Cluckin 'Bell fast food restaurant near the police station in Los Santos. Good for RP servers.
Код:
// RemoveBuildingForPlayer codes
RemoveBuildingForPlayer(playerid, 4075, 1791.7969, -1716.9844, 12.5234, 0.25);
RemoveBuildingForPlayer(playerid, 4076, 1783.1016, -1702.3047, 14.3516, 0.25);
RemoveBuildingForPlayer(playerid, 1531, 1799.1328, -1708.7656, 14.1016, 0.25);
RemoveBuildingForPlayer(playerid, 1266, 1805.0234, -1692.4453, 25.1484, 0.25);
RemoveBuildingForPlayer(playerid, 1283, 1750.2656, -1719.6328, 15.6250, 0.25);
RemoveBuildingForPlayer(playerid, 4018, 1791.7969, -1716.9844, 12.5234, 0.25);
RemoveBuildingForPlayer(playerid, 4027, 1783.1016, -1702.3047, 14.3516, 0.25);
RemoveBuildingForPlayer(playerid, 1260, 1805.0234, -1692.4453, 25.1484, 0.25);
// CreateDynamicObject codes
new CBObjekat= CreateDynamicObject(10606, 1786.36792, -1702.49329, 21.16050, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(CBObjekat, 14, 13724, "docg01_lahills", "redbrickground256", 0xFFFFFFFF);
SetDynamicObjectMaterial(CBObjekat, 9, 18265, "w_town3cs_t", "ws_whitewall2_top", 0xFFFFFFFF);
new CBTrava5= CreateDynamicObject(8661, 1764.55811, -1702.32678, 12.36460, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(CBTrava5, 0, 9495, "vict_sfw", "Grass_128HV", 0xFFFFFFFF);
new CBDodatniZid1= CreateDynamicObject(19377, 1759.36804, -1682.30896, 7.30090, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(CBDodatniZid1, 0, 13724, "docg01_lahills", "redbrickground256", 0xFFFFFFFF);
new CBDodatniZid2= CreateDynamicObject(19377, 1759.38464, -1722.32593, 7.30090, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(CBDodatniZid2, 0, 13724, "docg01_lahills", "redbrickground256", 0xFFFFFFFF);
new CBDodatniZid3= CreateDynamicObject(19377, 1754.64600, -1717.59363, 7.30090, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(CBDodatniZid3, 0, 13724, "docg01_lahills", "redbrickground256", 0xFFFFFFFF);
new CBDodatniZid4= CreateDynamicObject(19377, 1754.64893, -1707.98291, 7.30090, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(CBDodatniZid4, 0, 13724, "docg01_lahills", "redbrickground256", 0xFFFFFFFF);
new CBDodatniZid5= CreateDynamicObject(19377, 1754.64856, -1702.18054, 7.28590, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(CBDodatniZid5, 0, 13724, "docg01_lahills", "redbrickground256", 0xFFFFFFFF);
new CBDodatniZid6= CreateDynamicObject(19362, 1756.28918, -1697.45129, 10.81210, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(CBDodatniZid6, 0, 13724, "docg01_lahills", "redbrickground256", 0xFFFFFFFF);
new CBDodatniZid7= CreateDynamicObject(19362, 1759.48584, -1697.45935, 10.81210, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(CBDodatniZid7, 0, 13724, "docg01_lahills", "redbrickground256", 0xFFFFFFFF);
new CBDodatniZid8= CreateDynamicObject(19362, 1759.48706, -1687.18555, 10.81210, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(CBDodatniZid8, 0, 13724, "docg01_lahills", "redbrickground256", 0xFFFFFFFF);
new CBDodatniZid9= CreateDynamicObject(19362, 1756.28931, -1687.19275, 10.81210, 0.00000, 0.00000, 90.00000);
SetDynamicObjectMaterial(CBDodatniZid9, 0, 13724, "docg01_lahills", "redbrickground256", 0xFFFFFFFF);
new CBDodatniZid10= CreateDynamicObject(19362, 1754.63684, -1685.66333, 10.81210, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(CBDodatniZid10, 0, 13724, "docg01_lahills", "redbrickground256", 0xFFFFFFFF);
new CBDodatniZid11= CreateDynamicObject(19362, 1754.64075, -1683.83313, 10.79710, 0.00000, 0.00000, 0.00000);
SetDynamicObjectMaterial(CBDodatniZid11, 0, 13724, "docg01_lahills", "redbrickground256", 0xFFFFFFFF);
new CBTrava1= CreateDynamicObject(19377, 1759.94067, -1702.29895, 12.30110, 0.00000, 90.00000, 0.00000);
SetDynamicObjectMaterial(CBTrava1, 0, 9495, "vict_sfw", "Grass_128HV", 0xFFFFFFFF);
new CBTrava2= CreateDynamicObject(19377, 1759.92432, -1717.49463, 12.30110, 0.00000, 90.00000, 0.00000);
SetDynamicObjectMaterial(CBTrava2, 0, 9495, "vict_sfw", "Grass_128HV", 0xFFFFFFFF);
new CBTrava3= CreateDynamicObject(19377, 1759.82776, -1710.09216, 12.28610, 0.00000, 90.00000, 0.00000);
SetDynamicObjectMaterial(CBTrava3, 0, 9495, "vict_sfw", "Grass_128HV", 0xFFFFFFFF);
new CBTrava4= CreateDynamicObject(19377, 1759.89673, -1682.35645, 12.30110, 0.00000, 90.00000, 0.00000);
SetDynamicObjectMaterial(CBTrava4, 0, 9495, "vict_sfw", "Grass_128HV", 0xFFFFFFFF);
new CBPrelaz= CreateDynamicObject(19378, 1759.36414, -1692.33301, 12.30110, 0.00000, 90.00000, 90.00000);
SetDynamicObjectMaterial(CBPrelaz, 0, 8954, "vgsespras", "ws_carpark2", 0xFFFFFFFF);
