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PAWN Editors with Mac compiler? - BleverCastard - 30.03.2015

I'm not on my windows machine 24/7 and would like to script on my Mac when I'm out and about, I have tried out QuickPawn - perfect - but no Mac Compiler.
Has anyone got a solution to this or is there another program you know of that does have a Mac compiler built-in?


Re: PAWN Editors with Mac compiler? - ev0lution - 30.03.2015

You can compile pawn yourself with Xcode. It's not easy but it's definitely possible.

I use a Macbook Pro full time but I just run Windows (with Boot Camp) whenever I do any scripting, because I pretty much always need to be able to actually run the server and hop in game to test things.


Re: PAWN Editors with Mac compiler? - Khanz - 30.03.2015

What about running the pawn compiler in parallels or wine or crossover.


Re: PAWN Editors with Mac compiler? - BleverCastard - 30.03.2015

Quote:
Originally Posted by ev0lution
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You can compile pawn yourself with Xcode. It's not easy but it's definitely possible.

I use a Macbook Pro full time but I just run Windows (with Boot Camp) whenever I do any scripting, because I pretty much always need to be able to actually run the server and hop in game to test things.
I can't use Boot Camp on my Macbook since it's not my property(my works, though I presume they'd allow it).


@Khanz;
I hadn't actually heard of WineBottler(Not used Macs long). I'm downloading WineBottler now and I'll let ya know how it goes.

EDIT: Used WineBottler - Works like a charm, though a "CMD" like box pops up when you compile(not terminal).

@Ev0lution - I'm gonna try out Bootcamp.


Re: PAWN Editors with Mac compiler? - Emolument - 30.03.2015

@ Of All in this conversation.
Stop downloading Wine bottler, Just download Wineskin and then create a Wrapper.

Ok so what is a wrapper(it's a environment which executes a specific program in a windows environment)

Just download Wineskin from here:here

After this Just create a Blank Wrapper, The open it's Contents and from there on forward it's Self explanatory

As for i have tested playing SA-MP and using PAWN on it. Cool thing is this that it supports .NetFramework and automatically downloads it. Sadly you cant run a SA-MP server for testing or playing from Wine

Hope this Solves most of the Issues.


Re: PAWN Editors with Mac compiler? - Jordiee - 30.03.2015

I prefer to Bootcamp it.


Re: PAWN Editors with Mac compiler? - Emolument - 30.03.2015

Bootcamp being a choice, cant deliver the optimal windows experience as still alot of things are buggy, eventhough apple claims that windows runs fine.


Re: PAWN Editors with Mac compiler? - ev0lution - 30.03.2015

Quote:
Originally Posted by Emolument
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Bootcamp being a choice, cant deliver the optimal windows experience as still alot of things are buggy, eventhough apple claims that windows runs fine.
This is a blatant lie. I've run it on three different Macs over the past 7 years and haven't ever encountered an issue with Boot Camp. What is still buggy exactly? Tell us more!


Re: PAWN Editors with Mac compiler? - Khanz - 30.03.2015

Quote:
Originally Posted by Emolument
Посмотреть сообщение
Bootcamp being a choice, cant deliver the optimal windows experience as still alot of things are buggy, eventhough apple claims that windows runs fine.
Citation needed, it runs Windows natively.