Revisa la funcion publica public OnPlayerDeath(playerid, killerid, reason) alli debe estar el codigo que te manda 10k de score, suerte.
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public OnPlayerDeath(playerid, killerid, reason) { new playercash; if(killerid == INVALID_PLAYER_ID) { SendDeathMessage(INVALID_PLAYER_ID,playerid,reason); ResetPlayerMoney(playerid); } else { SendDeathMessage(killerid,playerid,reason); SetPlayerScore(killerid,GetPlayerScore(killerid)+1); playercash = GetPlayerMoney(playerid); if (playercash > 0) { GivePlayerMoney(killerid, playercash); ResetPlayerMoney(playerid); } else { } } return 1; }
Tengo esto en "OnPlayerDeath"
![]() Код:
public OnPlayerDeath(playerid, killerid, reason) { new playercash; if(killerid == INVALID_PLAYER_ID) { SendDeathMessage(INVALID_PLAYER_ID,playerid,reason); ResetPlayerMoney(playerid); } else { SendDeathMessage(killerid,playerid,reason); SetPlayerScore(killerid,GetPlayerScore(killerid)+1); playercash = GetPlayerMoney(playerid); if (playercash > 0) { GivePlayerMoney(killerid, playercash); ResetPlayerMoney(playerid); } else { } } return 1; } |
new score[MAX_PLAYERS]; // o tu variable de score
public OnPlayerDeath(playerid, killerid, reason)
{
new playercash;
if(killerid == INVALID_PLAYER_ID)
{
SendDeathMessage(INVALID_PLAYER_ID,playerid,reason);
ResetPlayerMoney(playerid);
}
else
{
score[killerid]++;//suma cada vez que mata
SendDeathMessage(killerid,playerid,reason);
SetPlayerScore(killerid,score[killerid]);// pone lo de la variable
playercash = GetPlayerMoney(playerid);
if (playercash > 0)
{
GivePlayerMoney(killerid, playercash);
ResetPlayerMoney(playerid);// porque reseteas luego de darle al player?
}
}
return 1;
}
public MoneyGrubScoreUpdate() { new CashScore; new name[MAX_PLAYER_NAME]; //new string[256]; for(new i=0; i<MAX_PLAYERS; i++) { if (IsPlayerConnected(i)) { GetPlayerName(i, name, sizeof(name)); CashScore = GetPlayerMoney(i); SetPlayerScore(i, CashScore); if (CashScore > CashScoreOld) { CashScoreOld = CashScore; //format(string, sizeof(string), "$$$ %s is now in the lead $$$", name); //SendClientMessageToAll(COLOR_YELLOW, string); } } } }
JOTAJEDA Muchas gracias, ya pude solucionarlo con eso y quitando este comando.
Код:
public MoneyGrubScoreUpdate() { new CashScore; new name[MAX_PLAYER_NAME]; //new string[256]; for(new i=0; i<MAX_PLAYERS; i++) { if (IsPlayerConnected(i)) { GetPlayerName(i, name, sizeof(name)); CashScore = GetPlayerMoney(i); SetPlayerScore(i, CashScore); if (CashScore > CashScoreOld) { CashScoreOld = CashScore; //format(string, sizeof(string), "$$$ %s is now in the lead $$$", name); //SendClientMessageToAll(COLOR_YELLOW, string); } } } } |