FilterScript JFS -
iLeozin - 07.03.2015
Salve galera. Eu estive esses dias baixando um filterscript de cвmera de seguranзa do nosso ilustre Junior Feitosa. Apуs diversas tentativas de resolver o problema via skype, cб estou pedindo ajuda pra galerinha do foum que eu sei que ajudam quando nescessitamos.
Entгo vamos ao problema:
O filterscript ta bem certinho mas existe um problema que me deixa sem ter como usб-lo.
O problema й o seguinte:
Quando eu vou abrir o dialog das cвmeras, ou seja os locais ele abre certinho com o comando /camera.
ok abre um dialog com as opзхes:
>Locais em Geral
>Baladas
>Interiores
>Fechar Cameras
Aparece isso e tal, porйm, ao clicar por exemplo em "Locais em Geral" o dialog fecha ao invйs de aparecerem as cameras. OBS isso acontece com todas as cвmeras.
Eis o Cуdigo!!! agradeco a quem poder ajudar!!!
Код:
/* CRIADO POR : Jonathan Feitosa ============ |====== ========
NAO REMOVA OS CREDITOS | | |
CRIADO DO 0 SEM AJUDA ! | | |======|
PERMIЗГO PARA POSTAR ADD : | |====== |
john_feat@hotmail.com | | |
Qualquer BUG/DICA/DЪVIDAS ADD O MSN ! | | |
_______| | =======|
Crйditos : Sandra
Piter Mentos
===============================================================================*/
#include <a_samp>
#define COLOR_WHITE 0xFFFFFFAA
#define CSEGURANCA 9234
//==============================================================================
#define SPEED_ROTATE_LEFTRIGHT_SLOW 0.5
#define SPEED_ROTATE_LEFTRIGHT_FAST 2.0
#define SPEED_ROTATE_UPDOWN_SLOW 0.05
#define SPEED_ROTATE_UPDOWN_FAST 0.15
#define SPEED_MOVE_UPDOWN_SLOW 0.25
#define SPEED_MOVE_UPDOWN_FAST 1.0
#define SPEED_MOVE_FORWARDBACKWARD_SLOW 0.4
#define SPEED_MOVE_FORWARDBACKWARD_FAST 2.0
#define SPEED_MOVE_LEFTRIGHT_SLOW 0.4
#define SPEED_MOVE_LEFTRIGHT_FAST 2.0
new Float:PCP[MAX_PLAYERS][3], Float:PCL[MAX_PLAYERS][3], Float:PCA[MAX_PLAYERS], KeyTimer[MAX_PLAYERS], KeyState[MAX_PLAYERS];
// =============================================================================
new JFS, Camera[MAX_PLAYERS];
#if defined FILTERSCRIPT
#else
#endif
public OnFilterScriptInit()
{
Create3DTextLabel("Centro de\nSeguranзa", 0xF68E00F6, 1412.0292,-1700.4216,13.5395,60.0,0); // ENTRADA Cвmera
Create3DTextLabel("Use /camera", 0xF68E00F6, 542.6953,-897.9803,1304.7952,60.0,0);
Create3DTextLabel("Painel", 0xF68E00F6, 1416.9581,-1691.9558,13.5469,60.0,0);
AddStaticPickup(1239, 23, 1416.9581,-1691.9558,13.5469); // painel
AddStaticPickup(1318, 23, 542.6953,-897.9803,1304.7952); // Cвmera
AddStaticPickup(1318, 23, 538.6310,-891.6687,1304.2013); // Cвmera Saida Seta
AddStaticPickup(1318, 1, 1412.0292,-1700.4216,13.5395); // Cвmera Entrada Seta < */
CreateObject(16150,541.76556396,-886.17199707,1303.20129395,0.00000000,0.00000000,0.00000000); //object(ufo_barinterior) (1)
CreateObject(2093,538.45800781,-881.89099121,1303.20910645,0.00000000,0.00000000,0.00000000); //object(tv_ward_low) (1)
CreateObject(1828,542.19512939,-885.76055908,1303.20910645,0.00000000,0.00000000,0.25000000); //object(man_sdr_rug) (1)
CreateObject(1808,545.90661621,-885.06701660,1303.20910645,0.00000000,0.00000000,0.00000000); //object(cj_watercooler2) (1)
CreateObject(1782,538.64447021,-881.00097656,1304.53125000,0.00000000,0.00000000,46.00000000); //object(med_video_2) (1)
CreateObject(1518,545.11285400,-899.40350342,1305.91040039,0.00000000,0.00000000,180.00000000); //object(dyn_tv_2) (1)
CreateObject(1518,545.10742188,-899.40356445,1305.34631348,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (2)
CreateObject(1518,545.12335205,-899.40350342,1304.80615234,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (3)
CreateObject(1518,544.51165771,-899.40600586,1304.81445312,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (4)
CreateObject(1518,543.87957764,-899.40863037,1304.80163574,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (5)
CreateObject(1518,544.50030518,-899.40606689,1305.34936523,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (6)
CreateObject(1518,544.49261475,-899.40612793,1305.91467285,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (7)
CreateObject(1518,543.86474609,-899.40869141,1305.89624023,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (8)
CreateObject(1518,543.87677002,-899.40863037,1305.39355469,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (9)
CreateObject(1518,543.25714111,-899.41125488,1305.37646484,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (10)
CreateObject(1518,542.68493652,-899.41357422,1305.36877441,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (11)
CreateObject(1518,543.23846436,-899.41131592,1304.81054688,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (12)
CreateObject(1518,542.64154053,-899.41375732,1304.81884766,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (13)
CreateObject(1518,543.27471924,-899.41113281,1305.89794922,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (14)
CreateObject(1518,542.67034912,-899.41363525,1305.90209961,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (15)
CreateObject(1518,542.05541992,-899.41619873,1305.90039062,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (16)
CreateObject(1518,542.04455566,-899.41625977,1305.40185547,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (17)
CreateObject(1518,542.03594971,-899.41632080,1304.83764648,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (18)
CreateObject(1518,541.41210938,-899.41888428,1304.83605957,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (19)
CreateObject(1518,541.43322754,-899.41882324,1305.38500977,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (20)
CreateObject(1518,541.42791748,-899.41882324,1305.90441895,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (21)
CreateObject(1518,545.08819580,-899.40362549,1304.27722168,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (22)
CreateObject(1518,544.47937012,-899.40612793,1304.27648926,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (23)
CreateObject(1518,543.86425781,-899.40869141,1304.27001953,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (24)
CreateObject(1518,543.25720215,-899.41125488,1304.26696777,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (25)
CreateObject(1518,542.64837646,-899.41375732,1304.26843262,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (26)
CreateObject(1518,542.02648926,-899.41632080,1304.26843262,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (27)
CreateObject(1518,541.41204834,-899.41888428,1304.27294922,0.00000000,0.00000000,179.99450684); //object(dyn_tv_2) (28)
CreateObject(2614,539.37841797,-899.36022949,1304.56909180,0.00000000,0.00000000,182.00000000); //object(cj_us_flag) (1)
CreateObject(1504,537.86712646,-890.91735840,1303.24243164,0.00000000,0.00000000,270.00000000); //object(gen_doorext06) (1)
CreateObject(16378,543.15722656,-896.06896973,1304.55700684,0.00000000,0.00000000,0.00000000); //object(des_byofficeint) (1)
CreateObject(1713,540.27014160,-881.14288330,1303.20910645,0.00000000,0.00000000,0.00000000); //object(kb_couch04) (1)
CreateObject(1713,538.62426758,-885.77636719,1303.20910645,0.00000000,0.00000000,90.00000000); //object(kb_couch04) (2)
CreateObject(2266,540.63299561,-880.85498047,1304.20068359,0.00000000,0.00000000,0.00000000); //object(frame_wood_5) (1)
CreateObject(11631,538.73754883,-896.50872803,1305.04101562,0.00000000,0.00000000,90.00000000); //object(ranch_desk) (1)
CreateObject(2605,549.20416260,-886.17803955,1303.60754395,0.00000000,0.00000000,338.75000000); //object(polce_desk1) (1)
CreateObject(2356,544.85723877,-881.74523926,1303.20910645,0.00000000,0.00000000,0.00000000); //object(police_off_chair) (1)
CreateObject(2356,539.77880859,-888.54437256,1303.20910645,0.00000000,0.00000000,97.00000000); //object(police_off_chair) (2)
CreateObject(2308,547.16613770,-891.12371826,1303.20910645,0.00000000,0.00000000,182.00000000); //object(med_office4_desk_4) (1)
CreateObject(2356,546.36993408,-891.36706543,1303.20910645,0.00000000,0.00000000,180.00000000); //object(police_off_chair) (3)
CreateObject(2198,538.62817383,-889.17987061,1303.20910645,0.00000000,0.00000000,84.00000000); //object(med_office2_desk_3) (1)
CreateObject(2356,538.94561768,-898.05426025,1303.79516602,0.00000000,0.00000000,187.99450684); //object(police_off_chair) (4)
CreateObject(2165,539.57958984,-898.87554932,1303.79516602,0.00000000,0.00000000,182.00000000); //object(med_office_desk_1) (1)
CreateObject(1998,544.02142334,-881.78778076,1303.20910645,0.00000000,0.00000000,0.75000000); //object(officedesk1l) (1)
CreateObject(2356,549.03320312,-887.15429688,1303.20910645,0.00000000,0.00000000,0.00000000); //object(police_off_chair) (5)
return CreateObject(2356,539.64062500,-896.23046875,1303.79516602,0.00000000,0.00000000,72.74597168); //object(police_off_chair) (6)
}
public OnPlayerConnect(playerid)
{
KeyState[playerid] = 0; return Camera[playerid] = 0;
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if (strcmp("/camerasolta", cmdtext, true, 11) == 0)
{
if(!IsPlayerInRangeOfPoint(playerid, 1,1416.9581,-1691.9558,13.5469)) return SendClientMessage(playerid,0xFF0000AA," Voce Nгo Estб no Local !!");
return ShowPlayerDialog(playerid, 3212, DIALOG_STYLE_MSGBOX," Painel - Cвmera Solta"," Essa Cвmera Solta й Especial.\n Vocк Leva a Cвmera Para Onde Quiser\n Aperte 'Voar' Para Ir.","Voar","Cancelar");
}
//==============================================================================
if (strcmp("/desligarc", cmdtext, true, 10) == 0)
{
TogglePlayerControllable(playerid, 1);
SetCameraBehindPlayer(playerid);
KillTimer(KeyTimer[playerid]);
}
//==============================================================================
if (strcmp("/ircamera", cmdtext, true, 10) == 0)
{
SetPlayerPos(playerid,542.6953,-897.9803,1304.7952);
return SetPlayerInterior(playerid, 0);
}
// =============================================================================
if (strcmp("/camera", cmdtext, true, 10) == 0)
{
if(!IsPlayerInRangeOfPoint(playerid, 1, 542.6953,-897.9803,1304.7952)) return SendClientMessage(playerid, COLOR_WHITE, "Vocк Nгo Estб no Centro de Seguranзa!");
