0.3.7 objects on 0.3z -
MasonPlay - 09.02.2015
Can 0.3.7 objects be used on 0.3z servers? If I want to implement a Mapp with 0.3.7 objects in a 0.3z server, will those objects be visible ?
Re: 0.3.7 objects on 0.3z -
Pottus - 09.02.2015
It should work I would think your only replacing some standard asset files.
Re: 0.3.7 objects on 0.3z -
Anzipane - 09.02.2015
Unfortunately no, they won't see the objects.
The only thing you could do is creating a new .img file with the new objects and then distribute it to your users.
Re: 0.3.7 objects on 0.3z -
Raidensama - 09.02.2015
i think they should work, if you install 0.3.7 and then install 0.3z over it
Re: 0.3.7 objects on 0.3z -
MasonPlay - 09.02.2015
So there is actually no point in having 0.3.7 objects if they don't work in 0.3z version. Did someone consider of adding them to 0.3z in the future or 0.3.7 RC is going to be the new sa-mp version?
Re: 0.3.7 objects on 0.3z -
Raidensama - 09.02.2015
Quote:
Originally Posted by MasonPlay
0.3.7 RC is going to be the new sa-mp version?
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i think yes. why don't you want to update?
upd.: i got you. to wait for official 0.3.7 is a better idea
Re: 0.3.7 objects on 0.3z -
Schneider - 09.02.2015
Quote:
Originally Posted by MasonPlay
Did someone consider of adding them to 0.3z in the future
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-.-
Yeah, and it's called 0.3.7...
Re: 0.3.7 objects on 0.3z -
MasonPlay - 09.02.2015
Quote:
Originally Posted by Schneider
-.-
Yeah, and it's called 0.3.7...
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I meant, 0.3.7 objects to be added to 0.3z, if not 0.3.7 version is going to be officially used soon enough.
And your post makes absolutely no sense to this thread..
Re: 0.3.7 objects on 0.3z -
Schneider - 09.02.2015
0.3.7 = 0.3z + new objects + new features + bugfixes
If you update something (like a game) you give it a new version-number to differentiate it from older versions..
So yeah, these new objects are added to 0.3z, but they call it 0.3.7