./explode problem -
Ritzy2K - 28.03.2015
this command works perfectly like it needs to -
pawn Код:
COMMAND:explode(playerid, params[])
{
new bombid;
if(sscanf(params, "u", bombid)) return SendClientMessage(playerid, COLOR_ERROR, "[USAGE]: /explode [name/id]");
if(!IsPlayerConnected(bombid)) return SendClientMessage(playerid, COLOR_ERROR, "Player not found.");
if (PlayerInfo[playerid][pAdminLevel] > 0 || IsPlayerAdmin(playerid))
{
new Float:x,Float:y,Float:z;
GetPlayerPos(bombid,x,y,z);
CreateExplosion(x,y,z,6,5);
CreateExplosion(x+2.5,y,z,6,2.5);
CreateExplosion(x,y+2.5,z,6,2.5);
CreateExplosion(x,y,z+2.5,6,2.5);
SetPlayerHealth(bombid, 0.0);
GMT(bombid, "~w~An Admin ~r~Exploded ~n~~w~You",2000,3);
}else{
SendClientMessage(playerid,COLOR_ERROR,"Unknown Command! Type /cmds To See All Available Commands");
}
return 1;
}
but the problem is...even if the client isnt an admin and types /explode it shows him the usage...i want that it should show him the error message of unknown command..i hope u got me :3
Re : ./explode problem -
iFiras - 28.03.2015
pawn Код:
COMMAND:explode(playerid, params[])
{
new bombid;
if(!PlayerInfo[playerid][pAdminLevel] > 0 || !IsPlayerAdmin(playerid) return 0; // This shows the "unknown command" message.
if(sscanf(params, "u", bombid)) return SendClientMessage(playerid, COLOR_ERROR, "[USAGE]: /explode [name/id]");
if(!IsPlayerConnected(bombid)) return SendClientMessage(playerid, COLOR_ERROR, "Player not found.");
else
{
new Float:x,Float:y,Float:z;
GetPlayerPos(bombid,x,y,z);
CreateExplosion(x,y,z,6,5);
CreateExplosion(x+2.5,y,z,6,2.5);
CreateExplosion(x,y+2.5,z,6,2.5);
CreateExplosion(x,y,z+2.5,6,2.5);
SetPlayerHealth(bombid, 0.0);
GMT(bombid, "~w~An Admin ~r~Exploded ~n~~w~You",2000,3);
}
return 1;
}
Re: ./explode problem -
Ritzy2K - 28.03.2015
oh ty
![Cheesy](images/smilies/biggrin.png)
mate
Re: ./explode problem -
Karan007 - 28.03.2015
Maybe it works.
Код:
COMMAND:explode(playerid, params[])
{
new bombid;
if(sscanf(params, "u", bombid)) return SendClientMessage(playerid, COLOR_ERROR, "[USAGE]: /explode [name/id]");
if(!IsPlayerConnected(bombid)) return SendClientMessage(playerid, COLOR_ERROR, "Player not found.");
if (!PlayerInfo[playerid][pAdminLevel] > 0 || !IsPlayerAdmin(playerid)) return SendClientMessage(playerid,COLOR_ERROR,"Unknown Command! Type /cmds To See All Available Commands");
{
new Float:x,Float:y,Float:z;
GetPlayerPos(bombid,x,y,z);
CreateExplosion(x,y,z,6,5);
CreateExplosion(x+2.5,y,z,6,2.5);
CreateExplosion(x,y+2.5,z,6,2.5);
CreateExplosion(x,y,z+2.5,6,2.5);
SetPlayerHealth(bombid, 0.0);
GMT(bombid, "~w~An Admin ~r~Exploded ~n~~w~You",2000,3);
return 1;
}
Re: ./explode problem -
Loot - 28.03.2015
That's because you're checking if the player is an admin AFTER showing him how to use this command...
Код:
COMMAND:explode(playerid, params[])
{
if (PlayerInfo[playerid][pAdminLevel] > 0 || IsPlayerAdmin(playerid)) //if the player is an admin/logged as RCON let him use this command
{
new bombid;
if(sscanf(params, "u", bombid)) return SendClientMessage(playerid, COLOR_ERROR, "[USAGE]: /explode [name/id]");
if(!IsPlayerConnected(bombid)) return SendClientMessage(playerid, COLOR_ERROR, "Player not found.");
new Float:x,Float:y,Float:z;
GetPlayerPos(bombid,x,y,z);
CreateExplosion(x,y,z,6,5);
CreateExplosion(x+2.5,y,z,6,2.5);
CreateExplosion(x,y+2.5,z,6,2.5);
CreateExplosion(x,y,z+2.5,6,2.5);
SetPlayerHealth(bombid, 0.0);
GMT(bombid, "~w~An Admin ~r~Exploded ~n~~w~You",2000,3);
}
else return SendClientMessage(playerid,COLOR_ERROR,"Unknown Command! Type /cmds To See All Available Commands"); // if not - show him an error message
return 1;
}