new msg[128], killerName[MAX_PLAYER_NAME], reasonMsg[32], playerName[MAX_PLAYER_NAME]; GetPlayerName(killerid, killerName, sizeof(killerName)); GetPlayerName(playerid, playerName, sizeof(playerName)); if (killerid != INVALID_PLAYER_ID) { switch (reason) { case 0: reasonMsg = "Unarmed"; case 1: reasonMsg = "Brass Knuckles"; case 2: reasonMsg = "Golf Club"; case 3: reasonMsg = "Night Stick"; case 4: reasonMsg = "Knife"; case 5: reasonMsg = "Baseball Bat"; case 6: reasonMsg = "Shovel"; case 7: reasonMsg = "Pool Cue"; case 8: reasonMsg = "Katana"; case 9: reasonMsg = "Chainsaw"; case 10: reasonMsg = "Dildo"; case 11: reasonMsg = "Dildo"; case 12: reasonMsg = "Vibrator"; case 13: reasonMsg = "Vibrator"; case 14: reasonMsg = "Flowers"; case 15: reasonMsg = "Cane"; case 22: reasonMsg = "Pistol"; case 23: reasonMsg = "Silenced Pistol"; case 24: reasonMsg = "Desert Eagle"; case 25: reasonMsg = "Shotgun"; case 26: reasonMsg = "Sawn-off Shotgun"; case 27: reasonMsg = "Combat Shotgun"; case 28: reasonMsg = "MAC-10"; case 29: reasonMsg = "MP5"; case 30: reasonMsg = "AK-47"; case 31: reasonMsg = "M4"; case 32: reasonMsg = "TEC-9"; case 33: reasonMsg = "Country Rifle"; case 34: reasonMsg = "Sniper Rifle"; case 37: reasonMsg = "Fire"; case 38: reasonMsg = "Minigun"; case 41: reasonMsg = "Spray Can"; case 42: reasonMsg = "Fire Extinguisher"; case 49: reasonMsg = "Vehicle Collision"; case 50: reasonMsg = "Vehicle Collision"; case 51: reasonMsg = "Explosion"; default: reasonMsg = "Unknown"; } format(msg, sizeof(msg), "Player %s[%d] has killed %s[%i]. (%s)", killerName, killerid, playerName, playerid, reasonMsg); } else { switch (reason) { case 53: format(msg, sizeof(msg), "Player %s[%d] died. (Drowned)", playerName,playerid); case 54: format(msg, sizeof(msg), "Player %s[%d] died. (Collision)", playerName,playerid); default: format(msg, sizeof(msg), "Player %s[%d] died.", playerName,playerid); SendMessageToAllAdmins(msg, -1); } } }
new msg[128], killerName[MAX_PLAYER_NAME], reasonMsg[32], playerName[MAX_PLAYER_NAME]; GetPlayerName(killerid, killerName, sizeof(killerName)); GetPlayerName(playerid, playerName, sizeof(playerName)); if (killerid != INVALID_PLAYER_ID) { switch (reason) { case 0: reasonMsg = "Unarmed"; case 1: reasonMsg = "Brass Knuckles"; case 2: reasonMsg = "Golf Club"; case 3: reasonMsg = "Night Stick"; case 4: reasonMsg = "Knife"; case 5: reasonMsg = "Baseball Bat"; case 6: reasonMsg = "Shovel"; case 7: reasonMsg = "Pool Cue"; case 8: reasonMsg = "Katana"; case 9: reasonMsg = "Chainsaw"; case 10: reasonMsg = "Dildo"; case 11: reasonMsg = "Dildo"; case 12: reasonMsg = "Vibrator"; case 13: reasonMsg = "Vibrator"; case 14: reasonMsg = "Flowers"; case 15: reasonMsg = "Cane"; case 22: reasonMsg = "Pistol"; case 23: reasonMsg = "Silenced Pistol"; case 24: reasonMsg = "Desert Eagle"; case 25: reasonMsg = "Shotgun"; case 26: reasonMsg = "Sawn-off Shotgun"; case 27: reasonMsg = "Combat Shotgun"; case 28: reasonMsg = "MAC-10"; case 29: reasonMsg = "MP5"; case 30: reasonMsg = "AK-47"; case 31: reasonMsg = "M4"; case 32: reasonMsg = "TEC-9"; case 33: reasonMsg = "Country Rifle"; case 34: reasonMsg = "Sniper Rifle"; case 37: reasonMsg = "Fire"; case 38: reasonMsg = "Minigun"; case 41: reasonMsg = "Spray Can"; case 42: reasonMsg = "Fire Extinguisher"; case 49: reasonMsg = "Vehicle Collision"; case 50: reasonMsg = "Vehicle Collision"; case 51: reasonMsg = "Explosion"; default: reasonMsg = "Unknown"; } format(msg, sizeof(msg), "Player %s[%d] has killed %s[%i]. (%s)", killerName, killerid, playerName, playerid, reasonMsg); SendMessageToAllAdmins(msg, -1); } else { switch (reason) { case 53: format(msg, sizeof(msg), "Player %s[%d] died. (Drowned)", playerName,playerid); case 54: format(msg, sizeof(msg), "Player %s[%d] died. (Collision)", playerName,playerid); default: format(msg, sizeof(msg), "Player %s[%d] died.", playerName,playerid); } }
else
{
switch (reason)
{
case 53: reasonMsg = format(msg, sizeof(msg), "Player %s[%d] died. (Drowned)", playerName,playerid);
case 54: reasonMsg = format(msg, sizeof(msg), "Player %s[%d] died. (Collision)", playerName,playerid);
default: reasonMsg = format(msg, sizeof(msg), "Player %s[%d] died.", playerName,playerid);
}
}
SendMessageToAllAdmins(msg, -1);
(4495) : error 033: array must be indexed (variable "reasonMsg") (4496) : error 033: array must be indexed (variable "reasonMsg") (4497) : error 033: array must be indexed (variable "reasonMsg")
case 53: reasonMsg = format(msg, sizeof(msg), "Player %s[%d] died. (Drowned)", playerName,playerid); case 54: reasonMsg = format(msg, sizeof(msg), "Player %s[%d] died. (Collision)", playerName,playerid); default: reasonMsg = format(msg, sizeof(msg), "Player %s[%d] died.", playerName,playerid);
That worked but now I get these 3 errors on the last 3 cases
Код:
(4495) : error 033: array must be indexed (variable "reasonMsg") (4496) : error 033: array must be indexed (variable "reasonMsg") (4497) : error 033: array must be indexed (variable "reasonMsg") Код:
case 53: reasonMsg = format(msg, sizeof(msg), "Player %s[%d] died. (Drowned)", playerName,playerid); case 54: reasonMsg = format(msg, sizeof(msg), "Player %s[%d] died. (Collision)", playerName,playerid); default: reasonMsg = format(msg, sizeof(msg), "Player %s[%d] died.", playerName,playerid); |
format(reasonMsg, sizeof reasonMsg, "Player %s[%d] died. (Drowned)", playerName, playerid);