SA-MP Forums Archive
How to make a airline system - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: How to make a airline system (/showthread.php?tid=567794)



How to make a airline system - hardiksingh5 - 16.03.2015

Guys I want help or tutorials to make a airline system please guys


Re: How to make a airline system - ATGOggy - 16.03.2015

Script it.


Re: How to make a airline system - hardiksingh5 - 16.03.2015

How to scritp it


Re: How to make a airline system - ATGOggy - 16.03.2015

Start from scratch.


Re: How to make a airline system - zT KiNgKoNg - 16.03.2015

Quote:
Originally Posted by hardiksingh5
Посмотреть сообщение
How to scritp it
If yo don't know the slim basics my Advice would be DON'T TRY, otherwise if you wan't to learn how to script for SA-MP I suggest reading the Wiki along with any guides on the language PAWN.


Re: How to make a airline system - Luis- - 16.03.2015

You're telling him to not try and script it? I myself hate people who actually ask without looking or searching for tutorials. At least give him some sort of direction to head in.

OP: I'd advise you to use MySQL when you're planning to save / load things, and also start by looking at how you save / load things using MySQL, then you'll be able to begin coding an airline system.


Re: How to make a airline system - hardiksingh5 - 16.03.2015

I will learn that but how to start scripting it


Re: How to make a airline system - CalvinC - 16.03.2015

Start with the basics, like first an array to store the players airline information in, and a command to set to set the players airline, and so on.
If you have a problem, specify exactly what you have troubles with.


Re: How to make a airline system - hardiksingh5 - 16.03.2015

After that


Re: How to make a airline system - ATGOggy - 16.03.2015

I'd suggest to learn the basics of pawn before start scripting any GM.