Random Message fast message - Printable Version
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Random Message fast message -
bigboy81 - 24.01.2015
I have problem about random message.
Messages work normal with normal speed,but when player death random messages changing to fast.
my randommessage timer is under onplayerspawn
ChangeMessage = SetTimer("ChangeMessage", 100, true);
i think i need set under onplayerdeath killtimer for ChangeMessage and start timer again..
Who help me i give R+
Re: Random Message fast message -
nezo2001 - 24.01.2015
100 = one hunder millisecond = 1 over 10 second !!
Re: Random Message fast message -
bigboy81 - 24.01.2015
Quote:
Originally Posted by nezo2001
100 = one hunder millisecond = 1 over 10 second !!
|
Never mind i increase now the timer,but again messages going to fast if player are death..
SetTimer("RandomMessage",8000,1);
Re: Random Message fast message -
Ironboy - 24.01.2015
You should create a separate callback for random message rather than putting it under onplayerdeath or spawn and put the timer under OnGameModeinit.
Re: Random Message fast message -
bigboy81 - 24.01.2015
Can you give me the example?
Re: Random Message fast message -
Ironboy - 24.01.2015
pawn Код:
//Under OnGameModeInit
SetTimer("RandomMessage",60000,1); //1 minute period
forward RandomMessage();
public RandomMessage() {
new mrand =random(2); //no of messages
if(mrand == 1) {
SendMessageToAll(COLOR_YELLOW,"Random message 1");}
if(mrand == 2) {
SendMessageToAll(COLOR_YELLOW,"Random message 2");}
return 1;}