Vehicle Access -
Alpay0098 - 05.04.2015
Hi,
As you know (or don't know

) in some RolePlay servers normal players cannot enter in some special vehicles like some factions vehicles.
I want to ask where should I put my codes that creates limits to players not to enter to the vehicles?
OnPlayerEnterVehicle or OnPlayerStateChange?
And here are some codes that doesn't work in both. (Normal player can get in them and these codes doesn't throw player out of vehicle)
Vehicle define code :
A code that shows is this it a Cop Car or not :
Код:
stock IsACopCar(vehicleid)
{
for(new i=0; i<50; i++)
{
if(vehicleid == PoliceVeh[i]) return 1;
}
return 0;
}
PD Vehicle adding code : (All of them)
Код:
PoliceVeh[1] = CreateVehicle(523,1585.2291,-1676.4011,5.4624,270.0000,-1,-1,900); //police bike
PoliceVeh[2] = CreateVehicle(523,1585.2291,-1679.0729,5.4607,270.0000,-1,-1,900); //police bike
PoliceVeh[3] = CreateVehicle(596,1583.3301,-1710.1624,5.6129,0,-1,-1,900); //police lspd car
PoliceVeh[4] = CreateVehicle(598,1587.4896,-1710.1624,5.6129,0,-1,-1,900); //police lvpd car
PoliceVeh[5] = CreateVehicle(427,1558.7682,-1710.4094,6.0225,359.5701,-1,-1,900); //police enforcer
PoliceVeh[6] = CreateVehicle(596,1578.5399,-1710.1624,5.6129,0,-1,-1,900); //police lspd car
PoliceVeh[7] = CreateVehicle(596,1574.4989,-1710.1624,5.6129,0,-1,-1,900); //police lspd car
PoliceVeh[8] = CreateVehicle(596,1570.3170,-1710.1624,5.6129,0,-1,-1,900); //police lspd car
PoliceVeh[9] = CreateVehicle(596,1535.7517,-1678.2754,15.0000,0,-1,-1,900); //police lspd car
PoliceVeh[10] = CreateVehicle(497,1549.5,-1644.1257,33.0,90.0,0,1,900); // Roof Chopper
PoliceVeh[11] = CreateVehicle(497,1549.5,-1707.3848,33.0,90.0,0,1,900); // Roof Chopper
PoliceVeh[12] = CreateVehicle(601,1564.4753,-1711.6448,5.6510,5.6801,-1,-1,900); //swat tank
PoliceVeh[13] = CreateVehicle(528,1558.0299,-1694.0360,5.9432,180,-1,-1,900); //swat vehicle
PoliceVeh[14] = CreateVehicle(528,1561.2257,-1694.0164,5.9347,180,-1,-1,900); //swat vehicle 02
PoliceVeh[15] = CreateVehicle(598,1591.4315,-1710.1624,5.6255,0,-1,-1,900); //police lvpd car
PoliceVeh[16] = CreateVehicle(596,1601.8004,-1704.2368,5.6111,90,-1,-1,900); //police lspd car
PoliceVeh[17] = CreateVehicle(596,1601.8004,-1700.1127,5.6111,90,-1,-1,900); //police lspd car
PoliceVeh[18] = CreateVehicle(596,1601.8004,-1696.0378,5.6111,90,-1,-1,900); //police lspd car
PoliceVeh[19] = CreateVehicle(596,1601.8004,-1691.9602,5.6111,90,-1,-1,900); //police lspd car
PoliceVeh[20] = CreateVehicle(599,1585.3041,-1671.7306,6.1209,269.1276,0,1,900); //police rancher car
PoliceVeh[21] = CreateVehicle(599,1585.5951,-1667.6407,6.0218,270.1369,0,1,900); //police rancher car
PoliceVeh[22] = CreateVehicle(598,1601.8846,-1683.9987,5.6107,89.8121,0,1,900); //police lvpd car
PoliceVeh[23] = CreateVehicle(598,1602.0452,-1687.9415,5.6112,90.9819,0,1,900); //police lvpd car
PoliceVeh[24] = CreateVehicle(523,1600.2445,-1711.6592,5.4535,44.0296,0,1,900); //police bike
PoliceVeh[25] = CreateVehicle(523,1602.6547,-1709.4182,5.4535,46.7312,0,1,900); //police bike