new JFS1[110]; JFS++;
format(JFS1, sizeof(JFS1), "O {FF6347}Sistema de Cвmera {AA3333}Tem{33CCFF} %d Visitas {AA3333}Desde Quando o Serve Foi Ligado!",JFS);
SendClientMessage(playerid,0xAA3333AA, JFS1);
Camera[playerid] = 1;
return ShowPlayerDialog(playerid, CSEGURANCA, DIALOG_STYLE_LIST, "{0000FF}- Cвmeras - Criado Por : Jonathan_Feitosa - ", "{0000FF}Lugares Importantes\n{00F8FF}Ruas Importantes\n{DD30B4}Baladas\n{FFFF00}Interiores\n{FF0000}Pedбgios\n{7A00FF}Desligar Camera", "Selecionar", "Sair");
}
// =============================================================================
if (strcmp("/entrarceradeseguranca", cmdtext, true, 10) == 0)
{
if(IsPlayerInRangeOfPoint(playerid, 1,1412.0292,-1700.4216,13.5395)){
GameTextForPlayer(playerid, "~n~~n~~n~r~Seguranca ~b~Maxima", 4000, 5);
SetPlayerInterior(playerid, 0);
SetPlayerPos(playerid,538.6310,-891.6687,1304.2013);}
if(IsPlayerInRangeOfPoint(playerid, 1,538.6310,-891.6687,1304.2013)){
SetPlayerInterior(playerid, 0);
return SetPlayerPos(playerid,1413.3787,-1702.2257,13.5396); }}
// =============================================================================
if (strcmp("/desligarcamera", cmdtext, true, 10) == 0)
{
if(Camera[playerid] == 1){
Camera[playerid] = 0;
} else return SendClientMessage(playerid, COLOR_WHITE, " Vocк Nгo Estб Usando a Camera! :C");
SetCameraBehindPlayer(playerid);
SetPlayerInterior(playerid,0);
TogglePlayerControllable(playerid, 1);
return SetPlayerPos(playerid, 542.6953,-897.9803,1304.7952);
}
// =============================================================================
return 0;
}
public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
if(dialogid == 3212)
{
if(response == 1)
{
SetPlayerInterior(playerid,0);
SendClientMessage(playerid, COLOR_WHITE, "Para Desligar a {2641FE}Cвmera Solta {FFFFFF}Use {2641FE}/desligarc");
TogglePlayerControllable(playerid, 0);
GetPlayerPos(playerid, PCP[playerid][0], PCP[playerid][1], PCP[playerid][2]);
GetPlayerFacingAngle(playerid, PCA[playerid]);
if(IsPlayerInAnyVehicle(playerid)){
GetVehicleZAngle(GetPlayerVehicleID(playerid), PCA[playerid]);}
PCL[playerid][0] = PCP[playerid][0];
PCL[playerid][1] = PCP[playerid][1];
PCL[playerid][2] = PCP[playerid][2];
PCP[playerid][0] = PCP[playerid][0] - (5.0 * floatsin(-PCA[playerid], degrees));
PCP[playerid][1] = PCP[playerid][1] - (5.0 * floatcos(-PCA[playerid], degrees));
PCP[playerid][2] = PCP[playerid][2]+2.0;
SetPlayerCameraPos(playerid, PCP[playerid][0], PCP[playerid][1], PCP[playerid][2]);
SetPlayerCameraLookAt(playerid, PCL[playerid][0], PCL[playerid][1], PCL[playerid][2]);
KeyTimer[playerid] = SetTimerEx("CheckKeyPress", 70, 1, "i", playerid);
}
}
// ============ Cameras de Seguranзas By: Jonathan Feitosa =========================
if(dialogid == CSEGURANCA)
{
if(response)
{// 22
if(listitem == 0)
{
ShowPlayerDialog(playerid, CSEGURANCA+1, DIALOG_STYLE_LIST, "{0000FF}Cameras - Lugares Importantes -", "{00F8FF}Departamento de Policia\n{FF6347}24-7\n{33CCFF}Loja de Armas\n{9ACD32}Hospital\n{FF0000}Banco", "Espionar", "Sair");
}
if(listitem == 1) //Camera 2
{
ShowPlayerDialog(playerid, CSEGURANCA+2, DIALOG_STYLE_LIST, "{0000FF}Cameras - Ruas Importantes", "{00F8FF}Bairro Centro de Los Santos\n{FF6347}Bairro Pequeno Mexico\n{33CCFF}Bairro Idlewood\n{9ACD32}Bairro Downtown Los Santos\n{FF0000}Bairro Morro\n{2641FE}Bairro Parque Gleen\n{00F600}Praia Santa Maria\n{FF0000}Rua Estaзгo", "Espionar", "Cancelar");
}
if(listitem == 2) //Camera 2
{
ShowPlayerDialog(playerid, CSEGURANCA+10, DIALOG_STYLE_LIST, "{0000FF}Cameras - Baladas", "{00F8FF}Alhamba\n{FF6347}Pig Pen", "Espionar", "Cancelar");
}
if(listitem == 3) //Interiores
{
ShowPlayerDialog(playerid, CSEGURANCA+11, DIALOG_STYLE_LIST, "{0000FF}Cameras - Interiores", "{00F8FF}Departamento de Policia\n{FF6347}Prefeitura\n{33CCFF}Banco\n{9ACD32}Loja De Armas\n{FF0000}24-7", "Espionar", "Cancelar");
}
if(listitem == 4) //Pedбgios
{
ShowPlayerDialog(playerid, CSEGURANCA+12, DIALOG_STYLE_LIST, "{0000FF}Cameras - Pedбgios", "{FF6347}Los Santos - San Fierro\n{00F8FF}San Fierro - Las Venturas\n{33CCFF}Las Venturas - Los Santos", "Espionar", "Cancelar");
}
if(listitem == 5) //Camera Sair
{
TogglePlayerControllable(playerid,1);
SetPlayerPos(playerid, 542.6953,-897.9803,1304.7952);
SetPlayerInterior(playerid, 0);
}
}
}
// =============================================================================
if(dialogid == CSEGURANCA+1)
{
if(response) // Lugares Importantes !
{
if(listitem == 0) // Departamento de Policia - JFS OWNA !
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1540.8064,-1646.7190,21.9511);
SetPlayerCameraLookAt(playerid, 1537.5170,-1650.7240,20.1858);
SetPlayerPos(playerid, 1540.8064,-1646.7190,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
if(listitem == 1) // 24-7
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1365.2867,-1748.6545,22.7734);
SetPlayerCameraLookAt(playerid, 1363.8175,-1748.6436,22.3906);
SetPlayerPos(playerid, 1365.2867,-1748.6545,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
if(listitem == 2) // Loja de Arma
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1756.4012,-1172.3580,23.8281);
SetPlayerCameraLookAt(playerid, 1758.6932,-1172.0590,23.8281);
SetPlayerPos(playerid, 1756.4012,-1172.3580,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
if(listitem == 3) // Hospital
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1179.7465,-1353.2474,19.4560);
SetPlayerCameraLookAt(playerid, 1181.5865,-1351.5922,19.4502);
SetPlayerPos(playerid, 1179.7465,-1353.2474,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
if(listitem == 4) // Banco
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1419.8663,-1045.7428,27.3906);
SetPlayerCameraLookAt(playerid, 1422.1774,-1044.4663,27.3906);
SetPlayerPos(playerid, 1419.8663,-1045.7428,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
}
}
// =============================================================================
if(dialogid == CSEGURANCA+2)
{
if(response) // RUAS/BAIRROS
{
if(listitem == 0) // Bairro CENTRO
{
ShowPlayerDialog(playerid, CSEGURANCA+3, DIALOG_STYLE_LIST, "{33CCFF}Cameras - Bairro Centro de Los Santos", "{FFFF00}Rua Centro 1\n{00F600}Rua Centro 2", "Selecionar", "Cancelar");
}
if(listitem == 1) // bAIRRO Pequeno Mexico
{
ShowPlayerDialog(playerid, CSEGURANCA+4, DIALOG_STYLE_LIST, "{33CCFF}Cameras - Bairro Pequeno Mexico", "{FFFF00}Rua Mexico 1\n{00F600}Rua Mexico 2", "Selecionar", "Cancelar");
}
if(listitem == 2) // Bairro Idlewood
{
ShowPlayerDialog(playerid, CSEGURANCA+5, DIALOG_STYLE_LIST, "{33CCFF}Cameras - Bairro Idlewood", "{FFFF00}Rua Idlewood 1\n{00F600}Rua Idlewood 2\n{7491F6}Rua Idlewood 3\n{2641FE}Rua Idlewood 4\n{00D63D}Rua Idlewood 5", "Selecionar", "Cancelar");
}
if(listitem == 3) // Bairro Downtown Los Santos
{
ShowPlayerDialog(playerid, CSEGURANCA+6, DIALOG_STYLE_LIST, "{33CCFF}Cameras - Bairro Downtown Los Santos", "{FFFF00}Rua Downtown 1\n{00F600}Rua Downtown 2\n{7491F6}Rua Downtown 3", "Selecionar", "Cancelar");
}
if(listitem == 4) // Bairro Morro
{
ShowPlayerDialog(playerid, CSEGURANCA+7, DIALOG_STYLE_LIST, "{33CCFF}Cameras - Bairro Morro", "{FFFF00}Rua Morro 1\n{00F600}Rua Morro 2\n{7491F6}Rua Morro 3\nRua Morro 4", "Selecionar", "Cancelar");
}
if(listitem == 5) // Parque Glee
{
ShowPlayerDialog(playerid, CSEGURANCA+8, DIALOG_STYLE_LIST, "{33CCFF}Cameras - Bairro Parque Gleen", "{FFFF00}Rua Parque Green 1\n{00F600}Rua Parque Green 2\n{7491F6}Rua Parque Green 3", "Selecionar", "Cancelar");
}
if(listitem == 6) // Praia Santa Maria
{
ShowPlayerDialog(playerid, CSEGURANCA+9, DIALOG_STYLE_LIST, "{33CCFF}Cameras - Praia Santa Maria", "{FFFF00}Praia Santa Maria 1\n{00F600}Praia Santa Maria 2\n{7491F6}Praia Santa Maria 3", "Selecionar", "Cancelar");
}
if(listitem == 7) // Rua Estacгo
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1938.3961,-1933.5433,13.3828);
SetPlayerCameraLookAt(playerid, 934.4586,-1934.7949,13.3828);
SetPlayerPos(playerid, 1938.3961,-1933.5433,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
}
}
// ====================================================================================
if(dialogid == CSEGURANCA+3) // Bairro Centro de Los Santos
{
if(response)
{
if(listitem == 0) // 1
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1671.9045,-1740.2220,13.5465);
SetPlayerCameraLookAt(playerid, 1665.6132,-1739.1383,13.5450);
SetPlayerPos(playerid, 1671.9045,-1740.2220,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
if(listitem == 1) // 2
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1744.9170,-1590.0386,13.5397);
SetPlayerCameraLookAt(playerid, 1742.4379,-1590.1549,13.5423);
SetPlayerPos(playerid, 1744.9170,-1590.0386,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
}
}
// =============================================================================
if(dialogid == CSEGURANCA+4) // Bairro Pequeno Mexico
{
if(response)
{
if(listitem == 0) // 1
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1727.5045,-1738.7094,13.5469);
SetPlayerCameraLookAt(playerid, 1729.3236,-1737.5027,13.5469);
SetPlayerPos(playerid, 1727.5045,-1738.7094,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
if(listitem == 1) // 2
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1805.2159,-1839.0151,13.5781);
SetPlayerCameraLookAt(playerid, 1798.6588,-1837.9792,13.5781);
SetPlayerPos(playerid, 1805.2159,-1839.0151,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
}
}
// =============================================================================
if(dialogid == CSEGURANCA+5) // Bairro idlwood
{
if(response)
{
if(listitem == 0) // 1
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1820.5284,-1605.0304,13.3766);
SetPlayerCameraLookAt(playerid, 1821.2069,-1601.5466,13.3609);
SetPlayerPos(playerid, 1820.5284,-1605.0304,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
if(listitem == 1) // 2
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1821.2452,-1848.9436,13.4141);
