SA-MP Forums Archive
SAMP crash at EditObject - Printable Version

+- SA-MP Forums Archive (https://sampforum.blast.hk)
+-- Forum: SA-MP (https://sampforum.blast.hk/forumdisplay.php?fid=3)
+--- Forum: Client Support (https://sampforum.blast.hk/forumdisplay.php?fid=16)
+--- Thread: SAMP crash at EditObject (/showthread.php?tid=562425)



SAMP crash at EditObject - ikey07 - 08.02.2015

Any ideas what could cause it, or maybe someone had a similar issue.

Whenever I use EditObject my game crash, just reinstalled SA and SAMP


SA-MP 0.3z-R2
Exception At Address: 0x02DDAC15
Base: 0x02D70000


Re: SAMP crash at EditObject - Abagail - 08.02.2015

If it's related to your client, then try reinstalling to a different directory and or deleting virtualstore data pertaining to SA / SA:MP.

If you believe it's server-sided, you should load the crashdetect plug-in, along with having it compiled into(as an include) your gamemode / and or filterscripts.

If it's script-related, crashdetect should show crash / debugging data.


Re: SAMP crash at EditObject - ikey07 - 08.02.2015

Server is fine, it stays online and any other player can easly use it to decorate their houses, when I do, it just crash with that error code. I will try with some SAMP default GM


Re: SAMP crash at EditObject - Abagail - 08.02.2015

Have you tried deleting virtualstore data relating to Grand Theft Auto / SA-MP?

Additionally, have you tried this on another PC? Are you using 0.3z-R1, or R2?


Re: SAMP crash at EditObject - ikey07 - 09.02.2015

Just in case someone some day has the same issue, I solved it by simple PC restart, don't know what it didn't liked. Problem solved.