
|
if(ServerVariables[CHAT_WITH_ID]) { new color = GetPlayerColor(playerid); format(string,sizeof(string),"» %s {D0E0FF}[%d]{FF0000}: {FFFFFF}%s", PlayerName[playerid], playerid, text); ForEachPlayer(i) if(!BlockedPlayerList[i][playerid]) SendClientMessage(i, color, string); } else ForEachPlayer(i) if(!BlockedPlayerList[i][playerid]) SendPlayerMessageToPlayer(i,playerid,text); return 0; |
if(ServerVariables[CHAT_WITH_ID])
{
new color = GetPlayerColor(playerid);
format(string,sizeof(string),"» %s {D0E0FF}[%d]{FF0000}: {FFFFFF}%s", PlayerName[playerid], playerid, text);
ForEachPlayer(i)
if(!BlockedPlayerList[i][playerid])
SendClientMessage(i, color, string);
return 0;
}
else
ForEachPlayer(i)
if(!BlockedPlayerList[i][playerid])
SendPlayerMessageToPlayer(i,playerid,text);
return 0;
if(ServerVariables[CHAT_WITH_ID])
{
new color = GetPlayerColor(playerid);
format(string,sizeof(string),"» %s {D0E0FF}[%d]{FF0000}: {FFFFFF}%s", PlayerName[playerid], playerid, text);
foreach (new i : Player)
{
if(!BlockedPlayerList[i][playerid])
SendClientMessage(i, color, string);
}
}
else
{
foreach (new i : Player)
{
if(!BlockedPlayerList[i][playerid])
SendPlayerMessageToPlayer(i,playerid,text);
}
}
return 0;