SetPlayerCameraLookAt(playerid, 1820.7043,-1846.1687,13.4141);
SetPlayerPos(playerid, 1821.2452,-1848.9436,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
if(listitem == 2) // 3
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1930.7804,-1764.3730,13.5391);
SetPlayerCameraLookAt(playerid, 933.9102,-1763.2849,13.5469);
SetPlayerPos(playerid, 1930.7804,-1764.3730,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
if(listitem == 3) // 4
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1862.5474,-1480.7346,13.3200);
SetPlayerCameraLookAt(playerid, 1865.3745,-1481.5613,12.3825);
SetPlayerPos(playerid, 1862.5474,-1480.7346,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
if(listitem == 4) // 5
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1805.2159,-1839.0151,13.5781);
SetPlayerCameraLookAt(playerid, 1798.6588,-1837.9792,13.5781);
SetPlayerPos(playerid, 1805.2159,-1839.0151,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
}
}
// =============================================================================
if(dialogid == CSEGURANCA+8) // Bairro Parque Gleen
{
if(response)
{
if(listitem == 0) // 1
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1855.3892,-1268.3625,13.3906);
SetPlayerCameraLookAt(playerid, 1855.1689,-1271.5760,13.3934);
SetPlayerPos(playerid, 1855.3892,-1268.3625,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
if(listitem == 1) // 2
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1874.3866,-1135.7489,23.7344);
SetPlayerCameraLookAt(playerid, 1878.0491,-1135.7958,23.7632);
SetPlayerPos(playerid, 1874.3866,-1135.7489,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
if(listitem == 2) // 3
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1842.3285,-1188.6066,23.6503);
SetPlayerCameraLookAt(playerid, 1838.7637,-1187.7839,23.8281);
SetPlayerPos(playerid, 1842.3285,-1188.6066,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
}
}
// =============================================================================
if(dialogid == CSEGURANCA+6) // Bairro Downtown Los Santos
{
if(response)
{
if(listitem == 0) // 1
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1581.3748,-1168.5712,24.0781);
SetPlayerCameraLookAt(playerid, 1580.9467,-1166.5466,24.0781);
SetPlayerPos(playerid, 1581.3748,-1168.5712,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
if(listitem == 1) // 2
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1376.6577,-1148.2861,23.8430);
SetPlayerCameraLookAt(playerid, 1372.6255,-1148.2712,23.8430);
SetPlayerPos(playerid, 1376.6577,-1148.2861,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
if(listitem == 2) // 3
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1453.2278,-952.8773,36.1234);
SetPlayerCameraLookAt(playerid, 1458.9070,-953.4402,36.1235);
SetPlayerPos(playerid, 1453.2278,-952.8773,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
}
}
// =============================================================================
if(dialogid == CSEGURANCA+7) // Bairro Morro
{
if(response)
{
if(listitem == 0) // 1
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1943.0764,-980.5031,48.1086);
SetPlayerCameraLookAt(playerid, 1947.7219,-980.4798,47.6856);
SetPlayerPos(playerid, 1943.0764,-980.5031,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
if(listitem == 1) // 2
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 2147.2004,-949.5068,72.7676);
SetPlayerCameraLookAt(playerid, 2147.6794,-953.7840,72.1721);
SetPlayerPos(playerid, 2147.2004,-949.5068,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
if(listitem == 2) // 3
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 2449.0688,-895.5662,100.0895);
SetPlayerCameraLookAt(playerid, 2453.9451,-900.0700,98.8847);
SetPlayerPos(playerid, 2449.0688,-895.5662,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
if(listitem == 3) // 4
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 2637.8315,-1005.6577,87.1044);
SetPlayerCameraLookAt(playerid, 2635.7688,-1003.9021,87.1044);
SetPlayerPos(playerid, 2637.8315,-1005.6577,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
}
}
//==============================================================================
// Praia Santa Maria
if(dialogid == CSEGURANCA+9)
{
if(response)
{
if(listitem == 0) // 1
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 985.5192,-1854.5796,12.7954);
SetPlayerCameraLookAt(playerid, 977.3477,-1854.4637,12.4131);
SetPlayerPos(playerid, 985.5192,-1854.5796,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
if(listitem == 1) // 2
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 836.1051,-1813.0375,12.4749);
SetPlayerCameraLookAt(playerid, 836.4820,-1821.4585,12.2220);
SetPlayerPos(playerid, 836.1051,-1813.0375,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
if(listitem == 2) // 3
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 795.8688,-1819.4578,13.0234);
SetPlayerCameraLookAt(playerid, 795.9167,-1823.6200,13.0234);
SetPlayerPos(playerid, 795.8688,-1819.4578,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid,0);
}
}
}
//==============================================================================
// Interiores
if(dialogid == CSEGURANCA+11)
{
if(response)
{
if(listitem == 0)// DP
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 242.9483,62.8970,1003.6406);
SetPlayerCameraLookAt(playerid, 244.3916,63.9717,1003.6406);
SetPlayerPos(playerid, 242.9483,62.8970,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid, 6);
}
if(listitem == 1) //PREFEITURA
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 358.6505,188.1288,1008.3828);
SetPlayerCameraLookAt(playerid, 361.6689,183.9034,1008.3828);
SetPlayerPos(playerid, 358.6505,188.1288,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid, 3);
}
if(listitem == 2) //BANCO
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 2316.6167,-0.2021,26.7422);
SetPlayerCameraLookAt(playerid, 2314.6118,-4.0467,26.7422);
SetPlayerPos(playerid, 2316.6167,-0.2021,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid, 0);
}
if(listitem == 3) //LOJA DE ARMAS
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 2169.2224,1627.6809,999.9674);
SetPlayerCameraLookAt(playerid, 2170.7542,1625.0159,999.9720);
SetPlayerPos(playerid, 2169.2224,1627.6809,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid, 1);
}
if(listitem == 4) //24-7
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, -18.2992,-57.0826,1003.5469);
SetPlayerCameraLookAt(playerid, -20.6372,-56.1016,1003.5469);
SetPlayerPos(playerid, -18.2992,-57.0826,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid, 6);
}
}
}
//==============================================================================
// Baladas
if(dialogid == CSEGURANCA+10)
{
if(response)
{
if(listitem == 0)// Alhamba
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 499.5854,-23.9717,1000.6797);
SetPlayerCameraLookAt(playerid, 495.9297,-20.8388,1000.6719);
SetPlayerPos(playerid, 499.5854,-23.9717,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid, 17);
}
if(listitem == 1) //Pig Pen
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1218.7828,8.4408,1000.9219);
SetPlayerCameraLookAt(playerid, 1217.8180,3.7467,1000.9219);
SetPlayerPos(playerid, 1218.7828,8.4408,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid, 2);
}
}
}
//==============================================================================
// Pedбgios
if(dialogid == CSEGURANCA+12)
{
if(response)
{
if(listitem == 0)// LS - SF
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 115.1625,-1559.1655,8.2282);
SetPlayerCameraLookAt(playerid, 109.5031,-1556.6415,7.6505);
SetPlayerPos(playerid, 115.1625,-1559.1655,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid, 0);
}
if(listitem == 1) //SF - LS
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, -2697.8081,1350.8698,55.8125);
SetPlayerCameraLookAt(playerid, -2695.5850,1341.1179,55.8125);
SetPlayerPos(playerid,-2697.8081,1350.8698,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid, 0);
}
if(listitem == 2) //LV - LS
{
SendClientMessage(playerid, COLOR_WHITE, " >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos(playerid, 1728.3705,462.9771,30.4982);
SetPlayerCameraLookAt(playerid, 1724.7896,453.3222,30.7527);
SetPlayerPos(playerid, 1728.3705,462.9771,-100);
TogglePlayerControllable(playerid,0);
SetPlayerInterior(playerid, 0);
}
}
}
return 1;
}
public OnPlayerKeyStateChange(playerid,newkeys,oldkeys)
{
if ((newkeys==KEY_SECONDARY_ATTACK)) {
OnPlayerCommandText(playerid,"/entrarceradeseguranca");}
if(newkeys == KEY_CROUCH)
{
KeyState[playerid] = 1;
}
else if(newkeys == KEY_SPRINT)
{
KeyState[playerid] = 2;
}
else if(newkeys == (KEY_CROUCH+KEY_SPRINT))
{
KeyState[playerid] = 3;
}
else if(newkeys == KEY_WALK)
{
KeyState[playerid] = 4;
}
else if(newkeys == (KEY_WALK+KEY_SPRINT))
{
KeyState[playerid] = 5;
}
else
{
KeyState[playerid] = 0;
}
return 1;
}
forward CheckKeyPress(playerid);
public CheckKeyPress(playerid)
{
new keys, updown, leftright;
GetPlayerKeys(playerid, keys, updown, leftright);
if(KeyState[playerid] == 1 || KeyState[playerid] == 3){
if(leftright == KEY_RIGHT){
if(KeyState[playerid] == 3){
PCA[playerid] = (PCA[playerid]-SPEED_ROTATE_LEFTRIGHT_FAST);}else{
PCA[playerid] = (PCA[playerid]-SPEED_ROTATE_LEFTRIGHT_SLOW);}
if(PCA[playerid] <= 0){
PCA[playerid] = (360-PCA[playerid]);}
MovePlayerCamera(playerid);}
if(leftright == KEY_LEFT){
if(KeyState[playerid] == 3){
PCA[playerid] = (PCA[playerid]+SPEED_ROTATE_LEFTRIGHT_FAST);}else{
PCA[playerid] = (PCA[playerid]+SPEED_ROTATE_LEFTRIGHT_SLOW);}
if(PCA[playerid] >= 360){
PCA[playerid] = (PCA[playerid]-360);}
MovePlayerCamera(playerid);}
if(updown == KEY_UP){
if(PCL[playerid][2] < (PCP[playerid][2]+5)){
if(KeyState[playerid] == 3){
PCL[playerid][2] = PCL[playerid][2]+SPEED_ROTATE_UPDOWN_FAST;}else{
PCL[playerid][2] = PCL[playerid][2]+SPEED_ROTATE_UPDOWN_SLOW;}}
MovePlayerCamera(playerid);}
if(updown == KEY_DOWN){
if(PCL[playerid][2] > (PCP[playerid][2]-5)){
if(KeyState[playerid] == 3){
