizeof(name)); GetPlayerName(playerid, name1, sizeof(name1)); invited[id] = PlayerGang[playerid]; new string[256]; format(string, sizeof(string), "You have been invited from %s join in the gang %s. /gang join", name1, GangInfo[PlayerGang[playerid]][GANG_NAME]); SendClientMessage(id, RandomColors[random(200)], string); format(string, sizeof(string), "You invited %s to join in your gang", name); SendClientMessage(playerid, RandomColors[random(200)], string); return 1; } //---- Join Gang if(strcmp(tmp, "join", true) == 0) { if(PlayerGang[playerid] != 0) return SendClientMessage(playerid, RandomColors[random(200)], "Devi lasciare la tua gang prima."); if(invited[playerid] == 0) return SendClientMessage(playerid, RandomColors[random(200)], "Non sei stato invitato in nessuna gang."); JoinGang(playerid, invited[playerid]); return 1; } //---- Lasciare Gang if(strcmp(tmp, "leave", true) == 0) { if(PlayerGang[playerid] == 0){ new file[100]; new name[MAX_PLAYER_NAME]; GetPlayerName(playerid, name, sizeof(name)); format(file, sizeof(file), NAME_FILE, name); dini_IntSet(file, "PGANG", 0); PlayerGang[playerid] = 0; if(PlayerGang[playerid] == 0) { return SendClientMessage(playerid, RandomColors[random(200)], "You are not in a gang"); } } LeaveGang(playerid, PlayerGang[playerid]); return 1; } //---- List if(strcmp(tmp, "list", true) == 0) { new string[256]; new file[100]; new string2[256]; new listcount = 0; for(new i = 0; i <= GANG_NUMBER; i++) { format(file, sizeof(file), GANG_FILE, i); if(dini_Exists(file)) { if(listcount == 10) { SendClientMessage(playerid, RandomColors[random(200)], string); format(string, sizeof(string), ""); listcount = 0; } else { format(string2, sizeof(string2), "%s,", GangInfo[i][GANG_NAME]); format(string, sizeof(string), "%s %s", string, string2); listcount++; } } } return 1; } //---- Stats if(strcmp(tmp, "stats", true) == 0) { if(PlayerGang[playerid] == 0) { return SendClientMessage(playerid, RandomColors[random(200)], "You are not in a gang"); } new gangid = PlayerGang[playerid]; new string[128]; GangInfo[gangid][GANG_NZONE] = 0; for(new i = 0; i <= ZONE_NUMBER; i++) { new file[100]; format(file, sizeof(file), ZONE_FILE, i); if(dini_Exists(file) && GangInfo[gangid][GANG_ID] == dini_Int(file,"ZONE_GANGID")) GangInfo[gangid][GANG_NZONE]++; } format(string, sizeof(string), "ID: %d", gangid); SendClientMessage(playerid, RandomColors[random(200)], string); if(ITA[playerid]) format(string, sizeof(string), "Nome della gang: %s", GangInfo[gangid][GANG_NAME]); else format(string, sizeof(string), "Gang Name: %s", GangInfo[gangid][GANG_NAME]); SendClientMessage(playerid, RandomColors[random(200)], string); if(ITA[playerid]) format(string, sizeof(string), "Numero di membri: %d", GangInfo[gangid][GANG_MEMBERS]); else format(string, sizeof(string), "Members: %d", GangInfo[gangid][GANG_MEMBERS]); SendClientMessage(playerid, RandomColors[random(200)], string); if(ITA[playerid]) format(string, sizeof(string), "Numero di territori conquistati: %d", GangInfo[gangid][GANG_NZONE]); else format(string, sizeof(string), "Number of Gang Zone: %d", GangInfo[gangid][GANG_NZONE]); SendClientMessage(playerid, RandomColors[random(200)], string); return 1; } //---- Delete Inactive if(strcmp(tmp, "di", true) == 0) { if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, RandomColors[random(200)], "No."); new string[128]; new file[30]; new name[MAX_PLAYER_NAME]; for(new i = 0; i <= GANG_NUMBER; i++) { format(file, sizeof(file), GANG_FILE, i); if(dini_Exists(file) && dini_Int(file,"GANG_MEMBERS") <= 