Oldcar and newcar ID - Printable Version
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+--- Thread: Oldcar and newcar ID (
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Oldcar and newcar ID -
Markus1337 - 18.01.2015
I got this so far:
pawn Код:
new lastvehicle[MAX_PLAYERS];
public OnPlayerStateChange(playerid, newstate, oldstate)
{
if(oldstate == PLAYER_STATE_ONFOOT && newstate == PLAYER_STATE_DRIVER)
{
lastvehicle[playerid] = GetPlayerVehicleID(playerid);
}
return 1;
}
Now my problem, I don't know how to check if new vehicleid matches the old one on OnPlayerStateChange, any ideas?
Basically I want to terminate a mission etc if vehicle ids arent matching.
Re: Oldcar and newcar ID -
Schneider - 18.01.2015
pawn Код:
if(lastvehicle[playerid] != GetPlayerVehicleID(playerid))
{
//terminate
}
Re: Oldcar and newcar ID -
Markus1337 - 18.01.2015
Ah thanks, didnt think of using != :P