PCL[playerid][2] = PCL[playerid][2]-SPEED_ROTATE_UPDOWN_FAST;}else{
PCL[playerid][2] = PCL[playerid][2]-SPEED_ROTATE_UPDOWN_SLOW;}}
MovePlayerCamera(playerid);}}
if(KeyState[playerid] == 4 || KeyState[playerid] == 5){
if(updown == KEY_UP){
if(KeyState[playerid] == 4){
PCP[playerid][2] = (PCP[playerid][2]+SPEED_MOVE_UPDOWN_SLOW);
PCL[playerid][2] = (PCL[playerid][2]+SPEED_MOVE_UPDOWN_SLOW);
SetPlayerCameraPos(playerid, PCP[playerid][0], PCP[playerid][1], PCP[playerid][2]);
SetPlayerCameraLookAt(playerid, PCL[playerid][0], PCL[playerid][1], PCL[playerid][2]);}
else if(KeyState[playerid] == 5){
PCP[playerid][2] = (PCP[playerid][2]+SPEED_MOVE_UPDOWN_FAST);
PCL[playerid][2] = (PCL[playerid][2]+SPEED_MOVE_UPDOWN_FAST);
SetPlayerCameraPos(playerid, PCP[playerid][0], PCP[playerid][1], PCP[playerid][2]);
SetPlayerCameraLookAt(playerid, PCL[playerid][0], PCL[playerid][1], PCL[playerid][2]);}}
if(updown == KEY_DOWN){
if(KeyState[playerid] == 4){
PCP[playerid][2] = (PCP[playerid][2]-SPEED_MOVE_UPDOWN_SLOW);
PCL[playerid][2] = (PCL[playerid][2]-SPEED_MOVE_UPDOWN_SLOW);
SetPlayerCameraPos(playerid, PCP[playerid][0], PCP[playerid][1], PCP[playerid][2]);
SetPlayerCameraLookAt(playerid, PCL[playerid][0], PCL[playerid][1], PCL[playerid][2]);}
else if(KeyState[playerid] == 5){
PCP[playerid][2] = (PCP[playerid][2]-SPEED_MOVE_UPDOWN_FAST);
PCL[playerid][2] = (PCL[playerid][2]-SPEED_MOVE_UPDOWN_FAST);
SetPlayerCameraPos(playerid, PCP[playerid][0], PCP[playerid][1], PCP[playerid][2]);
SetPlayerCameraLookAt(playerid, PCL[playerid][0], PCL[playerid][1], PCL[playerid][2]);}}}
else if(KeyState[playerid] == 2 || KeyState[playerid] == 0){
if(leftright == KEY_RIGHT){
new Float:Angle;
Angle = PCA[playerid];
Angle -= 90.0;
if(KeyState[playerid] == 2){
PCP[playerid][0] = PCP[playerid][0] + floatmul(floatsin(-Angle, degrees), SPEED_MOVE_LEFTRIGHT_FAST);
PCP[playerid][1] = PCP[playerid][1] + floatmul(floatcos(-Angle, degrees), SPEED_MOVE_LEFTRIGHT_FAST);
PCL[playerid][0] = PCL[playerid][0] + floatmul(floatsin(-Angle, degrees), SPEED_MOVE_LEFTRIGHT_FAST);
PCL[playerid][1] = PCL[playerid][1] + floatmul(floatcos(-Angle, degrees), SPEED_MOVE_LEFTRIGHT_FAST);}else{
PCP[playerid][0] = PCP[playerid][0] + floatmul(floatsin(-Angle, degrees), SPEED_MOVE_LEFTRIGHT_SLOW);
PCP[playerid][1] = PCP[playerid][1] + floatmul(floatcos(-Angle, degrees), SPEED_MOVE_LEFTRIGHT_SLOW);
PCL[playerid][0] = PCL[playerid][0] + floatmul(floatsin(-Angle, degrees), SPEED_MOVE_LEFTRIGHT_SLOW);
PCL[playerid][1] = PCL[playerid][1] + floatmul(floatcos(-Angle, degrees), SPEED_MOVE_LEFTRIGHT_SLOW);}
SetPlayerCameraPos(playerid, PCP[playerid][0], PCP[playerid][1], PCP[playerid][2]);
SetPlayerCameraLookAt(playerid, PCL[playerid][0], PCL[playerid][1], PCL[playerid][2]);}
if(leftright == KEY_LEFT){
new Float:Angle;
Angle = PCA[playerid];
Angle += 90.0;
if(KeyState[playerid] == 2){
PCP[playerid][0] = PCP[playerid][0] + floatmul(floatsin(-Angle, degrees), SPEED_MOVE_LEFTRIGHT_FAST);
PCP[playerid][1] = PCP[playerid][1] + floatmul(floatcos(-Angle, degrees), SPEED_MOVE_LEFTRIGHT_FAST);
PCL[playerid][0] = PCL[playerid][0] + floatmul(floatsin(-Angle, degrees), SPEED_MOVE_LEFTRIGHT_FAST);
PCL[playerid][1] = PCL[playerid][1] + floatmul(floatcos(-Angle, degrees), SPEED_MOVE_LEFTRIGHT_FAST);}else{
PCP[playerid][0] = PCP[playerid][0] + floatmul(floatsin(-Angle, degrees), SPEED_MOVE_LEFTRIGHT_SLOW);
PCP[playerid][1] = PCP[playerid][1] + floatmul(floatcos(-Angle, degrees), SPEED_MOVE_LEFTRIGHT_SLOW);
PCL[playerid][0] = PCL[playerid][0] + floatmul(floatsin(-Angle, degrees), SPEED_MOVE_LEFTRIGHT_SLOW);
PCL[playerid][1] = PCL[playerid][1] + floatmul(floatcos(-Angle, degrees), SPEED_MOVE_LEFTRIGHT_SLOW);}
SetPlayerCameraPos(playerid, PCP[playerid][0], PCP[playerid][1], PCP[playerid][2]);
SetPlayerCameraLookAt(playerid, PCL[playerid][0], PCL[playerid][1], PCL[playerid][2]);}
if(updown == KEY_UP){
new Float:X, Float:Y, Float:Z;
if(KeyState[playerid] == 2){
GetCoordsOnLine3D(PCP[playerid][0], PCP[playerid][1], PCP[playerid][2], PCL[playerid][0], PCL[playerid][1], PCL[playerid][2], SPEED_MOVE_FORWARDBACKWARD_FAST, X, Y, Z);
PCP[playerid][0] = X;
PCP[playerid][1] = Y;
PCP[playerid][2] = Z;
X = 0.0; Y=0.0; Z=0.0;
GetCoordsOnLine3D(PCP[playerid][0], PCP[playerid][1], PCP[playerid][2], PCL[playerid][0], PCL[playerid][1], PCL[playerid][2], 5.0, X, Y, Z);
PCL[playerid][0] = X;
PCL[playerid][1] = Y;
PCL[playerid][2] = Z;
SetPlayerCameraPos(playerid, PCP[playerid][0], PCP[playerid][1], PCP[playerid][2]);
SetPlayerCameraLookAt(playerid, PCL[playerid][0], PCL[playerid][1], PCL[playerid][2]);}else{
GetCoordsOnLine3D(PCP[playerid][0], PCP[playerid][1], PCP[playerid][2], PCL[playerid][0], PCL[playerid][1], PCL[playerid][2], SPEED_MOVE_FORWARDBACKWARD_SLOW, X, Y, Z);
PCP[playerid][0] = X;
PCP[playerid][1] = Y;
PCP[playerid][2] = Z;
X = 0.0; Y=0.0; Z=0.0;
GetCoordsOnLine3D(PCP[playerid][0], PCP[playerid][1], PCP[playerid][2], PCL[playerid][0], PCL[playerid][1], PCL[playerid][2], 5.0, X, Y, Z);
PCL[playerid][0] = X;
PCL[playerid][1] = Y;
PCL[playerid][2] = Z;
SetPlayerCameraPos(playerid, PCP[playerid][0], PCP[playerid][1], PCP[playerid][2]);
SetPlayerCameraLookAt(playerid, PCL[playerid][0], PCL[playerid][1], PCL[playerid][2]);}}
if(updown == KEY_DOWN){
new Float:X, Float:Y, Float:Z;
if(KeyState[playerid] == 2){
GetCoordsOnLine3D(PCP[playerid][0], PCP[playerid][1], PCP[playerid][2], PCL[playerid][0], PCL[playerid][1], PCL[playerid][2], -SPEED_MOVE_FORWARDBACKWARD_FAST, X, Y, Z);
PCP[playerid][0] = X;
PCP[playerid][1] = Y;
PCP[playerid][2] = Z;
X = 0.0; Y=0.0; Z=0.0;
GetCoordsOnLine3D(PCP[playerid][0], PCP[playerid][1], PCP[playerid][2], PCL[playerid][0], PCL[playerid][1], PCL[playerid][2], 5.0, X, Y, Z);
PCL[playerid][0] = X;
PCL[playerid][1] = Y;
PCL[playerid][2] = Z;
SetPlayerCameraPos(playerid, PCP[playerid][0], PCP[playerid][1], PCP[playerid][2]);
SetPlayerCameraLookAt(playerid, PCL[playerid][0], PCL[playerid][1], PCL[playerid][2]);}else{
GetCoordsOnLine3D(PCP[playerid][0], PCP[playerid][1], PCP[playerid][2], PCL[playerid][0], PCL[playerid][1], PCL[playerid][2], -SPEED_MOVE_FORWARDBACKWARD_SLOW, X, Y, Z);
PCP[playerid][0] = X;
PCP[playerid][1] = Y;
PCP[playerid][2] = Z;
X = 0.0; Y=0.0; Z=0.0;
GetCoordsOnLine3D(PCP[playerid][0], PCP[playerid][1], PCP[playerid][2], PCL[playerid][0], PCL[playerid][1], PCL[playerid][2], 5.0, X, Y, Z);
PCL[playerid][0] = X;
PCL[playerid][1] = Y;
PCL[playerid][2] = Z;
SetPlayerCameraPos(playerid, PCP[playerid][0], PCP[playerid][1], PCP[playerid][2]);
SetPlayerCameraLookAt(playerid, PCL[playerid][0], PCL[playerid][1], PCL[playerid][2]);
}
}
}
}
stock MovePlayerCamera(playerid)
{
PCL[playerid][0] = PCP[playerid][0] + (floatmul(5.0, floatsin(-PCA[playerid], degrees)));
PCL[playerid][1] = PCP[playerid][1] + (floatmul(5.0, floatcos(-PCA[playerid], degrees)));
SetPlayerCameraPos(playerid, PCP[playerid][0], PCP[playerid][1], PCP[playerid][2]);
SetPlayerCameraLookAt(playerid, PCL[playerid][0], PCL[playerid][1], PCL[playerid][2]);
}
GetCoordsOnLine3D(Float:startX, Float:startY, Float:startZ, Float:endX, Float:endY, Float:endZ, Float:length, &Float:RX, &Float:RY, &Float:RZ) //Original function by Nubotron. Slightly edited by me.
{
RX = startX - endX;
RY = startY - endY;
RZ = startZ - endZ;
new Float:sqrt = floatsqroot((RX * RX) + (RY * RY) + (RZ * RZ));
if (sqrt < 0.01)
sqrt = 0.01;
RX = -length * (RX / sqrt) + startX;
RY = -length * (RY / sqrt) + startY;
RZ = -length * (RZ / sqrt) + startZ;
}
Re: FilterScript JFS -
JonathanFeitosa - 07.03.2015
Nossa cara, eu criei isso ai? kk' Qual sua finalidade para utilizaзгo desse filterscript?
Se for criar cвmeras de seguranзa, sugiro que vocк comece do 0 usando esses filterscripts como suporte e criar do seu tipo: (
Link 1,
Link 2).
Da prуxima poste o cуdigo no pastebin.
Re: FilterScript JFS -
iLeozin - 07.03.2015
Sim vc que criou, eu curti esse esquema para que os administradores pudessem ficar "de olho na Galera" mas nao funcionou'-'
http://www.homehots.com.br/2011/04/s...era-ls-20.html
Re: FilterScript JFS -
StarPeens - 07.03.2015
em dialogresponse troca o return 1 pela return 0, e tbm troca os id das dialog, vai funcionar direitinho.
Re: FilterScript JFS -
iLeozin - 07.03.2015
ainda nгo deu :/
Re: FilterScript JFS -
StarPeens - 07.03.2015
vc й novo? й por isso, nгo tenho tempo para ajudar mais quando eu tiver eu posto, eu testei e funciono aqui
Pronto
pawn Код:
/* CRIADO POR : Jonathan Feitosa ============ |====== ========
NAO REMOVA OS CREDITOS | | |
CRIADO DO 0 SEM AJUDA ! | | |======|
PERMIЗГO PARA POSTAR ADD : | |====== |
john_feat@hotmail.com | | |
Qualquer BUG/DICA/DЪVIDAS ADD O MSN ! | | |
_______| | =======|
Crйditos : Sandra
Piter Mentos
===============================================================================*/#include <a_samp>#define COLOR_WHITE 0xFFFFFFAA#define CSEGURANCA 7984//==============================================================================#define SPEED_ROTATE_LEFTRIGHT_SLOW 0.5#define SPEED_ROTATE_LEFTRIGHT_FAST 2.0#define SPEED_ROTATE_UPDOWN_SLOW 0.05#define SPEED_ROTATE_UPDOWN_FAST 0.15#define SPEED_MOVE_UPDOWN_SLOW 0.25#define SPEED_MOVE_UPDOWN_FAST 1.0#define SPEED_MOVE_FORWARDBACKWARD_SLOW 0.4#define SPEED_MOVE_FORWARDBACKWARD_FAST 2.0#define SPEED_MOVE_LEFTRIGHT_SLOW 0.4#define SPEED_MOVE_LEFTRIGHT_FAST 2.0new Float:PCP
[MAX_PLAYERS
][3],
Float:PCL
[MAX_PLAYERS
][3],
Float:PCA
[MAX_PLAYERS
], KeyTimer
[MAX_PLAYERS
], KeyState
[MAX_PLAYERS
];
// =============================================================================new JFS, Camera
[MAX_PLAYERS
];
#if defined FILTERSCRIPT#else#endifpublic OnFilterScriptInit
(){ Create3DTextLabel
("Centro de\nSeguranзa", 0xF68E00F6,
1412.0292,
-1700.4216,
13.5395,
60.0,
0);
// ENTRADA Cвmera Create3DTextLabel
("Use /camera", 0xF68E00F6,
542.6953,
-897.9803,
1304.7952,
60.0,
0);
Create3DTextLabel
("Painel", 0xF68E00F6,
1416.9581,
-1691.9558,
13.5469,
60.0,
0);
AddStaticPickup
(1239,
23,
1416.9581,
-1691.9558,
13.5469);
// painel AddStaticPickup
(1318,
23,
542.6953,
-897.9803,
1304.7952);
// Cвmera AddStaticPickup
