Checkpoint[81] = CreateDynamicCP(246.4451,107.2963,1003.2188,2,-1,10,-1,100);//Alcatraz Exit Checkpoint[82] = CreateDynamicCP(1537.7087,-1639.0579,13.5469,3,-1,-1,-1,100);//Detained players drop off Checkpoint[83] = CreateDynamicCP(2499.9570,2773.2375,10.8203,90.0445);//DM Out SexShop[2] = CreateDynamicCP(-106.2691,-10.6185,1000.7188,3,0,3,-1,100);//Sex Shops Robbery CP
if(checkpointid == Checkpoint[83])//DM Out
{
SetPlayerWantedLevel(playerid, 0);
SetPlayerPos(playerid,2458.4380,2770.2036,10.6719,136.5085);
SetCameraBehindPlayer(playerid);
return 1;
}
2499.9570, 2773.2375, 10.8203, 90.0445
CreateDynamicCP(Float:x, Float:y, Float:z, Float:size, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = 100.0);
Checkpoint[83] = CreateDynamicCP(2499.9570,2773.2375,10.8203, 2, -1, -1, -1, 100);//DM Out
//CreateDynamicCP(Float:x, Float:y, Float:z, Float:size, worldid = -1, interiorid = -1, playerid = -1, Float:streamdistance = 100.0);
if(checkpointid == Checkpoint[83])//DM Out
{
SetPlayerWantedLevel(playerid, 0);
SetPlayerPos(playerid,2458.4380,2770.2036,10.6719); // X,Y,Z, (facingangle is then used below)
SetPlayerFacingAngle(playerid, 136.5085); //<---
SetCameraBehindPlayer(playerid);
return 1;
}
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Well i got it to work now ingame my 24/7 menu pops up how to fix that :P
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