PlayerTextDrawShow Invincible - Printable Version
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PlayerTextDrawShow Invincible -
maximthepain - 24.01.2015
Hello, About 0.3.7 RC:
EDIT: Just noticed the problem occur only because 1680x1050 16bit isnt supporting the playertextdraws?
Changed to 1980x1050 32 bit and now it works.
In 1680x1050 16bit cursor is displayed but not the actual textdraws created as playertextdraw, although global textdraws are still displayed.
Heres an image to 16bit 1680x1050:
Re: PlayerTextDrawShow Invincible -
maximthepain - 24.01.2015
Quote:
Originally Posted by ******
Do you mean "invincible" (can't be killed), or "invisible" (can't be seen)?
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Yeah "invisible" - seen, sorry for the bad english.
Try changing the resolution to 1680x1050 and use 16 bit, then try showing playertextdraw and suddenly it just wouldn't show.