(1318,
23,
538.6310,
-891.6687,
1304.2013);
// Cвmera Saida Seta AddStaticPickup
(1318,
1,
1412.0292,
-1700.4216,
13.5395);
// Cвmera Entrada Seta < */ CreateObject
(16150,
541.76556396,
-886.17199707,
1303.20129395,
0.00000000,
0.00000000,
0.00000000);
//object(ufo_barinterior) (1) CreateObject
(2093,
538.45800781,
-881.89099121,
1303.20910645,
0.00000000,
0.00000000,
0.00000000);
//object(tv_ward_low) (1) CreateObject
(1828,
542.19512939,
-885.76055908,
1303.20910645,
0.00000000,
0.00000000,
0.25000000);
//object(man_sdr_rug) (1) CreateObject
(1808,
545.90661621,
-885.06701660,
1303.20910645,
0.00000000,
0.00000000,
0.00000000);
//object(cj_watercooler2) (1) CreateObject
(1782,
538.64447021,
-881.00097656,
1304.53125000,
0.00000000,
0.00000000,
46.00000000);
//object(med_video_2) (1) CreateObject
(1518,
545.11285400,
-899.40350342,
1305.91040039,
0.00000000,
0.00000000,
180.00000000);
//object(dyn_tv_2) (1) CreateObject
(1518,
545.10742188,
-899.40356445,
1305.34631348,
0.00000000,
0.00000000,
179.99450684);
//object(dyn_tv_2) (2) CreateObject
(1518,
545.12335205,
-899.40350342,
1304.80615234,
0.00000000,
0.00000000,
179.99450684);
//object(dyn_tv_2) (3) CreateObject
(1518,
544.51165771,
-899.40600586,
1304.81445312,
0.00000000,
0.00000000,
179.99450684);
//object(dyn_tv_2) (4) CreateObject
(1518,
543.87957764,
-899.40863037,
1304.80163574,
0.00000000,
0.00000000,
179.99450684);
//object(dyn_tv_2) (5) CreateObject
(1518,
544.50030518,
-899.40606689,
1305.34936523,
0.00000000,
0.00000000,
179.99450684);
//object(dyn_tv_2) (6) CreateObject
(1518,
544.49261475,
-899.40612793,
1305.91467285,
0.00000000,
0.00000000,
179.99450684);
//object(dyn_tv_2) (7) CreateObject
(1518,
543.86474609,
-899.40869141,
1305.89624023,
0.00000000,
0.00000000,
179.99450684);
//object(dyn_tv_2) (8) CreateObject
(1518,
543.87677002,
-899.40863037,
1305.39355469,
0.00000000,
0.00000000,
179.99450684);
//object(dyn_tv_2) (9) CreateObject
(1518,
543.25714111,
-899.41125488,
1305.37646484,
0.00000000,
0.00000000,
179.99450684);
//object(dyn_tv_2) (10) CreateObject
(1518,
542.68493652,
-899.41357422,
1305.36877441,
0.00000000,
0.00000000,
179.99450684);
//object(dyn_tv_2) (11) CreateObject
(1518,
543.23846436,
-899.41131592,
1304.81054688,
0.00000000,
0.00000000,
179.99450684);
//object(dyn_tv_2) (12) CreateObject
(1518,
542.64154053,
-899.41375732,
1304.81884766,
0.00000000,
0.00000000,
179.99450684);
//object(dyn_tv_2) (13) CreateObject
(1518,
543.27471924,
-899.41113281,
1305.89794922,
0.00000000,
0.00000000,
179.99450684);
//object(dyn_tv_2) (14) CreateObject
(1518,
542.67034912,
-899.41363525,
1305.90209961,
0.00000000,
0.00000000,
179.99450684);
//object(dyn_tv_2) (15) CreateObject
(1518,
542.05541992,
-899.41619873,
1305.90039062,
0.00000000,
0.00000000,
179.99450684);
//object(dyn_tv_2) (16) CreateObject
(1518,
542.04455566,
-899.41625977,
1305.40185547,
0.00000000,
0.00000000,
179.99450684);
//object(dyn_tv_2) (17) CreateObject
(1518,
542.03594971,
-899.41632080,
1304.83764648,
0.00000000,
0.00000000,
179.99450684);
//object(dyn_tv_2) (18) CreateObject
(1518,
541.41210938,
-899.41888428,
1304.83605957,
0.00000000,
0.00000000,
179.99450684);
//object(dyn_tv_2) (19) CreateObject
(1518,
541.43322754,
-899.41882324,
1305.38500977,
0.00000000,
0.00000000,
179.99450684);
//object(dyn_tv_2) (20) CreateObject
(1518,
541.42791748,
-899.41882324,
1305.90441895,
0.00000000,
0.00000000,
179.99450684);
//object(dyn_tv_2) (21) CreateObject
(1518,
545.08819580,
-899.40362549,
1304.27722168,
0.00000000,
0.00000000,
179.99450684);
//object(dyn_tv_2) (22) CreateObject
(1518,
544.47937012,
-899.40612793,
1304.27648926,
0.00000000,
0.00000000,
179.99450684);
//object(dyn_tv_2) (23) CreateObject
(1518,
543.86425781,
-899.40869141,
1304.27001953,
0.00000000,
0.00000000,
179.99450684);
//object(dyn_tv_2) (24) CreateObject
(1518,
543.25720215,
-899.41125488,
1304.26696777,
0.00000000,
0.00000000,
179.99450684);
//object(dyn_tv_2) (25) CreateObject
(1518,
542.64837646,
-899.41375732,
1304.26843262,
0.00000000,
0.00000000,
179.99450684);
//object(dyn_tv_2) (26) CreateObject
(1518,
542.02648926,
-899.41632080,
1304.26843262,
0.00000000,
0.00000000,
179.99450684);
//object(dyn_tv_2) (27) CreateObject
(1518,
541.41204834,
-899.41888428,
1304.27294922,
0.00000000,
0.00000000,
179.99450684);
//object(dyn_tv_2) (28) CreateObject
(2614,
539.37841797,
-899.36022949,
1304.56909180,
0.00000000,
0.00000000,
182.00000000);
//object(cj_us_flag) (1) CreateObject
(1504,
537.86712646,
-890.91735840,
1303.24243164,
0.00000000,
0.00000000,
270.00000000);
//object(gen_doorext06) (1) CreateObject
(16378,
543.15722656,
-896.06896973,
1304.55700684,
0.00000000,
0.00000000,
0.00000000);
//object(des_byofficeint) (1) CreateObject
(1713,
540.27014160,
-881.14288330,
1303.20910645,
0.00000000,
0.00000000,
0.00000000);
//object(kb_couch04) (1) CreateObject
(1713,
538.62426758,
-885.77636719,
1303.20910645,
0.00000000,
0.00000000,
90.00000000);
//object(kb_couch04) (2) CreateObject
(2266,
540.63299561,
-880.85498047,
1304.20068359,
0.00000000,
0.00000000,
0.00000000);
//object(frame_wood_5) (1) CreateObject
(11631,
538.73754883,
-896.50872803,
1305.04101562,
0.00000000,
0.00000000,
90.00000000);
//object(ranch_desk) (1) CreateObject
(2605,
549.20416260,
-886.17803955,
1303.60754395,
0.00000000,
0.00000000,
338.75000000);
//object(polce_desk1) (1) CreateObject
(2356,
544.85723877,
-881.74523926,
1303.20910645,
0.00000000,
0.00000000,
0.00000000);
//object(police_off_chair) (1) CreateObject
(2356,
539.77880859,
-888.54437256,
1303.20910645,
0.00000000,
0.00000000,
97.00000000);
//object(police_off_chair) (2) CreateObject
(2308,
547.16613770,
-891.12371826,
1303.20910645,
0.00000000,
0.00000000,
182.00000000);
//object(med_office4_desk_4) (1) CreateObject
(2356,
546.36993408,
-891.36706543,
1303.20910645,
0.00000000,
0.00000000,
180.00000000);
//object(police_off_chair) (3) CreateObject
(2198,
538.62817383,
-889.17987061,
1303.20910645,
0.00000000,
0.00000000,
84.00000000);
//object(med_office2_desk_3) (1) CreateObject
(2356,
538.94561768,
-898.05426025,
1303.79516602,
0.00000000,
0.00000000,
187.99450684);
//object(police_off_chair) (4) CreateObject
(2165,
539.57958984,
-898.87554932,
1303.79516602,
0.00000000,
0.00000000,
182.00000000);
//object(med_office_desk_1) (1) CreateObject
(1998,
544.02142334,
-881.78778076,
1303.20910645,
0.00000000,
0.00000000,
0.75000000);
//object(officedesk1l) (1) CreateObject
(2356,
549.03320312,
-887.15429688,
1303.20910645,
0.00000000,
0.00000000,
0.00000000);
//object(police_off_chair) (5) return CreateObject
(2356,
539.64062500,
-896.23046875,
1303.79516602,
0.00000000,
0.00000000,
72.74597168);
//object(police_off_chair) (6)}public OnPlayerConnect
(playerid
){ KeyState
[playerid
] = 0;
return Camera
[playerid
] = 0;
}public OnPlayerCommandText
(playerid, cmdtext
[]){ if (strcmp("/camerasolta", cmdtext, true,
11) == 0) { if(!IsPlayerInRangeOfPoint
(playerid,
1,
1416.9581,
-1691.9558,
13.5469)) return SendClientMessage
(playerid,0xFF0000AA,
" Voce Nгo Estб no Local !!");
return ShowPlayerDialog
(playerid,
4845, DIALOG_STYLE_MSGBOX,
" Painel - Cвmera Solta",
" Essa Cвmera Solta й Especial.\n Vocк Leva a Cвmera Para Onde Quiser\n Aperte 'Voar' Para Ir.",
"Voar",
"Cancelar");
}//============================================================================== if (strcmp("/desligarc", cmdtext, true,
10) == 0) { TogglePlayerControllable
(playerid,
1);
SetCameraBehindPlayer
(playerid
);
KillTimer
(KeyTimer
[playerid
]);
}//============================================================================== if (strcmp("/ircamera", cmdtext, true,
10) == 0) { SetPlayerPos
(playerid,
542.6953,
-897.9803,
1304.7952);
return SetPlayerInterior
(playerid,
0);
}// ============================================================================= if (strcmp("/camera", cmdtext, true,
10) == 0) { if(!IsPlayerInRangeOfPoint
(playerid,
1,
542.6953,
-897.9803,
1304.7952)) return SendClientMessage
(playerid, COLOR_WHITE,
"Vocк Nгo Estб no Centro de Seguranзa!");
new JFS1
[110]; JFS
++;
format(JFS1,
sizeof(JFS1
),
"O {FF6347}Sistema de Cвmera {AA3333}Tem{33CCFF} %d Visitas {AA3333}Desde Quando o Serve Foi Ligado!",JFS
);
SendClientMessage
(playerid,0xAA3333AA, JFS1
);
Camera
[playerid
] = 1;
return ShowPlayerDialog
(playerid, CSEGURANCA, DIALOG_STYLE_LIST,
"{0000FF}- Cвmeras - Criado Por : Jonathan_Feitosa - ",
"{0000FF}Lugares Importantes\n{00F8FF}Ruas Importantes\n{DD30B4}Baladas\n{FFFF00}Interiores\n{FF0000}Pedбgios\n{7A00FF}Desligar Camera",
"Selecionar",
"Sair");
}// ============================================================================= if (strcmp("/entrarceradeseguranca", cmdtext, true,
10) == 0) { if(IsPlayerInRangeOfPoint
(playerid,
1,
1412.0292,
-1700.4216,
13.5395)){ GameTextForPlayer
(playerid,
"~n~~n~~n~r~Seguranca ~b~Maxima",
4000,
5);
SetPlayerInterior
(playerid,
0);
SetPlayerPos
(playerid,
538.6310,
-891.6687,
1304.2013);
} if(IsPlayerInRangeOfPoint
(playerid,
1,
538.6310,
-891.6687,
1304.2013)){ SetPlayerInterior
(playerid,
0);
return SetPlayerPos
(playerid,
1413.3787,
-1702.2257,
13.5396);
}}// ============================================================================= if (strcmp("/desligarcamera", cmdtext, true,
10) == 0) { if(Camera
[playerid
] == 1){ Camera
[playerid
] = 0;
} else return SendClientMessage
(playerid, COLOR_WHITE,
" Vocк Nгo Estб Usando a Camera! :C");
SetCameraBehindPlayer
(playerid
);
SetPlayerInterior
(playerid,
0);
TogglePlayerControllable
(playerid,
1);
return SetPlayerPos
(playerid,
542.6953,
-897.9803,
1304.7952);
}// ============================================================================= return 0;
}public OnDialogResponse
(playerid, dialogid, response, listitem, inputtext
[]){ if(dialogid
== 4845) { if(response
== 1) { SetPlayerInterior
(playerid,
0);
SendClientMessage
(playerid, COLOR_WHITE,
"Para Desligar a {2641FE}Cвmera Solta {FFFFFF}Use {2641FE}/desligarc");
TogglePlayerControllable
(playerid,
0);
GetPlayerPos
