SA-MP Forums Archive
Helpme! Dead Sysytem - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP Scripting and Plugins (https://sampforum.blast.hk/forumdisplay.php?fid=8)
+--- Forum: Scripting Help (https://sampforum.blast.hk/forumdisplay.php?fid=12)
+--- Thread: Helpme! Dead Sysytem (/showthread.php?tid=566181)



Helpme! Dead Sysytem - nooion345 - 04.03.2015

Hi, I have that.

Public Onplayerdeath

- isdeathcrp [playerid] = 1;

And when they die, it will hurt badly. To wait for a doctor to help or push / acceptdeath at the point of death.

But players injured fatally shot dead system to not spawn,and they return of point hurt badly

How to Fix Bug ? Thank You

Код:
			if (isdeathcrp[playerid] == 1)
			{
				isdeathcrp[playerid] = 2;
				SetPlayerHealth(playerid, 10);
                ApplyAnimation(playerid,"SWEET","Sweet_injuredloop", 4.0, 1, 0, 0, 0, 0);
				SetPlayerVirtualWorld(playerid,PlayerInfo[playerid][pWorld]);
				SetPlayerInterior(playerid,PlayerInfo[playerid][pInt]);
				SetPlayerPos(playerid, DeadX[playerid], DeadY[playerid], DeadZ[playerid]);
		        SendClientMessage(playerid, COLOR_ALLDEPT, "¤ШідґйГСєєТґаЁзєКТЛСК");
		        SendClientMessage(playerid, COLOR_ALLDEPT, "¤ШіЎУЕС§ЁРµТВѕФБѕм /acceptdeath ЛГЧНгЛйГН LSFMD");
		        SetPVarInt(playerid, "StepsAD", 30);
			}

public OnPlayerDeath(playerid, killerid, reason)

DeadX[playerid] = X;
DeadY[playerid] = Y;
DeadZ[playerid] = Z;
isdeathcrp[playerid] = 1;


Re: Helpme! Dead Sysytem - ATGOggy - 04.03.2015

Use 'bodypart' for this


Re: Helpme! Dead Sysytem - nooion345 - 04.03.2015

I do not understand.


Re: Helpme! Dead Sysytem - CalvinC - 04.03.2015

I had a similar problem to this, it might help using a small timer instead of using it in OnPlayerSpawn, that fixed it for me.