ShowPlayerDialog(playerid,5,DIALOG_STYLE_MSGBOX,"IDs","{FF0080}1 {C0C0C0}Spine\n{FF0080}2 {C0C0C0}Head\n{FF0080}3 {C0C0C0}Left upper arm\n{FF0080}4 {C0C0C0}Right upper arm\n{FF0080}5 {C0C0C0}Left hand\n{FF0080}6 {C0C0C0}Right hand\n{FF0080}7 {C0C0C0}Left thigh\n{FF0080}8 {C0C0C0}Right thigh\n{FF0080}9 {C0C0C0}Left foot\n{FF0080}10 {C0C0C0}Right foot\n{FF0080}11 {C0C0C0}Right calf\n{FF0080}12 {C0C0C0}Left calf\n{FF0080}13 {C0C0C0}Left forearm\n{FF0080}14 {C0C0C0}Right forearm\n{FF0080}15 {C0C0C0}Left clavicle\n{FF0080}16 {C0C0C0}Right clavicle\n{FF0080}17 {C0C0C0}Neck\n{FF0080}18 {C0C0C0}Jaw","Close","");
new string[543];
strcat(string, "{FF0080}1 {C0C0C0}Spine\n");
strcat(string, "{FF0080}2 {C0C0C0}Head\n");
strcat(string, "{FF0080}3 {C0C0C0}Left upper arm\n");
strcat(string, "{FF0080}4 {C0C0C0}Right upper arm\n");
strcat(string, "{FF0080}5 {C0C0C0}Left hand\n");
strcat(string, "{FF0080}6 {C0C0C0}Right hand\n");
strcat(string, "{FF0080}7 {C0C0C0}Left thigh\n");
strcat(string, "{FF0080}8 {C0C0C0}Right thigh\n");
strcat(string, "{FF0080}9 {C0C0C0}Left foot\n");
strcat(string, "{FF0080}10 {C0C0C0}Right foot\n");
strcat(string, "{FF0080}11 {C0C0C0}Right calf\n");
strcat(string, "{FF0080}12 {C0C0C0}Left calf\n");
strcat(string, "{FF0080}13 {C0C0C0}Left forearm\n");
strcat(string, "{FF0080}14 {C0C0C0}Right forearm\n");
strcat(string, "{FF0080}15 {C0C0C0}Left clavicle\n");
strcat(string, "{FF0080}16 {C0C0C0}Right clavicle\n");
strcat(string, "{FF0080}17 {C0C0C0}Neck\n");
strcat(string, "{FF0080}18 {C0C0C0}Jaw");
//--
ShowPlayerDialog(playerid, 5, DIALOG_STYLE_MSGBOX, "IDs", string, "Close", "");
static string[543] = "{FF0080}1 {C0C0C0}Spine\n \ {FF0080}2 {C0C0C0}Head\n\ {FF0080}3 {C0C0C0}Left upper arm\n\ {FF0080}4 {C0C0C0}Right upper arm\n\ {FF0080}5 {C0C0C0}Left hand\n\ {FF0080}6 {C0C0C0}Right hand\n\ {FF0080}7 {C0C0C0}Left thigh\n\ {FF0080}8 {C0C0C0}Right thigh\n\ {FF0080}9 {C0C0C0}Left foot\n\ {FF0080}10 {C0C0C0}Right foot\n\ {FF0080}11 {C0C0C0}Right calf\n\ {FF0080}12 {C0C0C0}Left calf\n\ {FF0080}13 {C0C0C0}Left forearm\n\ {FF0080}14 {C0C0C0}Right forearm\n\ {FF0080}15 {C0C0C0}Left clavicle\n"; strcat(string,"{FF0080}16 {C0C0C0}Right clavicle\n\ {FF0080}17 {C0C0C0}Neck\n{FF0080}18 {C0C0C0}Jaw"); ShowPlayerDialog(0,5,DIALOG_STYLE_MSGBOX,"IDs",string,"Close","");
Actually this is much faster, because you only need one operation:
|
]static const string[543] = ".."