COMMAND:w(playerid, params[])
{
return cmd_whisper(playerid, params);
}
COMMAND:whisper(playerid, params[])
{
if (PlayerInfo[playerid][pSpawn] == 1){
new COLOR = GetPlayerColor(playerid);
new idx,string[512],length = strlen(params);
while ((idx < length) && (params[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[512];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = params[idx];
idx++;
}
result[idx - offset] = EOS;
if (PlayerInfo[playerid][pMute] == 1)
{
SCM(playerid,COLOR_ERROR,"#Error: You Muted.");
return 1;
}
if (!strlen(result))
{
SendClientMessage(playerid, COLOR_ERROR, "USAGE: /whisper (message).");
return 1;
}
format(string, sizeof(string), "(WHISPER) %s (%d): %s",PlayerInfo[playerid][pName],playerid,result);
SendClientMessage(playerid,COLOR, string);
for (new i = 0; i < GetMaxPlayers(); i++)
{
i = GetClosestPlayer(playerid);
if (IsPlayerConnected(i))
{
if (i != playerid)
{
if (GetDistanceBetweenPlayers(playerid, i) < 10)
{
SendClientMessage(i,COLOR, string);
}
}
}
}
}else{
SendClientMessage(playerid, COLOR_ERROR, "You Cannot Use This Command When You're Dead.");
}
return 1;
}
COMMAND:w(playerid, params[])
{
return cmd_whisper(playerid, params);
}
COMMAND:whisper(playerid, params[])
{
if (PlayerInfo[playerid][pSpawn] == 1){
new idx,string[144],length = strlen(params);
while ((idx < length) && (params[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[144];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = params[idx];
idx++;
}
result[idx - offset] = EOS;
if (PlayerInfo[playerid][pMute] == 1)
{
SCM(playerid,COLOR_ERROR,"#Error: You Muted.");
return 1;
}
if (!strlen(result))
{
SendClientMessage(playerid, COLOR_ERROR, "USAGE: /whisper (message).");
return 1;
}
format(string, sizeof(string), "(WHISPER) %s (%d): %s",PlayerInfo[playerid][pName],playerid,result);
SendClientMessage(playerid,GetPlayerColor(playerid), string);
for (new i = 0; i < GetMaxPlayers(); i++)
{
i = GetClosestPlayer(playerid);
if (IsPlayerConnected(i))
{
if (i != playerid)
{
if (GetDistanceBetweenPlayers(playerid, i) < 10)
{
SendClientMessage(i,GetPlayerColor(playerid), string);
}
}
}
}
}else{
SendClientMessage(playerid, COLOR_ERROR, "You Cannot Use This Command When You're Dead.");
}
return 1;
}
COMMAND:w(playerid, params[]) return cmd_whisper(playerid, params);
Try this |
new idx,string[512],length = strlen(params); while ((idx < length) && (params[idx] <= ' ')) { idx++; } new offset = idx; new result[512]; while ((idx < length) && ((idx - offset) < (sizeof(result) - 1))) { result[idx - offset] = params[idx]; idx++; } result[idx - offset] = EOS;
for (new i = 0; i < GetMaxPlayers(); i++) { i = GetClosestPlayer(playerid); if (IsPlayerConnected(i)) { if (i != playerid) { if (GetDistanceBetweenPlayers(playerid, i) < 10) { SendClientMessage(i,GetPlayerColor(playerid), string); } } } }
for (new i = 0; i < GetMaxPlayers(); i++) { if (IsPlayerConnected(i)) { if (i != playerid) { if (GetDistanceBetweenPlayers(playerid, i) < 10) { SendClientMessage(i,GetPlayerColor(playerid), string); } } } }
CMD:whisper(playerid, params[])
{
new string[256], message[128];
if(sscanf(params, "s[128]", message)) return SendMessage(playerid, 0xFFFF00FF, "Usage: /whisper (message).");
format(string, sizeof(string), "[WHISPER]: (%d) %s: %s.", playerid, PlayerName(playerid), message);
SendWhisperMessage(10.0, playerid, 0x00FFFFFF, string);
return 1;
}
CMD:w(playerid, params[]) return cmd_whisper(playerid, params);
stock PlayerName(playerid)
{
new pname[MAX_PLAYER_NAME];
GetPlayerName(playerid, pname, sizeof(pname));
return pname;
}