Castle Draco - Textured DayZ/Survival Clan Base! -
DraconianGamer - 19.02.2015
Hello everyone! I've been a member of the SAMP community for a long time now, but I've only just recently gotten into mapping. After learning how to texture maps using Pottus' Texture Studio, I decided to release my first
good map to the SAMP community as I am no longer part of the staff team on the server it is being used on.
This castle map is designed for DayZ/Surivival servers, though it could be used for other servers as well. It makes a great clan base, access is controlled by a single gate, and it has three battlements.
Front Gate
View from the street
Arial View
Garage (left unmapped to make room for vehicle spawns)
Basement Storage
Main Living Quarters
Dining Area
Kitchen
Bathroom
Public Office
Public Areas
Doorways to the private office and sleeping quarters
Private Office
Private Sleeping Quarters
THIS MAP IS NO LONGER PUBLIC AND REQUIRES PERMISSION BEFORE USE. USE OF THIS MAP FILE WITHOUT PERMISSION IS PROHIBITED
Credits go to Pottus for his amazing Texture Studio, and Rodriguez for some slight assistance with the mapping.
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Re: Casa Draco - Textured DayZ/Survival Clan Base! -
Xicor - 19.02.2015
Well mapped and textured, nice job.
Re: Casa Draco - Textured DayZ/Survival Clan Base! -
Rog - 19.02.2015
That's wht i want
Re: Casa Draco - Textured DayZ/Survival Clan Base! -
DraconianGamer - 20.02.2015
Thank you for your kind responses. I'm still new to mapping so any constructive criticisms are welcome.
Re: Casa Draco - Textured DayZ/Survival Clan Base! -
De4dpOol - 20.02.2015
I like the map. Good job
Re: Casa Draco - Textured DayZ/Survival Clan Base! -
TomIrish - 20.02.2015
Looks good, but it looks a bit modern. It should look oldish and textures should be grey. It my opinion. +REP for your effort
Re: Casa Draco - Textured DayZ/Survival Clan Base! -
Crayder - 21.02.2015
Quote:
Originally Posted by TomIrish
Looks good, but it looks a bit modern. It should look oldish and textures should be grey. It my opinion. +REP for your effort
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I don't like this suggestion, most people want modern. If you want it different do it yourself, the mapper is not goin to change the entire thing just for one guy.
Now, on topic. It all ok but you should layer the walls and make different rooms differently textured (right now everything is one color and not very pretty). Also, a roof will never be hardwood. What protection is hardwood against rain?
Re: Casa Draco - Textured DayZ/Survival Clan Base! -
TomIrish - 21.02.2015
Quote:
Originally Posted by Crayder
I don't like this suggestion, most people want modern. If you want it different do it yourself, the mapper is not goin to change the entire thing just for one guy.
Now, on topic. It all ok but you should layer the walls and make different rooms differently textured (right now everything is one color and not very pretty). Also, a roof will never be hardwood. What protection is hardwood against rain?
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How do you know what people want ? And he said any criticism is welcome. Where did I say i want this map ? I also said it is my opinion. Clown !!!
Re: Casa Draco - Textured DayZ/Survival Clan Base! -
Crayder - 22.02.2015
Quote:
Originally Posted by TomIrish
How do you know what people want ? And he said any criticism is welcome. Where did I say i want this map ? I also said it is my opinion. Clown !!!
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Keyword, criticism. Need that defined?
Код:
crit·i·cism - noun:
the expression of disapproval of someone or something based on perceived faults or mistakes.
(Oxford Dictionaries)
You did not criticize. You told him exactly what YOU want (yes, it is your opinion, which is not called criticism), clown.
Re: Casa Draco - Textured DayZ/Survival Clan Base! -
DraconianGamer - 22.02.2015
Quote:
Originally Posted by Crayder
Now, on topic. It all ok but you should layer the walls and make different rooms differently textured (right now everything is one color and not very pretty). Also, a roof will never be hardwood. What protection is hardwood against rain?
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So like, say, put a second wall object on the inside of the rooms so that they look different from the outside? That is actually a good idea, I will do that with the next version I do. I'll also probably redo the roof with an asphalt shingle type of texture.
Quote:
Originally Posted by Smileys
There's certain areas that are like built for first class people, and then there are rooms that are built for third class people, all inside 1 builing, it's a little weird in my opinion.
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I agree with you there, the barracks area fit more with some of the older versions of the base, but it is looking out of place now. I will fix this in the next version.
Any suggestions other than what has been stated?