/checkinventory -
ChuckyBabe - 15.04.2015
Hello SA-MP i want to create a CMD that only admins 2-6 can do it it's /checkinventory
This is the code of my /frisk
Код:
CMD:checkinventory(playerid, params[]) {
new string[128], giveplayerid;
if(sscanf(params, "u", giveplayerid))
return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /frisk [playerid/partofname]");
if(giveplayerid == INVALID_PLAYER_ID)
return SendClientMessage(playerid, COLOR_GREY, "You can't frisk this player as they're not connected.");
if(ProxDetectorS(8.0, playerid, giveplayerid)) {
if(giveplayerid == playerid)
return SendClientMessage(playerid, COLOR_GREY, "You can't frisk yourself!");
if(giveplayerid == INVALID_PLAYER_ID)
return SendClientMessage(playerid, COLOR_GREY, "Invalid player specified.");
if(IsACop(playerid) || PlayerInfo[playerid][pJob] == 8 || PlayerInfo[playerid][pJob2] == 8 || (PlayerInfo[playerid][pFaction] == 3 && PlayerInfo[playerid][pDivision] == 2) || (PlayerInfo[playerid][pFaction] == 3 && PlayerInfo[playerid][pRank] >= 5)) {
SendClientMessage(playerid, COLOR_GREEN, "_______________________________________");
format(string, sizeof(string), "*** %s' items... ***", GetPlayerNameEx(giveplayerid));
SendClientMessage(playerid, COLOR_WHITE, string);
if(PlayerInfo[giveplayerid][pWSeeds] == 1)
SendClientMessage(playerid, COLOR_GREY, "Marijuana Seeds");
if(PlayerInfo[giveplayerid][pPhoneBook] > 0)
SendClientMessage(playerid, COLOR_GREY, "Phone book.");
if(PlayerInfo[giveplayerid][pCDPlayer] > 0)
SendClientMessage(playerid, COLOR_GREY, "CD player.");
if(PlayerInfo[giveplayerid][pRadio] > 0) {
format(string, sizeof(string), "Portable radio (frequency #%d kHz)", PlayerInfo[giveplayerid][pRadioFreq]);
SendClientMessage(playerid, COLOR_GREY, string);
}
if(PlayerInfo[giveplayerid][pCarLic] > 0)
SendClientMessage(playerid, COLOR_GREY, "Driver's license.");
if(PlayerInfo[giveplayerid][pBoatLic] > 0)
SendClientMessage(playerid, COLOR_GREY, "Boat driver's license.");
if(PlayerInfo[giveplayerid][pFlyLic] > 0)
SendClientMessage(playerid, COLOR_GREY, "Pilot's license.");
if(PlayerInfo[giveplayerid][pCrack] > 0) {
format(string, sizeof(string), "%d grams of crack.", PlayerInfo[giveplayerid][pCrack]);
SendClientMessage(playerid, COLOR_GREY, string);
}
if(PlayerInfo[giveplayerid][pPot] > 0) {
format(string, sizeof(string), "%d grams of pot.", PlayerInfo[giveplayerid][pPot]);
SendClientMessage(playerid, COLOR_GREY, string);
}
if(PlayerInfo[giveplayerid][pMats] > 0) {
format(string, sizeof(string), "%d materials.", PlayerInfo[giveplayerid][pMats]);
SendClientMessage(playerid, COLOR_GREY, string);
}
if(Fishes[giveplayerid][pWeight1] > 0 || Fishes[giveplayerid][pWeight2] > 0 || Fishes[giveplayerid][pWeight3] > 0 || Fishes[giveplayerid][pWeight4] > 0 || Fishes[giveplayerid][pWeight5] > 0) {
format(string, sizeof(string), "%d fish.", PlayerInfo[giveplayerid][pFishes]);
SendClientMessage(playerid, COLOR_GREY, string);
}
new weaponname[50];
format(string, sizeof(string), "*** %s' weapons... ***", GetPlayerNameEx(giveplayerid));
SendClientMessage(playerid, COLOR_WHITE, string);
for(new i = 0; i < 12; i++) {
if(PlayerInfo[giveplayerid][pGuns][i] > 0) {
GetWeaponName(PlayerInfo[giveplayerid][pGuns][i], weaponname, sizeof(weaponname));
format(string, sizeof(string), "Weapon: %s.", weaponname);
SendClientMessage(playerid, COLOR_GRAD1, string);
}
}
SendClientMessage(playerid, COLOR_GREEN, "_______________________________________");
format(string, sizeof(string), "* %s has frisked %s.", GetPlayerNameEx(playerid),GetPlayerNameEx(giveplayerid));
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
} else {
SetPVarInt(giveplayerid, "FriskREQ", playerid);
format(string, sizeof(string), "* Your request to frisk %s (ID: %d) has been sent, they must '/accept frisk' first.", GetPlayerNameEx(giveplayerid), giveplayerid);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* %s is requesting to frisk you, type '/accept frisk' to accept.", GetPlayerNameEx(playerid));
SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
}
} else return SendClientMessage(playerid, COLOR_GREY, "You're too far away!");
return 1;
}
Also this is my Admin Code
+1 Rep!