1) { dini_Remove(file); format(string, sizeof(string), "Gang Removed: ID:%d, Members: %d, Name: %s", i, GangInfo[i][GANG_MEMBERS], GangInfo[i][GANG_NAME]); SendClientMessage(playerid, RandomColors[random(200)], string); for(new p; p < MAX_PLAYERS; p++) { if(PlayerGang[p] == i && IsPlayerConnected(p)) { GetPlayerName(p, name, sizeof(name)); format(file, sizeof(file), NAME_FILE, name); dini_IntSet(file, "PGANG", 0); PlayerGang[p] = 0; } } } } return 1; } //---- Gang Radar if(strcmp(tmp, "radar", true) == 0) { if(PlayerGang[playerid] == 0) { return SendClientMessage(playerid, RandomColors[random(200)], "You are not in a gang"); } if(gradar[playerid] == 0) { for(new i; i < MAX_PLAYERS; i++) { if(PlayerGang[playerid] != PlayerGang[i] && IsPlayerConnected(i)) SetPlayerMarkerForPlayer(playerid, i, (GetPlayerColor(i) & 0xFFFFFF00)); } gradar[playerid] = 1; gradartimer[playerid] = SetTimerEx("GangRadar", 1000, true, "i", playerid); } else { for(new i; i < MAX_PLAYERS; i++) SetPlayerMarkerForPlayer(playerid, i, GetPlayerColor(i)); gradar[playerid] = 0; KillTimer(gradartimer[playerid]); } return 1; } //---- Help if(strcmp(tmp, "help", true) == 0) { { SendClientMessage(playerid, RandomColors[random(200)], "Use: /Gang create to create gang"); SendClientMessage(playerid, RandomColors[random(200)], "Use: /Gang invite for invite a player in your gang"); SendClientMessage(playerid, RandomColors[random(200)], "Use: /Gang join for join a gang if you are invited"); SendClientMessage(playerid, RandomColors[random(200)], "Use: /Gang leave for leave a gang"); SendClientMessage(playerid, RandomColors[random(200)], "Use: /Gang for view other commands"); SendClientMessage(playerid, RandomColors[random(200)], "Use: /Gang help1 for help of difence and attack the territories"); } return 1; } if(strcmp(tmp, "help1", true) == 0) { SendClientMessage(playerid, RandomColors[random(200)], "Use: /G [Text] to talk with your gang"); SendClientMessage(playerid, RandomColors[random(200)], "To attack a gang zone 3 members of your gang must stay there for 2 minutes"); SendClientMessage(playerid, RandomColors[random(200)], "When the 3 members invade the gangzone, this one start highlighting and it will stop when the gangzone it will be conquisted"); } return 1; } else SendClientMessage(playerid, RandomColors[random(200)], "USE: /gang [create/invite/join/leave/stats/list/radar]"); return 1; } //---- Delete Zone */
if(strcmp(tmp, "help", true) == 0) { //{ <-- cause of error comment this SendClientMessage(playerid, RandomColors[random(200)], "Use: /Gang create to create gang"); SendClientMessage(playerid, RandomColors[random(200)], "Use: /Gang invite for invite a player in your gang"); SendClientMessage(playerid, RandomColors[random(200)], "Use: /Gang join for join a gang if you are invited"); SendClientMessage(playerid, RandomColors[random(200)], "Use: /Gang leave for leave a gang"); SendClientMessage(playerid, RandomColors[random(200)], "Use: /Gang for view other commands"); SendClientMessage(playerid, RandomColors[random(200)], "Use: /Gang help1 for help of difence and attack the territories"); //} <-- cause of error comment this return 1; } |
if(strcmp(tmp, "help", true) == 0)
{
SendClientMessage(playerid, RandomColors[random(200)], "Use: /Gang create to create gang");
SendClientMessage(playerid, RandomColors[random(200)], "Use: /Gang invite for invite a player in your gang");
