if(ServerVariables[CHAT_WITH_ID]) { new color = GetPlayerColor(playerid); format(string,sizeof(string),"» %s {D0E0FF}[%d]{FF0000}: {FFFFFF}%s", PlayerName[playerid], playerid, text); ForEachPlayer(i) if(!BlockedPlayerList[i][playerid]) SendClientMessage(i, color, string); } else ForEachPlayer(i) if(!BlockedPlayerList[i][playerid]) SendPlayerMessageToPlayer(i,playerid,text); return 0; |
if(ServerVariables[CHAT_WITH_ID]) { new color = GetPlayerColor(playerid); format(string,sizeof(string),"» %s {D0E0FF}[%d]{FF0000}: {FFFFFF}%s", PlayerName[playerid], playerid, text); ForEachPlayer(i) if(!BlockedPlayerList[i][playerid]) SendClientMessage(i, color, string); return 0; } else ForEachPlayer(i) if(!BlockedPlayerList[i][playerid]) SendPlayerMessageToPlayer(i,playerid,text); return 0;
if(ServerVariables[CHAT_WITH_ID]) { new color = GetPlayerColor(playerid); format(string,sizeof(string),"» %s {D0E0FF}[%d]{FF0000}: {FFFFFF}%s", PlayerName[playerid], playerid, text); foreach (new i : Player) { if(!BlockedPlayerList[i][playerid]) SendClientMessage(i, color, string); } } else { foreach (new i : Player) { if(!BlockedPlayerList[i][playerid]) SendPlayerMessageToPlayer(i,playerid,text); } } return 0;