CreateDynamicObject(970, 1754.59412, -1684.57788, 13.00100, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(970, 1757.64429, -1682.32141, 13.00100, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(970, 1757.61536, -1687.17896, 13.00100, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(970, 1757.79822, -1697.47070, 13.00100, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(970, 1754.65405, -1700.74951, 13.00100, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(970, 1754.65723, -1706.84802, 13.00100, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(970, 1754.65125, -1712.81470, 13.00100, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(970, 1754.64917, -1718.77930, 13.00100, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(970, 1757.90894, -1722.31848, 13.00100, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1280, 1779.52344, -1688.46326, 13.06310, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1280, 1779.50122, -1714.64282, 13.06310, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(2770, 1779.46814, -1702.20178, 13.27990, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1569, 1781.82458, -1699.45227, 12.67370, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(1569, 1781.82019, -1696.44128, 12.67370, 0.00000, 0.00000, -90.00000);
CreateDynamicObject(2672, 1778.78369, -1686.91675, 12.97380, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(2677, 1778.56519, -1713.42261, 12.97380, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(2673, 1778.91516, -1702.14783, 12.77880, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(2195, 1779.45496, -1696.18127, 13.27510, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(2195, 1779.40442, -1699.78259, 13.27510, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1344, 1800.33752, -1715.67224, 13.18120, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(1344, 1800.33484, -1713.32959, 13.18120, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(1344, 1800.31604, -1704.19702, 13.18120, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(922, 1802.10767, -1721.55347, 13.24890, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(939, 1810.24609, -1714.20056, 12.89150, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(942, 1810.23364, -1708.88586, 12.89150, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(1685, 1810.39771, -1683.62476, 13.11200, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1685, 1808.40942, -1683.61255, 13.11200, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1685, 1810.41248, -1685.56482, 13.11200, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1431, 1804.66138, -1682.96228, 12.91800, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1431, 1802.13977, -1682.96851, 12.91800, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(3576, 1799.24255, -1708.39099, 13.86440, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(3576, 1800.14087, -1699.20093, 13.86440, 0.00000, 0.00000, 180.00000);
CreateDynamicObject(922, 1807.80261, -1721.56274, 13.24890, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(923, 1800.14905, -1718.55322, 13.24890, 0.00000, 0.00000, -90.00000);
CreateDynamicObject(927, 1799.74109, -1685.59802, 14.27220, 0.00000, 0.00000, -90.00000);
CreateDynamicObject(927, 1799.73755, -1684.60620, 12.61730, 0.00000, -90.00000, -90.00000);
CreateDynamicObject(729, 1757.63953, -1684.59375, 12.15587, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(3515, 1758.06482, -1714.26025, 12.37890, -25.00000, 0.00000, 0.00000);
CreateDynamicObject(3515, 1758.07568, -1704.59229, 12.37890, 25.00000, 0.00000, 0.00000);
CreateDynamicObject(647, 1757.88257, -1700.22412, 13.08561, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(647, 1757.80029, -1718.87732, 13.08561, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(647, 1757.68738, -1684.75500, 13.08561, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1687, 1790.01221, -1693.61047, 23.08820, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1687, 1789.87354, -1696.38892, 23.08820, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(1688, 1791.40405, -1712.79993, 23.28320, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(1689, 1786.50049, -1705.16687, 23.22320, 0.00000, 0.00000, 90.00000);
CreateDynamicObject(729, 1757.36536, -1700.51062, 12.15587, 0.00000, 0.00000, 0.00000);
CreateDynamicObject(729, 1757.46887, -1718.91675, 12.15587, 0.00000, 0.00000, 0.00000);
Well, I'm a bit surprised. This is really good work and I like the idea about the fountains. Place for this map is good, too. Good work.
Not bad, I like the localisation. Nice job