|
if(clickedid == SSelectDreapta[playerid]) { new color2; ChangeVehicleColor(IDmasina[playerid], color1 +1, color2); } if(clickedid == SSelectStanga[playerid]) { new color2; ChangeVehicleColor(IDmasina[playerid], color1 -1, color2); } if(clickedid == SSelectDDreapta[playerid]) { new color1; ChangeVehicleColor(IDmasina[playerid], color1, color2 +1); } if(clickedid == SSelectSStanga[playerid]) { new color1; ChangeVehicleColor(IDmasina[playerid], color1, color2 -1); } |
if(clickedid == SSelectDreapta[playerid])
{
new color2;
ChangeVehicleColor(IDmasina[playerid], color1 +1, color2);
print("Debug: First check called.")
}
if(clickedid == SSelectStanga[playerid])
{
new color2;
ChangeVehicleColor(IDmasina[playerid], color1 -1, color2);
print("Debug: Third check called.")
}
if(clickedid == SSelectDDreapta[playerid])
{
new color1;
ChangeVehicleColor(IDmasina[playerid], color1, color2 +1);
print("Debug: Fourth check called.")
}
if(clickedid == SSelectSStanga[playerid])
{
new color1;
ChangeVehicleColor(IDmasina[playerid], color1, color2 -1);
print("Debug: Fifth check called.")
}