(playerid, PCP
[playerid
][0], PCP
[playerid
][1], PCP
[playerid
][2]);
GetPlayerFacingAngle
(playerid, PCA
[playerid
]);
if(IsPlayerInAnyVehicle
(playerid
)){ GetVehicleZAngle
(GetPlayerVehicleID
(playerid
), PCA
[playerid
]);
} PCL
[playerid
][0] = PCP
[playerid
][0];
PCL
[playerid
][1] = PCP
[playerid
][1];
PCL
[playerid
][2] = PCP
[playerid
][2];
PCP
[playerid
][0] = PCP
[playerid
][0] - (5.0 * floatsin(-PCA
[playerid
], degrees
));
PCP
[playerid
][1] = PCP
[playerid
][1] - (5.0 * floatcos(-PCA
[playerid
], degrees
));
PCP
[playerid
][2] = PCP
[playerid
][2]+2.0;
SetPlayerCameraPos
(playerid, PCP
[playerid
][0], PCP
[playerid
][1], PCP
[playerid
][2]);
SetPlayerCameraLookAt
(playerid, PCL
[playerid
][0], PCL
[playerid
][1], PCL
[playerid
][2]);
KeyTimer
[playerid
] = SetTimerEx
("CheckKeyPress",
70,
1,
"i", playerid
);
} }// ============ Cameras de Seguranзas By: Jonathan Feitosa ========================= if(dialogid
== CSEGURANCA
) { if(response
) {// 22 if(listitem
== 0) { ShowPlayerDialog
(playerid, CSEGURANCA
+1, DIALOG_STYLE_LIST,
"{0000FF}Cameras - Lugares Importantes -",
"{00F8FF}Departamento de Policia\n{FF6347}24-7\n{33CCFF}Loja de Armas\n{9ACD32}Hospital\n{FF0000}Banco",
"Espionar",
"Sair");
} if(listitem
== 1) //Camera 2 { ShowPlayerDialog
(playerid, CSEGURANCA
+2, DIALOG_STYLE_LIST,
"{0000FF}Cameras - Ruas Importantes",
"{00F8FF}Bairro Centro de Los Santos\n{FF6347}Bairro Pequeno Mexico\n{33CCFF}Bairro Idlewood\n{9ACD32}Bairro Downtown Los Santos\n{FF0000}Bairro Morro\n{2641FE}Bairro Parque Gleen\n{00F600}Praia Santa Maria\n{FF0000}Rua Estaзгo",
"Espionar",
"Cancelar");
} if(listitem
== 2) //Camera 2 { ShowPlayerDialog
(playerid, CSEGURANCA
+10, DIALOG_STYLE_LIST,
"{0000FF}Cameras - Baladas",
"{00F8FF}Alhamba\n{FF6347}Pig Pen",
"Espionar",
"Cancelar");
} if(listitem
== 3) //Interiores { ShowPlayerDialog
(playerid, CSEGURANCA
+11, DIALOG_STYLE_LIST,
"{0000FF}Cameras - Interiores",
"{00F8FF}Departamento de Policia\n{FF6347}Prefeitura\n{33CCFF}Banco\n{9ACD32}Loja De Armas\n{FF0000}24-7",
"Espionar",
"Cancelar");
} if(listitem
== 4) //Pedбgios { ShowPlayerDialog
(playerid, CSEGURANCA
+12, DIALOG_STYLE_LIST,
"{0000FF}Cameras - Pedбgios",
"{FF6347}Los Santos - San Fierro\n{00F8FF}San Fierro - Las Venturas\n{33CCFF}Las Venturas - Los Santos",
"Espionar",
"Cancelar");
} if(listitem
== 5) //Camera Sair { TogglePlayerControllable
(playerid,
1);
SetPlayerPos
(playerid,
542.6953,
-897.9803,
1304.7952);
SetPlayerInterior
(playerid,
0);
} } }// ============================================================================= if(dialogid
== CSEGURANCA
+1) { if(response
) // Lugares Importantes ! { if(listitem
== 0) // Departamento de Policia - JFS OWNA ! { SendClientMessage
(playerid, COLOR_WHITE,
" >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos
(playerid,
1540.8064,
-1646.7190,
21.9511);
SetPlayerCameraLookAt
(playerid,
1537.5170,
-1650.7240,
20.1858);
SetPlayerPos
(playerid,
1540.8064,
-1646.7190,
-100);
TogglePlayerControllable
(playerid,
0);
SetPlayerInterior
(playerid,
0);
} if(listitem
== 1) // 24-7 { SendClientMessage
(playerid, COLOR_WHITE,
" >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos
(playerid,
1365.2867,
-1748.6545,
22.7734);
SetPlayerCameraLookAt
(playerid,
1363.8175,
-1748.6436,
22.3906);
SetPlayerPos
(playerid,
1365.2867,
-1748.6545,
-100);
TogglePlayerControllable
(playerid,
0);
SetPlayerInterior
(playerid,
0);
} if(listitem
== 2) // Loja de Arma { SendClientMessage
(playerid, COLOR_WHITE,
" >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos
(playerid,
1756.4012,
-1172.3580,
23.8281);
SetPlayerCameraLookAt
(playerid,
1758.6932,
-1172.0590,
23.8281);
SetPlayerPos
(playerid,
1756.4012,
-1172.3580,
-100);
TogglePlayerControllable
(playerid,
0);
SetPlayerInterior
(playerid,
0);
} if(listitem
== 3) // Hospital { SendClientMessage
(playerid, COLOR_WHITE,
" >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos
(playerid,
1179.7465,
-1353.2474,
19.4560);
SetPlayerCameraLookAt
(playerid,
1181.5865,
-1351.5922,
19.4502);
SetPlayerPos
(playerid,
1179.7465,
-1353.2474,
-100);
TogglePlayerControllable
(playerid,
0);
SetPlayerInterior
(playerid,
0);
} if(listitem
== 4) // Banco { SendClientMessage
(playerid, COLOR_WHITE,
" >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos
(playerid,
1419.8663,
-1045.7428,
27.3906);
SetPlayerCameraLookAt
(playerid,
1422.1774,
-1044.4663,
27.3906);
SetPlayerPos
(playerid,
1419.8663,
-1045.7428,
-100);
TogglePlayerControllable
(playerid,
0);
SetPlayerInterior
(playerid,
0);
} } }// ============================================================================= if(dialogid
== CSEGURANCA
+2) { if(response
) // RUAS/BAIRROS { if(listitem
== 0) // Bairro CENTRO { ShowPlayerDialog
(playerid, CSEGURANCA
+3, DIALOG_STYLE_LIST,
"{33CCFF}Cameras - Bairro Centro de Los Santos",
"{FFFF00}Rua Centro 1\n{00F600}Rua Centro 2",
"Selecionar",
"Cancelar");
} if(listitem
== 1) // bAIRRO Pequeno Mexico { ShowPlayerDialog
(playerid, CSEGURANCA
+4, DIALOG_STYLE_LIST,
"{33CCFF}Cameras - Bairro Pequeno Mexico",
"{FFFF00}Rua Mexico 1\n{00F600}Rua Mexico 2",
"Selecionar",
"Cancelar");
} if(listitem
== 2) // Bairro Idlewood { ShowPlayerDialog
(playerid, CSEGURANCA
+5, DIALOG_STYLE_LIST,
"{33CCFF}Cameras - Bairro Idlewood",
"{FFFF00}Rua Idlewood 1\n{00F600}Rua Idlewood 2\n{7491F6}Rua Idlewood 3\n{2641FE}Rua Idlewood 4\n{00D63D}Rua Idlewood 5",
"Selecionar",
"Cancelar");
} if(listitem
== 3) // Bairro Downtown Los Santos { ShowPlayerDialog
(playerid, CSEGURANCA
+6, DIALOG_STYLE_LIST,
"{33CCFF}Cameras - Bairro Downtown Los Santos",
"{FFFF00}Rua Downtown 1\n{00F600}Rua Downtown 2\n{7491F6}Rua Downtown 3",
"Selecionar",
"Cancelar");
} if(listitem
== 4) // Bairro Morro { ShowPlayerDialog
(playerid, CSEGURANCA
+7, DIALOG_STYLE_LIST,
"{33CCFF}Cameras - Bairro Morro",
"{FFFF00}Rua Morro 1\n{00F600}Rua Morro 2\n{7491F6}Rua Morro 3\nRua Morro 4",
"Selecionar",
"Cancelar");
} if(listitem
== 5) // Parque Glee { ShowPlayerDialog
(playerid, CSEGURANCA
+8, DIALOG_STYLE_LIST,
"{33CCFF}Cameras - Bairro Parque Gleen",
"{FFFF00}Rua Parque Green 1\n{00F600}Rua Parque Green 2\n{7491F6}Rua Parque Green 3",
"Selecionar",
"Cancelar");
} if(listitem
== 6) // Praia Santa Maria { ShowPlayerDialog
(playerid, CSEGURANCA
+9, DIALOG_STYLE_LIST,
"{33CCFF}Cameras - Praia Santa Maria",
"{FFFF00}Praia Santa Maria 1\n{00F600}Praia Santa Maria 2\n{7491F6}Praia Santa Maria 3",
"Selecionar",
"Cancelar");
} if(listitem
== 7) // Rua Estacгo { SendClientMessage
(playerid, COLOR_WHITE,
" >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos
(playerid,
1938.3961,
-1933.5433,
13.3828);
SetPlayerCameraLookAt
(playerid,
934.4586,
-1934.7949,
13.3828);
SetPlayerPos
(playerid,
1938.3961,
-1933.5433,
-100);
TogglePlayerControllable
(playerid,
0);
SetPlayerInterior
(playerid,
0);
} } }// ==================================================================================== if(dialogid
== CSEGURANCA
+3) // Bairro Centro de Los Santos { if(response
) { if(listitem
== 0) // 1 { SendClientMessage
(playerid, COLOR_WHITE,
" >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos
(playerid,
1671.9045,
-1740.2220,
13.5465);
SetPlayerCameraLookAt
(playerid,
1665.6132,
-1739.1383,
13.5450);
SetPlayerPos
(playerid,
1671.9045,
-1740.2220,
-100);
TogglePlayerControllable
(playerid,
0);
SetPlayerInterior
(playerid,
0);
} if(listitem
== 1) // 2 { SendClientMessage
(playerid, COLOR_WHITE,
" >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos
(playerid,
1744.9170,
-1590.0386,
13.5397);
SetPlayerCameraLookAt
(playerid,
1742.4379,
-1590.1549,
13.5423);
SetPlayerPos
(playerid,
1744.9170,
-1590.0386,
-100);
TogglePlayerControllable
(playerid,
0);
SetPlayerInterior
(playerid,
0);
} } }// ============================================================================= if(dialogid
== CSEGURANCA
+4) // Bairro Pequeno Mexico { if(response
) { if(listitem
== 0) // 1 { SendClientMessage
(playerid, COLOR_WHITE,
" >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos
(playerid,
1727.5045,
-1738.7094,
13.5469);
SetPlayerCameraLookAt
(playerid,
1729.3236,
-1737.5027,
13.5469);
SetPlayerPos
(playerid,
1727.5045,
-1738.7094,
-100);
TogglePlayerControllable
(playerid,
0);
SetPlayerInterior
(playerid,
0);
} if(listitem
== 1) // 2 { SendClientMessage
(playerid, COLOR_WHITE,
" >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos
(playerid,
1805.2159,
-1839.0151,
13.5781);
SetPlayerCameraLookAt
(playerid,
1798.6588,
-1837.9792,
13.5781);
SetPlayerPos
(playerid,
1805.2159,
-1839.0151,
-100);
TogglePlayerControllable
(playerid,
0);
SetPlayerInterior
(playerid,
0);
} } }// ============================================================================= if(dialogid
== CSEGURANCA
+5) // Bairro idlwood { if(response
) { if(listitem
== 0) // 1 { SendClientMessage
(playerid, COLOR_WHITE,
" >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos
(playerid,
1820.5284,
-1605.0304,
13.3766);
SetPlayerCameraLookAt
(playerid,
1821.2069,
-1601.5466,
13.3609);
SetPlayerPos
(playerid,
1820.5284,
-1605.0304,
-100);
TogglePlayerControllable
(playerid,
0);
SetPlayerInterior
(playerid,
0);
} if(listitem
== 1) // 2 { SendClientMessage
(playerid, COLOR_WHITE,
" >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos
(playerid,
1821.2452,
-1848.9436,
13.4141);
SetPlayerCameraLookAt
(playerid,
1820.7043,
-1846.1687,
13.4141);
SetPlayerPos
(playerid,
1821.2452,
-1848.9436,
-100);
TogglePlayerControllable
(playerid,
0);
SetPlayerInterior
(playerid,
0);
} if(listitem
== 2) // 3 { SendClientMessage
(playerid, COLOR_WHITE,
" >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos
(playerid,
1930.7804,
-1764.3730,
13.5391);
SetPlayerCameraLookAt
(playerid,
933.9102,
-1763.2849,
13.5469);
SetPlayerPos
(playerid,
1930.7804,
-1764.3730,
-100);
TogglePlayerControllable
(playerid,
0);
SetPlayerInterior
(playerid,
0);
} if(listitem
== 3) // 4 { SendClientMessage
(playerid, COLOR_WHITE,
" >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos
(playerid,
1862.5474,
-1480.7346,
13.3200);
