I using a Filterscript. It is a personal car system. If you walk into the checkpoint you get a menu with cars you can buy. when you bought 1 you spawns a few meters away from the checkpoint. When I change the checkpoint coords to the coords I want, walk into it and buy a vehicle, you spawn on a random place ( the begin place of a new.pwn file ).
There where no coords used for the spawn point when you bought a vehicle. HELP!
Could u just get us part of code where it teleports you to random location?
There are no coords for where it's teleporting to, I'll give you the code for the checkpoints and a part off the menu.
PHP код:
beispielcp = CreateCheckpoint(-1661.0367,1218.5140,21.1563,0,3,50,true);//THESE WORKS
beispielcp2 = CreateCheckpoint(-170.7885,2662.2874,63.2410,0,3,50,true);//THIS IS MY COORD, IT DONT WORK
beispielcp3 = CreateCheckpoint(112.1599,1072.0635,13.6094,0,3,50,true); // THESE WORKS
beispielcp4 = CreateCheckpoint(2047.8385,-1904.0419,13.5469,0,3,50,true);//THESE WORKS
beispielcp5 = CreateCheckpoint(531.1484,-1292.9883,17.2422,0,3,50,true);//THESE WORKS
beispielcp6 = CreateCheckpoint(2200.3103,1392.4890,10.8203,0,3,50,true);//THESE WORKS
beispielcp7 = CreateCheckpoint(-1956.4684,259.1697,41.0471,0,3,50,true);//THESE WORKS
// CreateCheckpoint(-1957.8164,256.5306,41.0471,0,4,1000000000000000,true);
PHP код:
Main();
CarMenu = CreateMenu("Menu",1,20,120,150,400);
AddMenuItem(CarMenu,0,"Sell");
AddMenuItem(CarMenu,0,"Park");
AddMenuItem(CarMenu,0,"Lock");
AddMenuItem(CarMenu,0,"Unlock");
AddMenuItem(CarMenu,0,"Call Car");
AddMenuItem(CarMenu,0,"Reset Components");
Carbuy = CreateMenu("Buy a Car",1,20,120,150,400);
AddMenuItem(Carbuy,0,"Landstalker $15000");
AddMenuItem(Carbuy,0,"Bravura $15000");
AddMenuItem(Carbuy,0,"Manana $25000");
AddMenuItem(Carbuy,0,"Esperanto $00000");
AddMenuItem(Carbuy,0,"Solair $00000");
AddMenuItem(Carbuy,0,"Regina $00000");
AddMenuItem(Carbuy,0,"Picador $00000");
AddMenuItem(Carbuy,0,"Clover $00000");
Carbuy2 = CreateMenu("Buy a Car",1,20,120,150,400);
AddMenuItem(Carbuy2,0,"Faggio $10000");
AddMenuItem(Carbuy2,0,"Pizzaboy $00000");
AddMenuItem(Carbuy2,0,"Sanchez $10000");
AddMenuItem(Carbuy2,0,"Quad $50000");
AddMenuItem(Carbuy2,0,"BMX $00000");
AddMenuItem(Carbuy2,0,"Mountainbike $10000");
AddMenuItem(Carbuy2,0,"Freeway $50000");
AddMenuItem(Carbuy2,0,"FCR-900 $50000");
AddMenuItem(Carbuy2,0,"NRG-500 $00000");
AddMenuItem(Carbuy2,0,"PCJ-600 $10000");
AddMenuItem(Carbuy2,0,"BF-400 $00000");
AddMenuItem(Carbuy2,0,"Wayfarer $10000");
Carbuy3 = CreateMenu("Buy a Car",1,20,120,150,400);
AddMenuItem(Carbuy3,0,"BF Injection $10000");
AddMenuItem(Carbuy3,0,"Monster Truck $00000");
AddMenuItem(Carbuy3,0,"Monster TruckA $00000");
AddMenuItem(Carbuy3,0,"Monster TruckB $00000");
AddMenuItem(Carbuy3,0,"Patriot $00000");
AddMenuItem(Carbuy3,0,"Rancher $00000");
AddMenuItem(Carbuy3,0,"SandKing $00000");
AddMenuItem(Carbuy3,0,"Mesa $00000");
AddMenuItem(Carbuy3,0,"Rancher $00000");
AddMenuItem(Carbuy3,0,"Bandito $00000");
AddMenuItem(Carbuy3,0,"Huntley $00000");
Carbuy4 = CreateMenu("Buy a Car",1,20,120,150,400);
AddMenuItem(Carbuy4,0,"Voodoo $10000");
AddMenuItem(Carbuy4,0,"Remington $10000");
AddMenuItem(Carbuy4,0,"Slamvan $10000");
AddMenuItem(Carbuy4,0,"Blade $10000");
AddMenuItem(Carbuy4,0,"Tahoma $10000");
AddMenuItem(Carbuy4,0,"Savanna $10000");
AddMenuItem(Carbuy4,0,"Broadway $10000");
AddMenuItem(Carbuy4,0,"Tornado $10000");
Carbuy5 = CreateMenu("Buy a Car",1,20,120,150,400);
AddMenuItem(Carbuy5,0,"Stallion $10000");
AddMenuItem(Carbuy5,0,"Gleendale $10000");
AddMenuItem(Carbuy5,0,"Oceanic $10000");
AddMenuItem(Carbuy5,0,"Hermes $10000");
AddMenuItem(Carbuy5,0,"Comet $10000");//<<??
AddMenuItem(Carbuy5,0,"Virgo $10000");
AddMenuItem(Carbuy5,0,"Greenwood $10000");
AddMenuItem(Carbuy5,0,"Windsor $10000");
AddMenuItem(Carbuy5,0,"Sunrise $10000");
AddMenuItem(Carbuy5,0,"Primo $10000");
Carbuy6 = CreateMenu("Buy a Car",1,20,120,150,400);
AddMenuItem(Carbuy6,0,"Alpha $00000");
AddMenuItem(Carbuy6,0,"Blista Compact $00000");
AddMenuItem(Carbuy6,0,"Buffalo $00000");
AddMenuItem(Carbuy6,0,"Club $00000");
AddMenuItem(Carbuy6,0,"Euros $00000");
AddMenuItem(Carbuy6,0,"HotringRacer $00000");
AddMenuItem(Carbuy6,0,"Sabre $00000");
AddMenuItem(Carbuy6,0,"Super GT $00000");
AddMenuItem(Carbuy6,0,"ZR-350 $00000");
Carbuy7 = CreateMenu("Buy a Car",1,20,120,150,400);
AddMenuItem(Carbuy7,0,"Flash $00000");
AddMenuItem(Carbuy7,0,"Banshee $00000");//
AddMenuItem(Carbuy7,0,"Bullet $00000");
AddMenuItem(Carbuy7,0,"Cheetah $00000");
AddMenuItem(Carbuy7,0,"Infernus $00000");
AddMenuItem(Carbuy7,0,"Jester $00000");
AddMenuItem(Carbuy7,0,"Phoenix $00000");
AddMenuItem(Carbuy7,0,"Turismo $00000");
AddMenuItem(Carbuy7,0,"Uranus $00000");
SetTimer("OnPlayerLeaveCheckpoint", 10000, 1);
There isn't any SetPlayerPos which happens after selecting a menu row. Also this code is not so well written (tons of duplication and variables with numbers after them instead of arrays). What exactly happens? After entering your custom checkpoint, menu appears, player selects a car, and after that he spawns... Where exactly? 0.0?
Yupp, it's not my FS so... I need to add SetPlayerPosition? And for the vehicle?