I got problem with animation while chatting.
It freezes the player's arms after the animation ends + the chat length is not exact with the animation's time.
Here's the code.
Код:
if(PlayerInfo[playerid][pAccent] != 0 && PlayerInfo[playerid][pAccent] != 1)
{
format(string, sizeof(string), "%s %s says: %s", accent, sendername, text);
ProxDetector(20.0, playerid,string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
SetPlayerChatBubble(playerid,text,COLOR_WHITE,20.0,5000);
new lengthtime = strlen(text);
new time = lengthtime*50;
ApplyAnimation(playerid, "PED", "IDLE_CHAT", 4.1, 0, 1, 1, 1, time);
}
else
{
format(string, sizeof(string), "%s says: %s", sendername, text);
ProxDetector(20.0, playerid,string,COLOR_FADE1,COLOR_FADE2,COLOR_FADE3,COLOR_FADE4,COLOR_FADE5);
SetPlayerChatBubble(playerid,text,COLOR_WHITE,20.0,5000);
new lengthtime = strlen(text);
new time = lengthtime*50;
ApplyAnimation(playerid, "PED", "IDLE_CHAT", 4.1, 0, 1, 1, 1, time);
}
Pictures.
freeze Setting this to 1 will freeze the player at the end of the animation. 0 will not.