PAWN Editors with Mac compiler? -
BleverCastard - 30.03.2015
I'm not on my windows machine 24/7 and would like to script on my Mac when I'm out and about, I have tried out QuickPawn - perfect - but no Mac Compiler.
Has anyone got a solution to this or is there another program you know of that does have a Mac compiler built-in?
Re: PAWN Editors with Mac compiler? -
ev0lution - 30.03.2015
You can compile pawn yourself with Xcode. It's not easy but it's definitely possible.
I use a Macbook Pro full time but I just run Windows (with Boot Camp) whenever I do any scripting, because I pretty much always need to be able to actually run the server and hop in game to test things.
Re: PAWN Editors with Mac compiler? -
Khanz - 30.03.2015
What about running the pawn compiler in parallels or wine or crossover.
Re: PAWN Editors with Mac compiler? -
BleverCastard - 30.03.2015
Quote:
Originally Posted by ev0lution
You can compile pawn yourself with Xcode. It's not easy but it's definitely possible.
I use a Macbook Pro full time but I just run Windows (with Boot Camp) whenever I do any scripting, because I pretty much always need to be able to actually run the server and hop in game to test things.
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I can't use Boot Camp on my Macbook since it's not my property(my works, though I presume they'd allow it).
@Khanz;
I hadn't actually heard of WineBottler(Not used Macs long). I'm downloading WineBottler now and I'll let ya know how it goes.
EDIT: Used WineBottler - Works like a charm, though a "CMD" like box pops up when you compile(not terminal).
@Ev0lution - I'm gonna try out Bootcamp.
Re: PAWN Editors with Mac compiler? -
Emolument - 30.03.2015
@ Of All in this conversation.
Stop downloading Wine bottler, Just download Wineskin and then create a Wrapper.
Ok so what is a wrapper(it's a environment which executes a specific program in a windows environment)
Just download Wineskin from here:
here
After this Just create a Blank Wrapper, The open it's Contents and from there on forward it's Self explanatory
As for i have tested playing SA-MP and using PAWN on it. Cool thing is this that it supports .NetFramework and automatically downloads it. Sadly you cant run a SA-MP server for testing or playing from Wine
Hope this Solves most of the Issues.
Re: PAWN Editors with Mac compiler? -
Jordiee - 30.03.2015
I prefer to Bootcamp it.
Re: PAWN Editors with Mac compiler? -
Emolument - 30.03.2015
Bootcamp being a choice, cant deliver the optimal windows experience as still alot of things are buggy, eventhough apple claims that windows runs fine.
Re: PAWN Editors with Mac compiler? -
ev0lution - 30.03.2015
Quote:
Originally Posted by Emolument
Bootcamp being a choice, cant deliver the optimal windows experience as still alot of things are buggy, eventhough apple claims that windows runs fine.
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This is a blatant lie. I've run it on three different Macs over the past 7 years and haven't ever encountered an issue with Boot Camp. What is still buggy exactly? Tell us more!
Re: PAWN Editors with Mac compiler? -
Khanz - 30.03.2015
Quote:
Originally Posted by Emolument
Bootcamp being a choice, cant deliver the optimal windows experience as still alot of things are buggy, eventhough apple claims that windows runs fine.
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Citation needed, it runs Windows natively.