Random house coordinates - Printable Version
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Random house coordinates -
rOps - 28.03.2015
Hi all, maybe you know, how I can get from the all my server houses one random house? My houses system is Dynamic, so I know, that it's possible.
HTML Code:
new house = random(MAX_HOUSES);
SetPlayerCheckpointEx(playerid, PIZZA_DELIVERY_CHECKPOINT, HouseInfo[house][ExitX], HouseInfo[house][ExitY], HouseInfo[house][ExitZ], 3.0);
This is my code, but checkpoint is going to the 0.0, 0.0, 0.0 coordinates.
Re: Random house coordinates -
Sergei - 28.03.2015
You don't occupy all house "slots" then.
Re: Random house coordinates -
rOps - 28.03.2015
How to do that?
Re: Random house coordinates -
Juvanii - 28.03.2015
did you load the values from your files and stored it in the variables? if not, the variables become with zeros.
Re: Random house coordinates -
rOps - 28.03.2015
Quote:
Originally Posted by Juvanii
did you load the values from your files and stored it in the variables? if not, the variables become with zeros.
|
Yes, the houses are loaded from mysql db
Re: Random house coordinates -
Juvanii - 28.03.2015
Quote:
Originally Posted by rOps
Yes, the houses are loaded from mysql db
|
make a simple command to check if it has been loaded or not such as:
pawn Code:
CMD:test(playerid,params[])
{
new string[50];
format(string,sizeof(string),"%f ,%f ,%f", HouseInfo[house][ExitX],HouseInfo[house][ExitY],HouseInfo[house][ExitZ]);
SendClientMessage(playerid,-1,string);
return 1;
}