SetPlayerCameraLookAt
(playerid,
1865.3745,
-1481.5613,
12.3825);
SetPlayerPos
(playerid,
1862.5474,
-1480.7346,
-100);
TogglePlayerControllable
(playerid,
0);
SetPlayerInterior
(playerid,
0);
} if(listitem
== 4) // 5 { SendClientMessage
(playerid, COLOR_WHITE,
" >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos
(playerid,
1805.2159,
-1839.0151,
13.5781);
SetPlayerCameraLookAt
(playerid,
1798.6588,
-1837.9792,
13.5781);
SetPlayerPos
(playerid,
1805.2159,
-1839.0151,
-100);
TogglePlayerControllable
(playerid,
0);
SetPlayerInterior
(playerid,
0);
} } }// ============================================================================= if(dialogid
== CSEGURANCA
+8) // Bairro Parque Gleen { if(response
) { if(listitem
== 0) // 1 { SendClientMessage
(playerid, COLOR_WHITE,
" >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos
(playerid,
1855.3892,
-1268.3625,
13.3906);
SetPlayerCameraLookAt
(playerid,
1855.1689,
-1271.5760,
13.3934);
SetPlayerPos
(playerid,
1855.3892,
-1268.3625,
-100);
TogglePlayerControllable
(playerid,
0);
SetPlayerInterior
(playerid,
0);
} if(listitem
== 1) // 2 { SendClientMessage
(playerid, COLOR_WHITE,
" >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos
(playerid,
1874.3866,
-1135.7489,
23.7344);
SetPlayerCameraLookAt
(playerid,
1878.0491,
-1135.7958,
23.7632);
SetPlayerPos
(playerid,
1874.3866,
-1135.7489,
-100);
TogglePlayerControllable
(playerid,
0);
SetPlayerInterior
(playerid,
0);
} if(listitem
== 2) // 3 { SendClientMessage
(playerid, COLOR_WHITE,
" >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos
(playerid,
1842.3285,
-1188.6066,
23.6503);
SetPlayerCameraLookAt
(playerid,
1838.7637,
-1187.7839,
23.8281);
SetPlayerPos
(playerid,
1842.3285,
-1188.6066,
-100);
TogglePlayerControllable
(playerid,
0);
SetPlayerInterior
(playerid,
0);
} } }// ============================================================================= if(dialogid
== CSEGURANCA
+6) // Bairro Downtown Los Santos { if(response
) { if(listitem
== 0) // 1 { SendClientMessage
(playerid, COLOR_WHITE,
" >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos
(playerid,
1581.3748,
-1168.5712,
24.0781);
SetPlayerCameraLookAt
(playerid,
1580.9467,
-1166.5466,
24.0781);
SetPlayerPos
(playerid,
1581.3748,
-1168.5712,
-100);
TogglePlayerControllable
(playerid,
0);
SetPlayerInterior
(playerid,
0);
} if(listitem
== 1) // 2 { SendClientMessage
(playerid, COLOR_WHITE,
" >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos
(playerid,
1376.6577,
-1148.2861,
23.8430);
SetPlayerCameraLookAt
(playerid,
1372.6255,
-1148.2712,
23.8430);
SetPlayerPos
(playerid,
1376.6577,
-1148.2861,
-100);
TogglePlayerControllable
(playerid,
0);
SetPlayerInterior
(playerid,
0);
} if(listitem
== 2) // 3 { SendClientMessage
(playerid, COLOR_WHITE,
" >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos
(playerid,
1453.2278,
-952.8773,
36.1234);
SetPlayerCameraLookAt
(playerid,
1458.9070,
-953.4402,
36.1235);
SetPlayerPos
(playerid,
1453.2278,
-952.8773,
-100);
TogglePlayerControllable
(playerid,
0);
SetPlayerInterior
(playerid,
0);
} } }// ============================================================================= if(dialogid
== CSEGURANCA
+7) // Bairro Morro { if(response
) { if(listitem
== 0) // 1 { SendClientMessage
(playerid, COLOR_WHITE,
" >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos
(playerid,
1943.0764,
-980.5031,
48.1086);
SetPlayerCameraLookAt
(playerid,
1947.7219,
-980.4798,
47.6856);
SetPlayerPos
(playerid,
1943.0764,
-980.5031,
-100);
TogglePlayerControllable
(playerid,
0);
SetPlayerInterior
(playerid,
0);
} if(listitem
== 1) // 2 { SendClientMessage
(playerid, COLOR_WHITE,
" >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos
(playerid,
2147.2004,
-949.5068,
72.7676);
SetPlayerCameraLookAt
(playerid,
2147.6794,
-953.7840,
72.1721);
SetPlayerPos
(playerid,
2147.2004,
-949.5068,
-100);
TogglePlayerControllable
(playerid,
0);
SetPlayerInterior
(playerid,
0);
} if(listitem
== 2) // 3 { SendClientMessage
(playerid, COLOR_WHITE,
" >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos
(playerid,
2449.0688,
-895.5662,
100.0895);
SetPlayerCameraLookAt
(playerid,
2453.9451,
-900.0700,
98.8847);
SetPlayerPos
(playerid,
2449.0688,
-895.5662,
-100);
TogglePlayerControllable
(playerid,
0);
SetPlayerInterior
(playerid,
0);
} if(listitem
== 3) // 4 { SendClientMessage
(playerid, COLOR_WHITE,
" >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos
(playerid,
2637.8315,
-1005.6577,
87.1044);
SetPlayerCameraLookAt
(playerid,
2635.7688,
-1003.9021,
87.1044);
SetPlayerPos
(playerid,
2637.8315,
-1005.6577,
-100);
TogglePlayerControllable
(playerid,
0);
SetPlayerInterior
(playerid,
0);
} } }//==============================================================================// Praia Santa Maria if(dialogid
== CSEGURANCA
+9) { if(response
) { if(listitem
== 0) // 1 { SendClientMessage
(playerid, COLOR_WHITE,
" >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos
(playerid,
985.5192,
-1854.5796,
12.7954);
SetPlayerCameraLookAt
(playerid,
977.3477,
-1854.4637,
12.4131);
SetPlayerPos
(playerid,
985.5192,
-1854.5796,
-100);
TogglePlayerControllable
(playerid,
0);
SetPlayerInterior
(playerid,
0);
} if(listitem
== 1) // 2 { SendClientMessage
(playerid, COLOR_WHITE,
" >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos
(playerid,
836.1051,
-1813.0375,
12.4749);
SetPlayerCameraLookAt
(playerid,
836.4820,
-1821.4585,
12.2220);
SetPlayerPos
(playerid,
836.1051,
-1813.0375,
-100);
TogglePlayerControllable
(playerid,
0);
SetPlayerInterior
(playerid,
0);
} if(listitem
== 2) // 3 { SendClientMessage
(playerid, COLOR_WHITE,
" >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos
(playerid,
795.8688,
-1819.4578,
13.0234);
SetPlayerCameraLookAt
(playerid,
795.9167,
-1823.6200,
13.0234);
SetPlayerPos
(playerid,
795.8688,
-1819.4578,
-100);
TogglePlayerControllable
(playerid,
0);
SetPlayerInterior
(playerid,
0);
} } }//==============================================================================// Interiores if(dialogid
== CSEGURANCA
+11) { if(response
) { if(listitem
== 0)// DP { SendClientMessage
(playerid, COLOR_WHITE,
" >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos
(playerid,
242.9483,
62.8970,
1003.6406);
SetPlayerCameraLookAt
(playerid,
244.3916,
63.9717,
1003.6406);
SetPlayerPos
(playerid,
242.9483,
62.8970,
-100);
TogglePlayerControllable
(playerid,
0);
SetPlayerInterior
(playerid,
6);
} if(listitem
== 1) //PREFEITURA { SendClientMessage
(playerid, COLOR_WHITE,
" >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos
(playerid,
358.6505,
188.1288,
1008.3828);
SetPlayerCameraLookAt
(playerid,
361.6689,
183.9034,
1008.3828);
SetPlayerPos
(playerid,
358.6505,
188.1288,
-100);
TogglePlayerControllable
(playerid,
0);
SetPlayerInterior
(playerid,
3);
} if(listitem
== 2) //BANCO { SendClientMessage
(playerid, COLOR_WHITE,
" >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos
(playerid,
2316.6167,
-0.2021,
26.7422);
SetPlayerCameraLookAt
(playerid,
2314.6118,
-4.0467,
26.7422);
SetPlayerPos
(playerid,
2316.6167,
-0.2021,
-100);
TogglePlayerControllable
(playerid,
0);
SetPlayerInterior
(playerid,
0);
} if(listitem
== 3) //LOJA DE ARMAS { SendClientMessage
(playerid, COLOR_WHITE,
" >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos
(playerid,
2169.2224,
1627.6809,
999.9674);
SetPlayerCameraLookAt
(playerid,
2170.7542,
1625.0159,
999.9720);
SetPlayerPos
(playerid,
2169.2224,
1627.6809,
-100);
TogglePlayerControllable
(playerid,
0);
SetPlayerInterior
(playerid,
1);
} if(listitem
== 4) //24-7 { SendClientMessage
(playerid, COLOR_WHITE,
" >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos
(playerid,
-18.2992,
-57.0826,
1003.5469);
SetPlayerCameraLookAt
(playerid,
-20.6372,
-56.1016,
1003.5469);
SetPlayerPos
(playerid,
-18.2992,
-57.0826,
-100);
TogglePlayerControllable
(playerid,
0);
SetPlayerInterior
(playerid,
6);
} } }//==============================================================================// Baladas if(dialogid
== CSEGURANCA
+10) { if(response
) { if(listitem
== 0)// Alhamba { SendClientMessage
(playerid, COLOR_WHITE,
" >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos
(playerid,
499.5854,
-23.9717,
1000.6797);
SetPlayerCameraLookAt
(playerid,
495.9297,
-20.8388,
1000.6719);
SetPlayerPos
(playerid,
499.5854,
-23.9717,
-100);
TogglePlayerControllable
(playerid,
0);
SetPlayerInterior
(playerid,
17);
} if(listitem
== 1) //Pig Pen { SendClientMessage
(playerid, COLOR_WHITE,
" >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos
(playerid,
1218.7828,
8.4408,
1000.9219);
SetPlayerCameraLookAt
(playerid,
1217.8180,
3.7467,
1000.9219);
SetPlayerPos
(playerid,
1218.7828,
8.4408,
-100);
TogglePlayerControllable
(playerid,
0);
SetPlayerInterior
(playerid,
2);
} } }//==============================================================================// Pedбgios if(dialogid
== CSEGURANCA
+12) { if(response
) { if(listitem
== 0)// LS - SF { SendClientMessage
(playerid, COLOR_WHITE,
" >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos
(playerid,
115.1625,
-1559.1655,
8.2282);
SetPlayerCameraLookAt
(playerid,
109.5031,
-1556.6415,
7.6505);
SetPlayerPos
(playerid,
115.1625,
-1559.1655,
-100);
TogglePlayerControllable
(playerid,
0);
SetPlayerInterior
(playerid,
0);
} if(listitem
== 1) //SF - LS { SendClientMessage
(playerid, COLOR_WHITE,
" >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos
(playerid,
-2697.8081,
1350.8698,
55.8125);
SetPlayerCameraLookAt
(playerid,
-2695.5850,
1341.1179,
55.8125);
SetPlayerPos
(playerid,
-2697.8081,
1350.8698,
-100);
TogglePlayerControllable
(playerid,
0);
SetPlayerInterior
(playerid,
0);
} if(listitem
== 2) //LV - LS { SendClientMessage
(playerid, COLOR_WHITE,
" >> Para Desligar a Camera Use: {2641FE}/desligarcamera <<");
SetPlayerCameraPos
(playerid,
1728.3705,
462.9771,
30.4982);
SetPlayerCameraLookAt
(playerid,
1724.7896,
453.3222,
30.7527);
SetPlayerPos
(playerid,
1728.3705,
462.9771,
-100);
TogglePlayerControllable
(playerid,
0);
SetPlayerInterior