PoliceVeh[26] = CreateVehicle(598,1595.4485,-1710.2502,5.6096,359.5797,0,1,900); //police lvpd car
OnPlayerStateChange limit code :
Код:
if(IsPlayerInAnyVehicle(i) && GetPlayerState(i) == PLAYER_STATE_DRIVER)
{
if(IsACopCar(GetPlayerVehicleID(i)))
{
if(PlayerInfo[i][pMember] != 1 && PlayerInfo[i][pMember] != 2 && PlayerInfo[i][pMember] != 3 && !IsAnAgent(i))
{
displayCenterHUDInfo(playerid, "You are not a member of the ~b~Los Santos Police Department~w~!", 8); //display for 8 seconds
PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
RemovePlayerFromVehicle(i);
}
}
}
OnPlayerEnterVehicle limit code :
Код:
if(IsACopCar(GetPlayerVehicleID(vehicleid)) && !ispassenger)
{
if(PlayerInfo[playerid][pMember] != 1 && PlayerInfo[playerid][pMember] != 2 && PlayerInfo[playerid][pMember] != 3 && !IsAnAgent(playerid))
{
displayCenterHUDInfo(playerid, "You are not a member of the ~b~Los Santos Police Department~w~!", 8); //display for 8 seconds
PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
ClearAnimations(playerid);
}
}
There's not any error or something that can be stopped compiling! compiling works and doesn't have any problem!
I'll give a +rep for the best answer
Re: Vehicle Access -
ATGOggy - 05.04.2015
Try this:
PHP код:
if(IsACopCar(GetPlayerVehicleID(vehicleid)) && !ispassenger)
{
if(PlayerInfo[playerid][pMember] != 1 && PlayerInfo[playerid][pMember] != 2 && PlayerInfo[playerid][pMember] != 3 && !IsAnAgent(playerid))
{
displayCenterHUDInfo(playerid, "You are not a member of the ~b~Los Santos Police Department~w~!", 8); //display for 8 seconds
PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid, X, Y, Z);
}
}
Re: Vehicle Access -
Alpay0098 - 05.04.2015
I've tried that.
It did't work too.
Re: Vehicle Access -
ATGOggy - 05.04.2015
Why are you using 'i' instead of 'playerid' in OnPlayerStateChange ?
Also, put my code under OnPlayerEnterVehicle and it WILL work or the checks aren't working.
Re: Vehicle Access -
Alpay0098 - 05.04.2015
It didn't work too again

.
Re: Vehicle Access -
ATGOggy - 05.04.2015
Man, change this line in OnPlayerEnterVehicle:
PHP код:
if(IsACopCar(GetPlayerVehicleID(vehicleid)) && !ispassenger)
to this:
PHP код:
if(IsACopCar(vehicleid) && !ispassenger)
and try my code.
Re: Vehicle Access -
Alpay0098 - 06.04.2015
Unfortunately , It didn't work TOO

What's problem? I've tried everything.
Re: Vehicle Access -
ATGOggy - 06.04.2015
Show your new code.
Re: Vehicle Access -
Alpay0098 - 06.04.2015
Код:
else if(IsACopCar(vehicleid) && !ispassenger)
{
if(PlayerInfo[playerid][pMember] != 1 && PlayerInfo[playerid][pMember] != 2 && PlayerInfo[playerid][pMember] != 3 && !IsAnAgent(playerid))
{
displayCenterHUDInfo(playerid, "You are not a member of the ~b~Los Santos Police Department~w~!", 8); //display for 8 seconds
PlayerPlaySound(playerid, 1058, 0.0, 0.0, 0.0);
new Float:X, Float:Y, Float:Z;
GetPlayerPos(playerid, X, Y, Z);
SetPlayerPos(playerid, X, Y, Z);
}
}
AW: Vehicle Access -
Mencent - 06.04.2015
Hello!
