SetPlayerHealth(targetid, 0);
public OnPlayerEnterRaceCheckpoint(playerid)
{
if (Player_NextKidnapp{playerid})
{
Player_NextKidnapp{playerid} = false;
DisablePlayerRaceCheckpoint(playerid);
//SetPlayerHealth(targetid, 0);
SetPlayerWantedLevel(playerid, GetPlayerWantedLevel(playerid)+6);
GivePlayerMoney(playerid, 25000+random(113452));
return 1;
}
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid) { if (Player_NextKidnapp{playerid}) { Player_NextKidnapp{playerid} = false; DisablePlayerRaceCheckpoint(playerid); SetPlayerHealth(targetid, 0); SetPlayerWantedLevel(playerid, GetPlayerWantedLevel(playerid)+6); GivePlayerMoney(playerid, 25000+random(113452)); return 1; } return 1; }
public OnPlayerEnterRaceCheckpoint(playerid)
{
if (Player_NextKidnapp{playerid})
{
Player_NextKidnapp{playerid} = false;
DisablePlayerRaceCheckpoint(playerid);
SetPlayerHealth(playerid, 0);
SetPlayerWantedLevel(playerid, GetPlayerWantedLevel(playerid)+6);
GivePlayerMoney(playerid, 25000+random(113452));
return 1;
}
return 1;
}
#include <a_samp>
#include <zcmd>
#include <sscanf2>
new playerKidnapped[MAX_PLAYERS];
public OnPlayerConnect(playerid){
playerKidnapped[playerid] = -1;
return 1;
}
CMD:kidnap(playerid, params[]){
new id;
if(sscanf(params, "u", id))return SendClientMessage(playerid, -1, "USAGE: /kidnap [playerid/name]");
{
if(!IsPlayerConnected(id))return 1;
if(playerKidnapped[playerid] != -1)return 1;
if(playerKidnapped[id] != -1)return 1;
playerKidnapped[playerid] = id;
playerKidnapped[id] = playerid;
}
return 1;
}
public OnPlayerEnterRaceCheckpoint(playerid)
{
if (Player_NextKidnapp{playerid})
{
Player_NextKidnapp{playerid} = false;
DisablePlayerRaceCheckpoint(playerid);
SetPlayerHealth(playerKidnapped[playerid], 0);
SetPlayerWantedLevel(playerid, GetPlayerWantedLevel(playerid)+6);
GivePlayerMoney(playerid, 25000+random(113452));
return 1;
}
return 1;
}
pawn Код:
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public OnPlayerConnect(playerid)
{
Player_NextKidnapp{playerid} = false;
return 1;
}
CMD:kidnap(playerid, params[])
{
new targetid;
if(sscanf(params,"d",targetid)) return SendClientMessage(playerid, 0xFF0000FF, "USAGE: /kidnap [id]");
if(!IsPlayerInAnyVehicle(playerid)) return SendClientMessage(playerid, 0xFF0000FF, "ERROR: You must be on vehicle!");
if(noexit[targetid] == 1) noexit[targetid] = 0;
noexit[targetid] = 1;
PutPlayerInVehicle(targetid, GetPlayerVehicleID(playerid), 1);
new rand = random(sizeof (NextKidnapp));
SetPlayerRaceCheckpoint(playerid, 2, NextKidnapp[rand][0], NextKidnapp[rand][1], NextKidnapp[rand][2], 0.0, 0.0, 0.0, 5.0);
SendClientMessage(targetid, COLOR_RED, "You Can Out /cutrope");
new String[128];
format(String, sizeof(String), "You kidnapped %s", pName(targetid));
GameTextForPlayer(playerid, String, 5000, 4);
//for Victim:
format(String, sizeof(String), "You kidnaped From %s", pName(playerid));
GameTextForPlayer(targetid, String, 5000, 4);
return 1;
}