dialog , Checkpoint? -
Ritzy2K - 18.02.2015
How do i show up a dialog...as soon as player enter checkpoint and if it is a bit around it not exactly in...please explain me step wise...not just give me the code

thanks...
like... a play enter in ammu nation and then enters a checkpoint how do i pop up the gun menu.?
Re: dialog , Checkpoint? -
CalvinC - 18.02.2015
Use OnPlayerEnterCheckpoint, and show the dialog there.
If you use multiple checkpoints, you could use variables to check which checkpoint is enabled.
Thereby toggle it when using SetPlayerCheckpoint.
Re: dialog , Checkpoint? -
Ritzy2K - 18.02.2015
Okay look...is it possible to maybe minimize code this way... like there are several ammu nations? so for each checkpoint i need make dialog again n again? can i use if - else? man m clueless
Re: dialog , Checkpoint? -
Karan007 - 18.02.2015
Код:
if(IsPlayerInRangeOfPoint(playerid, 3.0, X, Y, Z))
{
//Your code here
}
Where i have put X,Y,Z just put the coordinates and put this code under the callback OnPlayerUpdate.
Re: dialog , Checkpoint? -
Ritzy2K - 18.02.2015
whats 3.0 m getting confused D:
Re: dialog , Checkpoint? -
CalvinC - 18.02.2015
You could probably do something like this too:
pawn Код:
public OnPlayerConnect(playerid) return SetPlayerCheckpoint(playerid, X, Y, Z, R); // Creates the checkpoint
public OnPlayerEnterCheckpoint(playerid) // When a player enters a checkpoint
{
if(IsPlayerInRangeOfPoint(playerid, R, X, Y, Z)) // Use the same X, Y, Z and Range as the checkpoint, then it'll check if he's at the same position as it
{ // Thereby if he is, executes the commands beneath
DisablePlayerCheckpoint(playerid); // Removes the checkpoint (optional)
ShowPlayerDialog( ... ); // Then show the dialog
}
return 1;
}
To check if the player is at the point of the checkpoint you made, didn't think about that.
Re: dialog , Checkpoint? -
Ritzy2K - 18.02.2015
i dont want the checkpoint to be removed.. if he goes out he can still come in? and same dialog shows up?
Re: dialog , Checkpoint? -
CalvinC - 18.02.2015
Then just remove the DisablePlayerCheckpoint.
Re: dialog , Checkpoint? -
Karan007 - 18.02.2015
Quote:
Originally Posted by DopeX
whats 3.0 m getting confused D:
|
It is the highest distance where the player can get into the interior or receive the message.
Re: dialog , Checkpoint? -
Ritzy2K - 18.02.2015
oh okay.. thanks anyway.. i dont have access to pawno for now...ill try it...