Name of the program -
Sime30 - 11.02.2015
Hi guys!
Can someone please tell me what's the name of the program shown here on the picture?
* The picture is from Robocraft
Re: Name of the program -
doreto - 11.02.2015
Maya -
http://www.autodesk.com/products/maya/overview
Re: Name of the program -
Ghazal - 11.02.2015
I think it is Cinema4D or 3DSMax
Re: Name of the program -
Sime30 - 11.02.2015
Quote:
Originally Posted by doreto
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Oh thanks!
While we are at this topic, can you tell me what's the difference between some of Autodesk products?
I remember I had 3ds max before, I wanted to make GTA SA objects but eventually gave up...
Re: Name of the program -
Alex Magaсa - 11.02.2015
Quote:
Originally Posted by Sime30
Oh thanks!
While we are at this topic, can you tell me what's the difference between some of Autodesk products?
I remember I had 3ds max before, I wanted to make GTA SA objects but eventually gave up...
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Between Maya & 3DS Max (Maya 3DS you can only make animated projects) (3ds max you can create objects and other stuffs).
Re: Name of the program -
cessil - 12.02.2015
Quote:
Originally Posted by Alex Magaсa
Between Maya & 3DS Max (Maya 3DS you can only make animated projects) (3ds max you can create objects and other stuffs).
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that's not true, both can do animation and modeling, autodesk just ends up buying all the competition that it can and keeps them competing
http://en.wikipedia.org/wiki/Autodes...e_acquisitions
Re: Name of the program -
TakeiT - 12.02.2015
Well, Autodesk makes a variety of programs, mostly related to modeling. I think Inventor will export .fbx files to put in a game engine too, but its more for 3D printing etc. They also have AutoCAD, which you've probably heard of, also does modeling to a minor extent
Re: Name of the program -
$$inSane - 12.02.2015
The design is similar to UDK!
Re: Name of the program -
LazyMan - 12.02.2015
Looks like a 3DSMax
Re: Name of the program -
Sime30 - 12.02.2015
Thank you all!
Basically, I have Unity Pro and I am trying to make a game. I know that you can make objects in Unity too, but can you make something like a vehicle in 3ds max or Maya and import it in Unity?
Is modelling better in autodesk products or in Unity itself?