Re: /checkinventory -
fuckingcruse - 15.04.2015
Try this
Код:
CMD:checkinventory(playerid, params[])
{
if(pAdmin[playerid] >= 2)
{
new string[128], giveplayerid;
if(sscanf(params, "u", giveplayerid))
return SendClientMessage(playerid, COLOR_WHITE, "USAGE: /frisk [playerid/partofname]");
if(giveplayerid == INVALID_PLAYER_ID)
return SendClientMessage(playerid, COLOR_GREY, "You can't frisk this player as they're not connected.");
if(ProxDetectorS(8.0, playerid, giveplayerid)) {
if(giveplayerid == playerid)
return SendClientMessage(playerid, COLOR_GREY, "You can't frisk yourself!");
if(giveplayerid == INVALID_PLAYER_ID)
return SendClientMessage(playerid, COLOR_GREY, "Invalid player specified.");
if(IsACop(playerid) || PlayerInfo[playerid][pJob] == 8 || PlayerInfo[playerid][pJob2] == 8 || (PlayerInfo[playerid][pFaction] == 3 && PlayerInfo[playerid][pDivision] == 2) || (PlayerInfo[playerid][pFaction] == 3 && PlayerInfo[playerid][pRank] >= 5)) {
SendClientMessage(playerid, COLOR_GREEN, "_______________________________________");
format(string, sizeof(string), "*** %s' items... ***", GetPlayerNameEx(giveplayerid));
SendClientMessage(playerid, COLOR_WHITE, string);
if(PlayerInfo[giveplayerid][pWSeeds] == 1)
SendClientMessage(playerid, COLOR_GREY, "Marijuana Seeds");
if(PlayerInfo[giveplayerid][pPhoneBook] > 0)
SendClientMessage(playerid, COLOR_GREY, "Phone book.");
if(PlayerInfo[giveplayerid][pCDPlayer] > 0)
SendClientMessage(playerid, COLOR_GREY, "CD player.");
if(PlayerInfo[giveplayerid][pRadio] > 0) {
format(string, sizeof(string), "Portable radio (frequency #%d kHz)", PlayerInfo[giveplayerid][pRadioFreq]);
SendClientMessage(playerid, COLOR_GREY, string);
}
if(PlayerInfo[giveplayerid][pCarLic] > 0)
SendClientMessage(playerid, COLOR_GREY, "Driver's license.");
if(PlayerInfo[giveplayerid][pBoatLic] > 0)
SendClientMessage(playerid, COLOR_GREY, "Boat driver's license.");
if(PlayerInfo[giveplayerid][pFlyLic] > 0)
SendClientMessage(playerid, COLOR_GREY, "Pilot's license.");
if(PlayerInfo[giveplayerid][pCrack] > 0) {
format(string, sizeof(string), "%d grams of crack.", PlayerInfo[giveplayerid][pCrack]);
SendClientMessage(playerid, COLOR_GREY, string);
}
if(PlayerInfo[giveplayerid][pPot] > 0) {
format(string, sizeof(string), "%d grams of pot.", PlayerInfo[giveplayerid][pPot]);
SendClientMessage(playerid, COLOR_GREY, string);
}
if(PlayerInfo[giveplayerid][pMats] > 0) {
format(string, sizeof(string), "%d materials.", PlayerInfo[giveplayerid][pMats]);
SendClientMessage(playerid, COLOR_GREY, string);
}
if(Fishes[giveplayerid][pWeight1] > 0 || Fishes[giveplayerid][pWeight2] > 0 || Fishes[giveplayerid][pWeight3] > 0 || Fishes[giveplayerid][pWeight4] > 0 || Fishes[giveplayerid][pWeight5] > 0) {
format(string, sizeof(string), "%d fish.", PlayerInfo[giveplayerid][pFishes]);
SendClientMessage(playerid, COLOR_GREY, string);
}
new weaponname[50];
format(string, sizeof(string), "*** %s' weapons... ***", GetPlayerNameEx(giveplayerid));
SendClientMessage(playerid, COLOR_WHITE, string);
for(new i = 0; i < 12; i++) {
if(PlayerInfo[giveplayerid][pGuns][i] > 0) {
GetWeaponName(PlayerInfo[giveplayerid][pGuns][i], weaponname, sizeof(weaponname));
format(string, sizeof(string), "Weapon: %s.", weaponname);
SendClientMessage(playerid, COLOR_GRAD1, string);
}
}
SendClientMessage(playerid, COLOR_GREEN, "_______________________________________");
format(string, sizeof(string), "* %s has frisked %s.", GetPlayerNameEx(playerid),GetPlayerNameEx(giveplayerid));
ProxDetector(30.0, playerid, string, COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE,COLOR_PURPLE);
} else {
SetPVarInt(giveplayerid, "FriskREQ", playerid);
format(string, sizeof(string), "* Your request to frisk %s (ID: %d) has been sent, they must '/accept frisk' first.", GetPlayerNameEx(giveplayerid), giveplayerid);
SendClientMessage(playerid, COLOR_LIGHTBLUE, string);
format(string, sizeof(string), "* %s is requesting to frisk you, type '/accept frisk' to accept.", GetPlayerNameEx(playerid));
SendClientMessage(giveplayerid, COLOR_LIGHTBLUE, string);
}
} else return SendClientMessage(playerid, COLOR_GREY, "You're too far away!");
}
return 1;
}
If it doesn't work show me your whole Admin code , then i can give you accurate coding...