new msg[128], killerName[MAX_PLAYER_NAME], reasonMsg[32], playerName[MAX_PLAYER_NAME];
GetPlayerName(killerid, killerName, sizeof(killerName));
GetPlayerName(playerid, playerName, sizeof(playerName));
if (killerid != INVALID_PLAYER_ID)
{
switch (reason)
{
case 0: reasonMsg = "Unarmed";
case 1: reasonMsg = "Brass Knuckles";
case 2: reasonMsg = "Golf Club";
case 3: reasonMsg = "Night Stick";
case 4: reasonMsg = "Knife";
case 5: reasonMsg = "Baseball Bat";
case 6: reasonMsg = "Shovel";
case 7: reasonMsg = "Pool Cue";
case 8: reasonMsg = "Katana";
case 9: reasonMsg = "Chainsaw";
case 10: reasonMsg = "Dildo";
case 11: reasonMsg = "Dildo";
case 12: reasonMsg = "Vibrator";
case 13: reasonMsg = "Vibrator";
case 14: reasonMsg = "Flowers";
case 15: reasonMsg = "Cane";
case 22: reasonMsg = "Pistol";
case 23: reasonMsg = "Silenced Pistol";
case 24: reasonMsg = "Desert Eagle";
case 25: reasonMsg = "Shotgun";
case 26: reasonMsg = "Sawn-off Shotgun";
case 27: reasonMsg = "Combat Shotgun";
case 28: reasonMsg = "MAC-10";
case 29: reasonMsg = "MP5";
case 30: reasonMsg = "AK-47";
case 31: reasonMsg = "M4";
case 32: reasonMsg = "TEC-9";
case 33: reasonMsg = "Country Rifle";
case 34: reasonMsg = "Sniper Rifle";
case 37: reasonMsg = "Fire";
case 38: reasonMsg = "Minigun";
case 41: reasonMsg = "Spray Can";
case 42: reasonMsg = "Fire Extinguisher";
case 49: reasonMsg = "Vehicle Collision";
case 50: reasonMsg = "Vehicle Collision";
case 51: reasonMsg = "Explosion";
default: reasonMsg = "Unknown";
}
format(msg, sizeof(msg), "Player %s[%d] has killed %s[%i]. (%s)", killerName, killerid, playerName, playerid, reasonMsg);
}
else
{
switch (reason)
{
case 53: format(msg, sizeof(msg), "Player %s[%d] died. (Drowned)", playerName,playerid);
case 54: format(msg, sizeof(msg), "Player %s[%d] died. (Collision)", playerName,playerid);
default: format(msg, sizeof(msg), "Player %s[%d] died.", playerName,playerid);
SendMessageToAllAdmins(msg, -1);
}
}
}
new msg[128], killerName[MAX_PLAYER_NAME], reasonMsg[32], playerName[MAX_PLAYER_NAME];
GetPlayerName(killerid, killerName, sizeof(killerName));
GetPlayerName(playerid, playerName, sizeof(playerName));
if (killerid != INVALID_PLAYER_ID)
{
switch (reason)
{
case 0: reasonMsg = "Unarmed";
case 1: reasonMsg = "Brass Knuckles";
case 2: reasonMsg = "Golf Club";
case 3: reasonMsg = "Night Stick";
case 4: reasonMsg = "Knife";
case 5: reasonMsg = "Baseball Bat";
case 6: reasonMsg = "Shovel";
case 7: reasonMsg = "Pool Cue";
case 8: reasonMsg = "Katana";
case 9: reasonMsg = "Chainsaw";
case 10: reasonMsg = "Dildo";
case 11: reasonMsg = "Dildo";
case 12: reasonMsg = "Vibrator";
case 13: reasonMsg = "Vibrator";
case 14: reasonMsg = "Flowers";
case 15: reasonMsg = "Cane";
case 22: reasonMsg = "Pistol";
case 23: reasonMsg = "Silenced Pistol";
case 24: reasonMsg = "Desert Eagle";
case 25: reasonMsg = "Shotgun";
case 26: reasonMsg = "Sawn-off Shotgun";
case 27: reasonMsg = "Combat Shotgun";
case 28: reasonMsg = "MAC-10";
case 29: reasonMsg = "MP5";
case 30: reasonMsg = "AK-47";
case 31: reasonMsg = "M4";
case 32: reasonMsg = "TEC-9";
case 33: reasonMsg = "Country Rifle";
case 34: reasonMsg = "Sniper Rifle";
case 37: reasonMsg = "Fire";
case 38: reasonMsg = "Minigun";
case 41: reasonMsg = "Spray Can";
case 42: reasonMsg = "Fire Extinguisher";
case 49: reasonMsg = "Vehicle Collision";
case 50: reasonMsg = "Vehicle Collision";
case 51: reasonMsg = "Explosion";
default: reasonMsg = "Unknown";
}
format(msg, sizeof(msg), "Player %s[%d] has killed %s[%i]. (%s)", killerName, killerid, playerName, playerid, reasonMsg);
SendMessageToAllAdmins(msg, -1);
}
else
{
switch (reason)
{
case 53: format(msg, sizeof(msg), "Player %s[%d] died. (Drowned)", playerName,playerid);
case 54: format(msg, sizeof(msg), "Player %s[%d] died. (Collision)", playerName,playerid);
default: format(msg, sizeof(msg), "Player %s[%d] died.", playerName,playerid);
}
}
else
{
switch (reason)
{
case 53: reasonMsg = format(msg, sizeof(msg), "Player %s[%d] died. (Drowned)", playerName,playerid);
case 54: reasonMsg = format(msg, sizeof(msg), "Player %s[%d] died. (Collision)", playerName,playerid);
default: reasonMsg = format(msg, sizeof(msg), "Player %s[%d] died.", playerName,playerid);
}
}
SendMessageToAllAdmins(msg, -1);
(4495) : error 033: array must be indexed (variable "reasonMsg") (4496) : error 033: array must be indexed (variable "reasonMsg") (4497) : error 033: array must be indexed (variable "reasonMsg")
case 53: reasonMsg = format(msg, sizeof(msg), "Player %s[%d] died. (Drowned)", playerName,playerid);
case 54: reasonMsg = format(msg, sizeof(msg), "Player %s[%d] died. (Collision)", playerName,playerid);
default: reasonMsg = format(msg, sizeof(msg), "Player %s[%d] died.", playerName,playerid);
|
That worked but now I get these 3 errors on the last 3 cases
Код:
(4495) : error 033: array must be indexed (variable "reasonMsg") (4496) : error 033: array must be indexed (variable "reasonMsg") (4497) : error 033: array must be indexed (variable "reasonMsg") Код:
case 53: reasonMsg = format(msg, sizeof(msg), "Player %s[%d] died. (Drowned)", playerName,playerid);
case 54: reasonMsg = format(msg, sizeof(msg), "Player %s[%d] died. (Collision)", playerName,playerid);
default: reasonMsg = format(msg, sizeof(msg), "Player %s[%d] died.", playerName,playerid);
|
format(reasonMsg, sizeof reasonMsg, "Player %s[%d] died. (Drowned)", playerName, playerid);