Problem with gang zone color help rep+ - Printable Version
+- SA-MP Forums Archive (
https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (
https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (
https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: Problem with gang zone color help rep+ (
/showthread.php?tid=568505)
Problem with gang zone color help rep+ -
Mijata - 22.03.2015
why this zone don't have same color
Код:
stock OLDCaptured(playerid)
{
Captured[playerid][OLD] = 1;
UnderAttack[OLD] = 0;
KillTimer(timer[playerid][OLD]);
CountVar[playerid][OLD] = 25;
GivePlayerScore(playerid, 5);
TextDrawHideForPlayer(playerid, CountText[playerid]);
GivePlayerMoney(playerid, 5000);
SendClientMessage(playerid, COLOR_GREEN,"Congratulations! You have captured the Small Town! You received +5 scores and +$5000 cash!");
//==========================================================================
for(new i = 0; i < MAX_PLAYERS; i++)
{
IsPlayerCapturing[i][OLD] = 0;
if(gTeam[i] == gTeam[playerid])
{
SendClientMessage(i, 0xFFFFFFFF,"*Your team has captured the Small Town! You received +1 score for it!");
GivePlayerScore(i, 1);
}
}
//==========================================================================
tCP[OLD] = gTeam[playerid];
GangZoneStopFlashForAll(Zone[OLD]);
//==========================================================================
if(gTeam[playerid] == C1)
{
GangZoneShowForAll(Zone[OLD], C_GZ_COLOR);
}
else if(gTeam[playerid] == T1)
{
GangZoneShowForAll(Zone[OLD], T_GZ_COLOR);
}
//==========================================================================
new str[128];
format(str, sizeof(str),">> %s has captured the Small Town!", GetName(playerid));
SendClientMessageToAll(COLOR_ORANGE, str);
return 1;
}
Re: Problem with gang zone color help rep+ -
vyper - 22.03.2015
It's the same, but because it has transparency the color shade is changing because of the map color (in this case green).