(playerid,
0);
} } } return 0;
}public OnPlayerKeyStateChange
(playerid,newkeys,oldkeys
){ if ((newkeys
==KEY_SECONDARY_ATTACK
)) { OnPlayerCommandText
(playerid,
"/entrarceradeseguranca");
} if(newkeys
== KEY_CROUCH
) { KeyState
[playerid
] = 1;
} else if(newkeys
== KEY_SPRINT
) { KeyState
[playerid
] = 2;
} else if(newkeys
== (KEY_CROUCH
+KEY_SPRINT
)) { KeyState
[playerid
] = 3;
} else if(newkeys
== KEY_WALK
) { KeyState
[playerid
] = 4;
} else if(newkeys
== (KEY_WALK
+KEY_SPRINT
)) { KeyState
[playerid
] = 5;
} else { KeyState
[playerid
] = 0;
} return 0;
}forward CheckKeyPress
(playerid
);
public CheckKeyPress
(playerid
){ new keys, updown, leftright;
GetPlayerKeys
(playerid, keys, updown, leftright
);
if(KeyState
[playerid
] == 1 || KeyState
[playerid
] == 3){ if(leftright
== KEY_RIGHT
){ if(KeyState
[playerid
] == 3){ PCA
[playerid
] = (PCA
[playerid
]-SPEED_ROTATE_LEFTRIGHT_FAST
);
}else{ PCA
[playerid
] = (PCA
[playerid
]-SPEED_ROTATE_LEFTRIGHT_SLOW
);
} if(PCA
[playerid
] <= 0){ PCA
[playerid
] = (360-PCA
[playerid
]);
} MovePlayerCamera
(playerid
);
} if(leftright
== KEY_LEFT
){ if(KeyState
[playerid
] == 3){ PCA
[playerid
] = (PCA
[playerid
]+SPEED_ROTATE_LEFTRIGHT_FAST
);
}else{ PCA
[playerid
] = (PCA
[playerid
]+SPEED_ROTATE_LEFTRIGHT_SLOW
);
} if(PCA
[playerid
] >= 360){ PCA
[playerid
] = (PCA
[playerid
]-360);
} MovePlayerCamera
(playerid
);
} if(updown
== KEY_UP
){ if(PCL
[playerid
][2] < (PCP
[playerid
][2]+5)){ if(KeyState
[playerid
] == 3){ PCL
[playerid
][2] = PCL
[playerid
][2]+SPEED_ROTATE_UPDOWN_FAST;
}else{ PCL
[playerid
][2] = PCL
[playerid
][2]+SPEED_ROTATE_UPDOWN_SLOW;
}} MovePlayerCamera
(playerid
);
} if(updown
== KEY_DOWN
){ if(PCL
[playerid
][2] > (PCP
[playerid
][2]-5)){ if(KeyState
[playerid
] == 3){ PCL
[playerid
][2] = PCL
[playerid
][2]-SPEED_ROTATE_UPDOWN_FAST;
}else{ PCL
[playerid
][2] = PCL
[playerid
][2]-SPEED_ROTATE_UPDOWN_SLOW;
}} MovePlayerCamera
(playerid
);
}} if(KeyState
[playerid
] == 4 || KeyState
[playerid
] == 5){ if(updown
== KEY_UP
){ if(KeyState
[playerid
] == 4){ PCP
[playerid
][2] = (PCP
[playerid
][2]+SPEED_MOVE_UPDOWN_SLOW
);
PCL
[playerid
][2] = (PCL
[playerid
][2]+SPEED_MOVE_UPDOWN_SLOW
);
SetPlayerCameraPos
(playerid, PCP
[playerid
][0], PCP
[playerid
][1], PCP
[playerid
][2]);
SetPlayerCameraLookAt
(playerid, PCL
[playerid
][0], PCL
[playerid
][1], PCL
[playerid
][2]);
} else if(KeyState
[playerid
] == 5){ PCP
[playerid
][2] = (PCP
[playerid
][2]+SPEED_MOVE_UPDOWN_FAST
);
PCL
[playerid
][2] = (PCL
[playerid
][2]+SPEED_MOVE_UPDOWN_FAST
);
SetPlayerCameraPos
(playerid, PCP
[playerid
][0], PCP
[playerid
][1], PCP
[playerid
][2]);
SetPlayerCameraLookAt
(playerid, PCL
[playerid
][0], PCL
[playerid
][1], PCL
[playerid
][2]);
}} if(updown
== KEY_DOWN
){ if(KeyState
[playerid
] == 4){ PCP
[playerid
][2] = (PCP
[playerid
][2]-SPEED_MOVE_UPDOWN_SLOW
);
PCL
[playerid
][2] = (PCL
[playerid
][2]-SPEED_MOVE_UPDOWN_SLOW
);
SetPlayerCameraPos
(playerid, PCP
[playerid
][0], PCP
[playerid
][1], PCP
[playerid
][2]);
SetPlayerCameraLookAt
(playerid, PCL
[playerid
][0], PCL
[playerid
][1], PCL
[playerid
][2]);
} else if(KeyState
[playerid
] == 5){ PCP
[playerid
][2] = (PCP
[playerid
][2]-SPEED_MOVE_UPDOWN_FAST
);
PCL
[playerid
][2] = (PCL
[playerid
][2]-SPEED_MOVE_UPDOWN_FAST
);
SetPlayerCameraPos
(playerid, PCP
[playerid
][0], PCP
[playerid
][1], PCP
[playerid
][2]);
SetPlayerCameraLookAt
(playerid, PCL
[playerid
][0], PCL
[playerid
][1], PCL
[playerid
][2]);
}}} else if(KeyState
[playerid
] == 2 || KeyState
[playerid
] == 0){ if(leftright
== KEY_RIGHT
){ new Float:Angle;
Angle
= PCA
[playerid
];
Angle
-= 90.0;
if(KeyState
[playerid
] == 2){ PCP
[playerid
][0] = PCP
[playerid
][0] + floatmul(floatsin(-Angle, degrees
), SPEED_MOVE_LEFTRIGHT_FAST
);
PCP
[playerid
][1] = PCP
[playerid
][1] + floatmul(floatcos(-Angle, degrees
), SPEED_MOVE_LEFTRIGHT_FAST
);
PCL
[playerid
][0] = PCL
[playerid
][0] + floatmul(floatsin(-Angle, degrees
), SPEED_MOVE_LEFTRIGHT_FAST
);
PCL
[playerid
][1] = PCL
[playerid
][1] + floatmul(floatcos(-Angle, degrees
), SPEED_MOVE_LEFTRIGHT_FAST
);
}else{ PCP
[playerid
][0] = PCP
[playerid
][0] + floatmul(floatsin(-Angle, degrees
), SPEED_MOVE_LEFTRIGHT_SLOW
);
PCP
[playerid
][1] = PCP
[playerid
][1] + floatmul(floatcos(-Angle, degrees
), SPEED_MOVE_LEFTRIGHT_SLOW
);
PCL
[playerid
][0] = PCL
[playerid
][0] + floatmul(floatsin(-Angle, degrees
), SPEED_MOVE_LEFTRIGHT_SLOW
);
PCL
[playerid
][1] = PCL
[playerid
][1] + floatmul(floatcos(-Angle, degrees
), SPEED_MOVE_LEFTRIGHT_SLOW
);
} SetPlayerCameraPos
(playerid, PCP
[playerid
][0], PCP
[playerid
][1], PCP
[playerid
][2]);
SetPlayerCameraLookAt
(playerid, PCL
[playerid
][0], PCL
[playerid
][1], PCL
[playerid
][2]);
} if(leftright
== KEY_LEFT
){ new Float:Angle;
Angle
= PCA
[playerid
];
Angle
+= 90.0;
if(KeyState
[playerid
] == 2){ PCP
[playerid
][0] = PCP
[playerid
][0] + floatmul(floatsin(-Angle, degrees
), SPEED_MOVE_LEFTRIGHT_FAST
);
PCP
[playerid
][1] = PCP
[playerid
][1] + floatmul(floatcos(-Angle, degrees
), SPEED_MOVE_LEFTRIGHT_FAST
);
PCL
[playerid
][0] = PCL
[playerid
][0] + floatmul(floatsin(-Angle, degrees
), SPEED_MOVE_LEFTRIGHT_FAST
);
PCL
[playerid
][1] = PCL
[playerid
][1] + floatmul(floatcos(-Angle, degrees
), SPEED_MOVE_LEFTRIGHT_FAST
);
}else{ PCP
[playerid
][0] = PCP
[playerid
][0] + floatmul(floatsin(-Angle, degrees
), SPEED_MOVE_LEFTRIGHT_SLOW
);
PCP
[playerid
][1] = PCP
[playerid
][1] + floatmul(floatcos(-Angle, degrees
), SPEED_MOVE_LEFTRIGHT_SLOW
);
PCL
[playerid
][0] = PCL
[playerid
][0] + floatmul(floatsin(-Angle, degrees
), SPEED_MOVE_LEFTRIGHT_SLOW
);
PCL
[playerid
][1] = PCL
[playerid
][1] + floatmul(floatcos(-Angle, degrees
), SPEED_MOVE_LEFTRIGHT_SLOW
);
} SetPlayerCameraPos
(playerid, PCP
[playerid
][0], PCP
[playerid
][1], PCP
[playerid
][2]);
SetPlayerCameraLookAt
(playerid, PCL
[playerid
][0], PCL
[playerid
][1], PCL
[playerid
][2]);
} if(updown
== KEY_UP
){ new Float:X,
Float:Y,
Float:Z;
if(KeyState
[playerid
] == 2){ GetCoordsOnLine3D
(PCP
[playerid
][0], PCP
[playerid
][1], PCP
[playerid
][2], PCL
[playerid
][0], PCL
[playerid
][1], PCL
[playerid
][2], SPEED_MOVE_FORWARDBACKWARD_FAST, X, Y, Z
);
PCP
[playerid
][0] = X;
PCP
[playerid
][1] = Y;
PCP
[playerid
][2] = Z;
X
= 0.0; Y
=0.0; Z
=0.0;
GetCoordsOnLine3D
(PCP
[playerid
][0], PCP
[playerid
][1], PCP
[playerid
][2], PCL
[playerid
][0], PCL
[playerid
][1], PCL
[playerid
][2],
5.0, X, Y, Z
);
PCL
[playerid
][0] = X;
PCL
[playerid
][1] = Y;
PCL
[playerid
][2] = Z;
SetPlayerCameraPos
(playerid, PCP
[playerid
][0], PCP
[playerid
][1], PCP
[playerid
][2]);
SetPlayerCameraLookAt
(playerid, PCL
[playerid
][0], PCL
[playerid
][1], PCL
[playerid
][2]);
}else{ GetCoordsOnLine3D
(PCP
[playerid
][0], PCP
[playerid
][1], PCP
[playerid
][2], PCL
[playerid
][0], PCL
[playerid
][1], PCL
[playerid
][2], SPEED_MOVE_FORWARDBACKWARD_SLOW, X, Y, Z
);
PCP
[playerid
][0] = X;
PCP
[playerid
][1] = Y;
PCP
[playerid
][2] = Z;
X
= 0.0; Y
=0.0; Z
=0.0;
GetCoordsOnLine3D
(PCP
[playerid
][0], PCP
[playerid
][1], PCP
[playerid
][2], PCL
[playerid
][0], PCL
[playerid
][1], PCL
[playerid
][2],
5.0, X, Y, Z
);
PCL
[playerid
][0] = X;
PCL
[playerid
][1] = Y;
PCL
[playerid
][2] = Z;
SetPlayerCameraPos
(playerid, PCP
[playerid
][0], PCP
[playerid
][1], PCP
[playerid
][2]);
SetPlayerCameraLookAt
(playerid, PCL
[playerid
][0], PCL
[playerid
][1], PCL
[playerid
][2]);
}} if(updown
== KEY_DOWN
){ new Float:X,
Float:Y,
Float:Z;
if(KeyState
[playerid
] == 2){ GetCoordsOnLine3D
(PCP
[playerid
][0], PCP
[playerid
][1], PCP
[playerid
][2], PCL
[playerid
][0], PCL
[playerid
][1], PCL
[playerid
][2],
-SPEED_MOVE_FORWARDBACKWARD_FAST, X, Y, Z
);
PCP
[playerid
][0] = X;
PCP
[playerid
][1] = Y;
PCP
[playerid
][2] = Z;
X
= 0.0; Y
=0.0; Z
=0.0;
GetCoordsOnLine3D
(PCP
[playerid
][0], PCP
[playerid
][1], PCP
[playerid
][2], PCL
[playerid
][0], PCL
[playerid
][1], PCL
[playerid
][2],
5.0, X, Y, Z
);
PCL
[playerid
][0] = X;
PCL
[playerid
][1] = Y;
PCL
[playerid
][2] = Z;
SetPlayerCameraPos
(playerid, PCP
[playerid
][0], PCP
[playerid
][1], PCP
[playerid
][2]);
SetPlayerCameraLookAt
(playerid, PCL
[playerid
][0], PCL
[playerid
][1], PCL
[playerid
][2]);
}else{ GetCoordsOnLine3D
(PCP
[playerid
][0], PCP
[playerid
][1], PCP
[playerid
][2], PCL
[playerid
][0], PCL
[playerid
][1], PCL
[playerid
][2],
-SPEED_MOVE_FORWARDBACKWARD_SLOW, X, Y, Z
);
PCP
[playerid
][0] = X;
PCP
[playerid
][1] = Y;
PCP
[playerid
][2] = Z;
X
= 0.0; Y
=0.0; Z
=0.0;
GetCoordsOnLine3D
(PCP
[playerid
][0], PCP
[playerid
][1], PCP
[playerid
][2], PCL
[playerid
][0], PCL
[playerid
][1], PCL
[playerid
][2],
5.0, X, Y, Z
);
PCL
[playerid
][0] = X;
PCL
[playerid
][1] = Y;
PCL
[playerid
][2] = Z;
SetPlayerCameraPos
(playerid, PCP
[playerid
][0], PCP
[playerid
][1], PCP
[playerid
][2]);
SetPlayerCameraLookAt
(playerid, PCL
[playerid
][0], PCL
[playerid
][1], PCL
[playerid
][2]);
} } } }stock MovePlayerCamera
(playerid
){ PCL
[playerid
][0] = PCP
[playerid
][0] + (floatmul(5.0,
floatsin(-PCA
[playerid
], degrees
)));
PCL
[playerid
][1] = PCP
[playerid
][1] + (floatmul(5.0,
floatcos(-PCA
[playerid
], degrees
)));
SetPlayerCameraPos
(playerid, PCP
[playerid
][0], PCP
[playerid
][1], PCP
[playerid
][2]);
SetPlayerCameraLookAt
(playerid, PCL
[playerid
][0], PCL
[playerid
][1], PCL
[playerid
][2]);
}GetCoordsOnLine3D
(Float:startX,
Float:startY,
Float:startZ,
Float:endX,
Float:endY,
Float:endZ,
Float:length,
&Float:RX,
&Float:RY,
&Float:RZ
) //Original function by Nubotron. Slightly edited by me.{ RX
= startX
- endX;
RY
= startY
- endY;
RZ
= startZ
- endZ;
new Float:sqrt
= floatsqroot((RX
* RX
) + (RY
* RY
) + (RZ
* RZ
));
if (sqrt
< 0.01) sqrt
= 0.01;
RX
= -length
* (RX
/ sqrt
) + startX;
RY
= -length
* (RY
/ sqrt
) + startY;
RZ
= -length
* (RZ
/ sqrt
) + startZ;
}
Re: FilterScript JFS -
iLeozin - 08.03.2015
Com vc funcionou esse cуdigo? Eu testei ele mas no meu gm nгo deu certo=( serб q o problema й no meu GM ou algum include?
Re: FilterScript JFS -
StarPeens - 08.03.2015
deve ser, eu arrumei o codigo era pra ter dado