AddPlayerClass(294,1498.2548,-1580.5143,13.5498,352.7056,0,0,0,0,0,0); // |
public OnPlayerUpdate(playerid)
{
if(IsPlayerInRangeOfPoint(playerid, 1.0,653.5959,-1714.0138,14.7648)) //Haustьr Eingang
{
SetPlayerInterior(playerid,2);
SetPlayerPos(playerid,489.8741,1402.6146,1080.2645);
}
if(IsPlayerInRangeOfPoint(playerid, 1.0,491.1060,1398.4999,1080.2578)) //Haustьr Ausgang
{
if(GetPlayerInterior(playerid) == 2)
{
SetPlayerInterior(playerid,0);
SetPlayerPos(playerid,650.8800,-1714.1538,14.2881);
}
}
return 1;
}