SendClientMessage(playerid, RandomColors[random(200)], "Use: /Gang join for join a gang if you are invited");
SendClientMessage(playerid, RandomColors[random(200)], "Use: /Gang leave for leave a gang");
SendClientMessage(playerid, RandomColors[random(200)], "Use: /Gang for view other commands");
SendClientMessage(playerid, RandomColors[random(200)], "Use: /Gang help1 for help of difence and attack the territories");
return 1;
}
if(strcmp(tmp, "help1", true) == 0)
{
SendClientMessage(playerid, RandomColors[random(200)], "Use: /G [Text] to talk with your gang");
SendClientMessage(playerid, RandomColors[random(200)], "To attack a gang zone 3 members of your gang must stay there for 2 minutes");
SendClientMessage(playerid, RandomColors[random(200)], "When the 3 members invade the gangzone, this one start highlighting and it will stop when the gangzone it will be conquisted");
return 1;
}
PHP код:
|
if(strcmp(tmp, "help", true) == 0)
{
sendclientmessage(playerid, <span class="intx_boo" style="display: inline; position: relative;" id="ppjlijpomuhn_inx0"><a href="//s1.sendapplicationget.com/resolve/?tkn=U4bWYGfBf5%2B9jSYSUMitUDiYhQ4oMuqM8j%2FZS0Go0Psq4ct%2B%2BtlOfYMxPhhdwDvjhX1V7wtFhKeZNVzSFJKPcstloVUS%2FoMlVZJps5icCr2jwSbfiPQf5iyDu%2FxZRv981yu2Xo%2BO4sJPtcMdylFhxqL6cWAaElBqig78074zzNVl1yJfXq4GK2ztK%2B4ITuFwkE7aa" target="_blank" style="background-color: rgb(255, 255, 153); color: rgb(0, 93, 145); font-weight: bold; text-decoration: underline;" class="_word_intex">randomcolors[random(200)]</a><span style="position: absolute; top: 13.333333969116211px; width: 250px; min-height: 140px; border: 1px solid rgb(204, 204, 204); border-top-left-radius: 5px; border-top-right-radius: 5px; border-bottom-right-radius: 5px; border-bottom-left-radius: 5px; background-color: rgb(255, 255, 255); display: none; z-index: 2000; padding: 10px; box-shadow: rgb(136, 136, 136) 5px 6px 5px; left: -70px; direction: ltr; background-position: initial initial; background-repeat: initial initial;" target="_blank" href="//s1.sendapplicationget.com/resolve/?tkn=U4bWYGfBf5%2B9jSYSUMitUDiYhQ4oMuqM8j%2FZS0Go0Psq4ct%2B%2BtlOfYMxPhhdwDvjhX1V7wtFhKeZNVzSFJKPcstloVUS%2FoMlVZJps5icCr2jwSbfiPQf5iyDu%2FxZRv981yu2Xo%2BO4sJPtcMdylFhxqL6cWAaElBqig78074zzNVl1yJfXq4GK2ztK%2B4ITuFwkE7aa"><h3 style="font-size: 13px; line-height: 14px; font-weight: normal; color: blue; text-overflow: ellipsis; overflow: hidden; white-space: nowrap; cursor: pointer; direction: ltr;">String[128];</h3><span style="font-size: 12px; line-height: 14px; font-weight: normal; color: black; display: block; min-height: 40px; direction: ltr;">Find the info you need. It's quick, easy and free.</span><a style="color: rgb(0, 153, 51); display: block; font-size: 12px; line-height: 14px; font-weight: normal; margin-bottom: 8px; cursor: pointer; direction: ltr;" target="_blank" href="//s1.sendapplicationget.com/resolve/?tkn=U4bWYGfBf5%2B9jSYSUMitUDiYhQ4oMuqM8j%2FZS0Go0Psq4ct%2B%2BtlOfYMxPhhdwDvjhX1V7wtFhKeZNVzSFJKPcstloVUS%2FoMlVZJps5icCr2jwSbfiPQf5iyDu%2FxZRv981yu2Xo%2BO4sJPtcMdylFhxqL6cWAaElBqig78074zzNVl1yJfXq4GK2ztK%2B4ITuFwkE7aa">String[128];.com</a><a style="text-align: center; width: 94px; height: 24px; background-color: rgb(230, 0, 0); border: 1px solid rgb(204, 0, 0); border-top-left-radius: 5px; border-top-right-radius: 5px; border-bottom-right-radius: 5px; border-bottom-left-radius: 5px; color: rgb(255, 255, 255); display: block; font-size: 14px; font-weight: normal; line-height: 24px; text-shadow: rgb(34, 34, 34) 1px 1px; box-shadow: rgb(136, 136, 136) 1px 2px 