Write your code so:
PHP код:
new PoliceVeh[26];//global
PoliceVeh[0] = CreateVehicle(523,1585.2291,-1676.4011,5.4624,270.0000,-1,-1,900); //police bike
PoliceVeh[1] = CreateVehicle(523,1585.2291,-1679.0729,5.4607,270.0000,-1,-1,900); //police bike
PoliceVeh[2] = CreateVehicle(596,1583.3301,-1710.1624,5.6129,0,-1,-1,900); //police lspd car
PoliceVeh[3] = CreateVehicle(598,1587.4896,-1710.1624,5.6129,0,-1,-1,900); //police lvpd car
PoliceVeh[4] = CreateVehicle(427,1558.7682,-1710.4094,6.0225,359.5701,-1,-1,900); //police enforcer
PoliceVeh[5] = CreateVehicle(596,1578.5399,-1710.1624,5.6129,0,-1,-1,900); //police lspd car
PoliceVeh[6] = CreateVehicle(596,1574.4989,-1710.1624,5.6129,0,-1,-1,900); //police lspd car
PoliceVeh[7] = CreateVehicle(596,1570.3170,-1710.1624,5.6129,0,-1,-1,900); //police lspd car
PoliceVeh[8] = CreateVehicle(596,1535.7517,-1678.2754,15.0000,0,-1,-1,900); //police lspd car
PoliceVeh[9] = CreateVehicle(497,1549.5,-1644.1257,33.0,90.0,0,1,900); // Roof Chopper
PoliceVeh[10] = CreateVehicle(497,1549.5,-1707.3848,33.0,90.0,0,1,900); // Roof Chopper
PoliceVeh[11] = CreateVehicle(601,1564.4753,-1711.6448,5.6510,5.6801,-1,-1,900); //swat tank
PoliceVeh[12] = CreateVehicle(528,1558.0299,-1694.0360,5.9432,180,-1,-1,900); //swat vehicle
PoliceVeh[13] = CreateVehicle(528,1561.2257,-1694.0164,5.9347,180,-1,-1,900); //swat vehicle 02
PoliceVeh[14] = CreateVehicle(598,1591.4315,-1710.1624,5.6255,0,-1,-1,900); //police lvpd car
PoliceVeh[15] = CreateVehicle(596,1601.8004,-1704.2368,5.6111,90,-1,-1,900); //police lspd car
PoliceVeh[16] = CreateVehicle(596,1601.8004,-1700.1127,5.6111,90,-1,-1,900); //police lspd car
PoliceVeh[17] = CreateVehicle(596,1601.8004,-1696.0378,5.6111,90,-1,-1,900); //police lspd car
PoliceVeh[18] = CreateVehicle(596,1601.8004,-1691.9602,5.6111,90,-1,-1,900); //police lspd car
PoliceVeh[19] = CreateVehicle(599,1585.3041,-1671.7306,6.1209,269.1276,0,1,900); //police rancher car
PoliceVeh[20] = CreateVehicle(599,1585.5951,-1667.6407,6.0218,270.1369,0,1,900); //police rancher car
PoliceVeh[21] = CreateVehicle(598,1601.8846,-1683.9987,5.6107,89.8121,0,1,900); //police lvpd car
PoliceVeh[22] = CreateVehicle(598,1602.0452,-1687.9415,5.6112,90.9819,0,1,900); //police lvpd car
PoliceVeh[23] = CreateVehicle(523,1600.2445,-1711.6592,5.4535,44.0296,0,1,900); //police bike
PoliceVeh[24] = CreateVehicle(523,1602.6547,-1709.4182,5.4535,46.7312,0,1,900); //police bike
PoliceVeh[25] = CreateVehicle(598,1595.4485,-1710.2502,5.6096,359.5797,0,1,900); //police lvpd car
//The function "IsACopCar"
stock IsACopCar(vehicleid)
{
for(new i;i<sizeof PoliceVeh;i++)
{
if(PoliceVeh[i] == vehicleid)return 1;
}
return 0;
}
//In OnPlayerEnterVehicle:
if(PlayerInfo[playerid][pMember] != 1 && PlayerInfo[playerid][pMember] != 2 && PlayerInfo[playerid][pMember] != 3 && !IsAnAgent(playerid) && IsACopCar(vehicleid))
{
displayCenterHUDInfo(playerid,"You are not a member of the ~b~Los Santos Police Department~w~!",8);
PlayerPlaySound(playerid,1058,0.0,0.0,0.0);
TogglePlayerControllable(playerid,0);
TogglePlayerControllable(playerid,1);
}
Mencent