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Line of Sight? - Printable Version

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Line of Sight? - jeffery30162 - 30.01.2015

Is it possible to test the line of sight between two players? if so, how?


Re: Line of Sight? - Gangster-rocks - 30.01.2015

What do you mean? Like distance that's needed for player to show to another or what?
If so, I don't think that's possible, but I think you can do it for name tags, I guess.


Re: Line of Sight? - Abagail - 30.01.2015

As it's client-sided no. I remember seeing a thread exactly like this a few days ago(maybe around a week ago), and I believe a BT answered saying the same thing. It'd be impossible to retreive the line of sight between two players, as it is not data that is sent to the server.


Re: Line of Sight? - DRIFT_HUNTER - 30.01.2015

Thread was mine suggesting implementation of these feature.

For now only way i know is to use map andreas. Its hard for server and not accurate in most cases.

But there is a plugin in a development ColAndreas (Col - stands for Collision). These would allow you to check for line of sight. But its still not released yet.


Re: Line of Sight? - Gangster-rocks - 30.01.2015

Quote:
Originally Posted by Abagail
Посмотреть сообщение
(maybe around a week ago)
About a week ago *shmoney dances*

OT:
I think you can script something using YSF plugin, topic: https://sampforum.blast.hk/showthread.php?tid=513499
HidePlayerForPlayer and ShowPlayerForPlayer functions on a specific range. This is only an advice from my side, I won't script the whole code for you as you have to learn for future purposes. Anyway, this is most likely the best Idea I've got. Cheers, hope this works with you.