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[Rep+Sex Appeal]Choose Items - Printable Version

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+--- Thread: [Rep+Sex Appeal]Choose Items (/showthread.php?tid=566134)



[Rep+Sex Appeal]Choose Items - cnoopers - 03.03.2015

hi
i've got table blabla[MAX_PLAYERS][10]; and i'd like to make sth like 'menu'. in keystatechange after press some key we can go to the next item (from 0 to 9) and another else key - we can back from that item where we are.
How to make it?


Re: [Rep+Sex Appeal]Choose Items - ikey07 - 03.03.2015

pawn Код:
new CurrentState[MAX_PLAYERS];
OnPlayerKeyStateChange(playerid...
{
if(newkey == YOUR Key)
{

CurrentState[playerid]++;
if(CurrentState[playerid] > 9) { CurrentState[playerid] = 0; }
blabla[playerid][CurrentState[playerid]]
}
}
Smt like this?


Re: [Rep+Sex Appeal]Choose Items - cnoopers - 03.03.2015

yeeeeah but veh is not creating.
Код:
	        case 0:{
	            ShowMenuForPlayer(MENU_Garage[1], playerid);
				DestroyVehicle(playercar[playerid]);
				
				CurrentState[playerid]++;
				if(CurrentState[playerid] > 9) { CurrentState[playerid] = 0; }
				playercar[playerid] = CreateVehicle(car[playerid][CurrentState[playerid]], -1638.0994, 1296.7168, 6.6448, 134.1071, -1, -1, 100);
				
	        }
anyway, rep is gone to you


Re: [Rep+Sex Appeal]Choose Items - maramizo - 03.03.2015

Does the menu show normally? Are you sure that case is getting called?
And why are you creating a vehicle with colors of '-1'? Those are invalid color codes.

For valid ones, click me.


Re: [Rep+Sex Appeal]Choose Items - cnoopers - 03.03.2015

little mistake about that colors. case is calling correctly, works showmenu and destroyveh.
table car has got a valid modelids.


Re: [Rep+Sex Appeal]Choose Items - cnoopers - 04.03.2015

buump! :]