CMD:setlevel(playerid, params[])
{
new
string[200],
id,
level
;
LoginCheck(playerid);
if(User[playerid][pAdmin] >= 5 || IsPlayerAdmin(playerid))
{
if(sscanf(params, "ui", id, level)) return SendClientMessage(playerid, COLOR_RED, "USAGE: /setadmin [playerid] [level(0/5)]");
if(id == INVALID_PLAYER_ID) return SendClientMessage(playerid, -1, "» "red"Player not connected.");
if(level < 0 || level > 5) return SendClientMessage(playerid, -1, "» "red"Invalid admin level.");
if(level == User[id][pAdmin]) return SendClientMessage(playerid, -1, "» "red"Player is already in that level.");
if(User[id][accountLogged] == false) return SendClientMessage(playerid, -1, "» "red"Player not logged in.");
if(User[id][pAdmin] < level)
{
format(string, 128, "» "green"You have been promoted to level %d administrative rank by %s.", level, GetName(playerid));
SendClientMessage(id, -1, string);
format(string, 128, "» "green"You have promoted %s to level %d administrative rank.", GetName(id), level);
SendClientMessage(playerid, -1, string);
format(string, 128, "%s has been promoted to level %d admin by %s.", GetName(id), level, GetName(playerid));
}
else if(User[id][pAdmin] > level)
{
format(string, 128, "» "red"You have been demoted to level %d administrative rank by %s.", level, GetName(playerid));
SendClientMessage(id, -1, string);
format(string, 128, "» "red"You have demoted %s to level %d administrative rank.", GetName(id), level);
SendClientMessage(playerid, -1, string);
format(string, 128, "%s has been demoted to level %d admin by %s.", GetName(id), level, GetName(playerid));
}
User[id][pAdmin] = level;
SavePlayer(id); // This will save the players data . change it.
}
else
{
SendClientMessage(playerid, -1, "» "red"You are not authorized to use this command.");
}
return 1;
}
stock GetName(playerid)
{
new pName[24];
GetPlayerName(playerid, pName, 24);
return pName;
}
PHP код:
PHP код:
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CMD:setadmin(playerid, params[])
{
new ID, Level, string[144], name[MAX_PLAYER_NAME], pname[MAX_PLAYER_NAME];
if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, -1, "{FF0000}ERROR: {FFFFFF}You are not authorized to use this command.");
if(sscanf(params, "ui", ID, Level)) return SendClientMessage(playerid, -1, "{FF0000}USAGE: {FFFFFF}/SetAdmin [Player ID] [Level]");
if(!IsPlayerConnected(ID)) return SendClientMessage(playerid, -1, "{FF0000}ERROR: {FFFFFF}That player is not connected.");
if(Level > 4) return SendClientMessage(playerid, -1, "{FF0000}ERROR: {FFFFFF}Invalid Level. [0 - 4]");
if(PlayerInfo[ID][pAdmin] == Level) return SendClientMesage(playerid, -1, "{FF0000}ERROR: {FFFFFF}That player already it's havin' that Admin Level.");
GetPlayerName(playerid, name, sizeof(name));
GetPlayerName(ID, pname, sizeof(pname));
format(string, sizeof(string), "{FF0000}[ADMIN]: {FFFFFF}Administrator {FF0000}%s {FFFFFF}has setted your Admin Status to {FF0000}%i.", name, Level);
SendClientMessage(ID, -1, string);
format(string, sizeof(string), "{FF0000}[ADMIN]: {FFFFFF}You've setted {FF0000}%s's {FFFFFF}Admin Status to {FF0000}%i.", pname, Level);
SendClientMessage(playerid, -1, string);
PlayerInfo[ID][pAdmin] = Level; // Sets to that Player Admin Level to his specified Level.
return 1;
}
CMD:setadmin(playerid, params[])
{
if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid, -1, "You are no administrator.");
if(sscanf(params, "ui", params[0], params[1]) return SendClientMessage(playerid, -1, "usage: /setadmin [playerid/name] [level 0-4].");
if(!IsPlayerConnected(params[0])) return SendClientMesage(playerid, -1, "Player no connected.");
if(params[1] > 4) return SendClientMessage(playerid, -1, "Level incorrect. min 0, max 4.");
if(PlayerInfo[params[0]][pAdmin] == params[1]) return SendClientMessage(playerid, -1, "Player already this level.");
new g_string[102], name_player[2][24];
GetPlayerName(playerid, name_player[0], 24), GetPlayerName(params[0], name_player[1], 24);
format(g_string, sizeof(g_string), "Administrador %s has been administrator level %d as %s.", name_player[0], params[1], name_player[1]);
SendClientMessageToAll(-1, g_string);
PlayerInfo[params[0]][pAdmin] = params[1];
return true;
}