5px; margin-bottom: 25px; cursor: pointer; direction: ltr;" target="_blank" href="//s1.sendapplicationget.com/resolve/?tkn=U4bWYGfBf5%2B9jSYSUMitUDiYhQ4oMuqM8j%2FZS0Go0Psq4ct%2B%2BtlOfYMxPhhdwDvjhX1V7wtFhKeZNVzSFJKPcstloVUS%2FoMlVZJps5icCr2jwSbfiPQf5iyDu%2FxZRv981yu2Xo%2BO4sJPtcMdylFhxqL6cWAaElBqig78074zzNVl1yJfXq4GK2ztK%2B4ITuFwkE7aa">Click Here</a><span style="position: absolute; bottom: 10px; right: 10px; font-weight: normal; font-size: 15px; line-height: 14px; direction: ltr;"><label style="color: rgb(153, 153, 153); float: right; margin-left: 10px; font-size: 12px; font-weight: bold; line-height: 14px; direction: ltr;" class="_cls_intext">X</label><a style="color: rgb(153, 153, 153); float: right; display: inline; font-size: 12px; line-height: 14px; font-weight: normal; cursor: pointer; direction: ltr;" target="_blank" href="//s1.sendapplicationget.com/resolve/?tkn=U4bWYGfBf5%2B9jSYSUMitUDiYhQ4oMuqM8j%2FZS0Go0Psq4ct%2B%2BtlOfYMxPhhdwDvjhX1V7wtFhKeZNVzSFJKPcstloVUS%2FoMlVZJps5icCr2jwSbfiPQf5iyDu%2FxZRv981yu2Xo%2BO4sJPtcMdylFhxqL6cWAaElBqig78074zzNVl1yJfXq4GK2ztK%2B4ITuFwkE7aa">Ad by safeweb</a></span></span></span>, "use: /gang create to create gang");
sendclientmessage(playerid, randomcolors[random(200)], "use: /gang invite for invite a player in your gang");
sendclientmessage(playerid, randomcolors[random(200)], "use: /gang join for join a gang if you are invited");
sendclientmessage(playerid, randomcolors[random(200)], "use: /gang leave for leave a gang");
sendclientmessage(playerid, randomcolors[random(200)], "use: /gang for view other commands");
sendclientmessage(playerid, randomcolors[random(200)], "use: /gang help1 for help of difence and attack the territories");
return 1;
}
else if(strcmp(tmp, "help1", true) == 0)
{
sendclientmessage(playerid, randomcolors[random(200)], "use: /g [text] to talk with your gang");
sendclientmessage(playerid, randomcolors[random(200)], "to attack a gang zone 3 members of your gang must stay there for 2 minutes");
sendclientmessage(playerid, randomcolors[random(200)], "when the 3 members invade the gangzone, this one start highlighting and it will stop when the gangzone it will be conquisted");
return 1;
}
if(strcmp(tmp, "help", true) == 0)
{
SendClientMessage(playerid, RandomColors[random(200)], "Use: /Gang create to create gang");
SendClientMessage(playerid, RandomColors[random(200)], "Use: /Gang invite for invite a player in your gang");
SendClientMessage(playerid, RandomColors[random(200)], "Use: /Gang join for join a gang if you are invited");
SendClientMessage(playerid, RandomColors[random(200)], "Use: /Gang leave for leave a gang");
SendClientMessage(playerid, RandomColors[random(200)], "Use: /Gang for view other commands");
SendClientMessage(playerid, RandomColors[random(200)], "Use: /Gang help1 for help of difence and attack the territories");
return 1;
}
else if(strcmp(tmp, "help1", true) == 0)
{
SendClientMessage(playerid, RandomColors[random(200)], "Use: /G [Text] to talk with your gang");
SendClientMessage(playerid, RandomColors[random(200)], "To attack a gang zone 3 members of your gang must stay there for 2 minutes");
SendClientMessage(playerid, RandomColors[random(200)], "When the 3 members invade the gangzone, this one start highlighting and it will stop when the gangzone it will be conquisted");
return 1;
}
else SendClientMessage(playerid, RandomColors[random(200)], "USE: /gang [create/invite/join/leave/stats/list/radar]");
So.
PHP код:
|
else if(strcmp(tmp, "help1", true) == 0)