Help Team - Printable Version
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+--- Thread: Help Team (
/showthread.php?tid=570480)
Help Team -
Edw - 10.04.2015
Hello, I have a problem in system 'team' after restart goes well but after 6-7 Player you go more team player intro where more than team 2 ...
PHP код:
if( Team[ 0 ] >= Team[ 1 ] ) { playerTeam[ playerid ] = 1, Team[ 0 ] ++; }
else if( Team[ 1 ] >= Team[ 0 ] ) { playerTeam[ playerid ] = 2, Team[ 1 ] ++; }
OnPlayerDisconnect
PHP код:
if( playerTeam[ playerid ] == 1 ) { Team[ 0 ] --; }
else if( playerTeam[ playerid ] == 2 ) { Team[ 1 ] --; }
Re: Help Team -
Edw - 10.04.2015
Does anyone know?
Re: Help Team -
RowdyrideR - 10.04.2015
Are you trying to make a team balancer?
Re: Help Team -
Edw - 11.04.2015
Yes, if the first team is smaller than the second team to enter the smallest team, and vice versa.
Re: Help Team -
SickAttack - 11.04.2015
pawn Код:
new gTeam1,
gTeam2,
pTeam[MAX_PLAYERS];
public OnPlayerDisconnect(playerid, reason)
{
if(pTeam[playerid] == 1) gTeam1 --;
else if(pTeam[playerid] == 2) gTeam2 --;
return 1;
}
public OnPlayerRequestClass(playerid, classid)
{
if(pTeam[playerid] == 1)
{
gTeam1 --;
pTeam[playerid] = 0;
}
else if(pTeam[playerid] == 2)
{
gTeam2 --;
pTeam[playerid] = 0;
}
return 1;
}
public OnPlayerRequestSpawn(playerid)
{
if(gTeam1 <= gTeam2)
{
GameTextForPlayer(playerid, "~r~Team 1 is full!~n~~w~Choose another team!", 3000, 5);
SendClientMessage(playerid, 0xFF0000AA, "Please choose another team because team 1 is full.");
return 0;
}
else if(gTeam1 >= gTeam2)
{
GameTextForPlayer(playerid, "~r~Team 2 is full!~n~~w~Choose another team!", 3000, 5);
SendClientMessage(playerid, 0xFF0000AA, "Please choose another team because team 2 is full.");
return 0;
}
return 1;
}
public OnPlayerSpawn(playerid)
{
if(gTeam1 <= gTeam2)
{
SendClientMessage(playerid, -1 "You have joined team 1!");
pTeam[playerid] = 1;
gTeam1 ++;
}
else if(gTeam1 >= gTeam2)
{
SendClientMessage(playerid, -1 "You have joined team 2!");
pTeam[playerid] = 2;
gTeam2 ++;
}
return 1;
}
CMD:balanceteams(playerid, params[])
{
SendClientMessageToAll(-1, "An administrator has balanced the teams!");
gTeam1 = 0, gTeam2 = 0;
for(new i = 0; i < MAX_PLAYERS; i ++)
{
if(gTeam1 <= gTeam2)
{
SendClientMessage(playerid, -1 "You have joined team 1!");
pTeam[playerid] = 1;
gTeam1 ++;
}
else if(gTeam1 >= gTeam2)
{
SendClientMessage(playerid, -1 "You have joined team 2!");
pTeam[playerid] = 2;
gTeam2 ++;
}
}
return 1;
}