******************/post/10721/Advanced_Capture_Zone_Creator_%5BUnique_and_useful!%5D/Jarnu/other/tool
#include <streamer> //Important include you need to have streamer in-case you want this to work! //Variables (Put them after your includes) new iCP[MAX_PLAYERS]; new UnderAttack[30]; new Captured[30]; new CP[30]; new Zone[30]; new timer[MAX_PLAYERS][30]; new CountVar[MAX_PLAYERS] = 25; new InCP[MAX_PLAYERS][30]; new CountTime[MAX_PLAYERS]; //================================= new gTeam[MAX_PLAYERS]; //Team variable. ignore if you already got #define TEAM_ARMY 0 //Ignore if you already got team defines #define TEAM_TERRORIST 1 //Ignore if you already got team defines #define TEAM_NONE 2 //Ignore if you already got team defines #define ARMY_COLOR 0x375FFFFF #define TERRORIST_COLOR 0xFF0000FF //========Zone=Defines============= #define Snakef 0 //================================= //========OnGameModeInit Codes============ CP[Snakef] = CreateDynamicCP("-34.5398,2350.1331,24.3026,5,0,0,-1,25") Zone[Snakef] = GangZoneCreate("-96,2280,48,2406") UnderAttack[Snakef] = -1 Captured[Snakef] = -1 tCP[Snakef] = TEAM_NONE //========== OnPlayerConnect codes ====== iCP[playerid] = -1; InCP[playerid][GAS] = 0; if(tCP[Snakef] == TEAM_ARMY) return GangZoneShowForPlayer(playerid, Zone[Snakef], 0x375FFFFF); else if(tCP[Snakef] == TEAM_TERRORIST) return GangZoneShowForPlayer(playerid, Zone[Snakef], 0xFF0000FF); //=========== OnPlayerDisconnect codes == if(InCP[playerid][Snakef] == 1) { UnderAttack[Snakef] = 0; } //========================================== //==========OnPlayerDeath Codes=================== KillTimer(timer[playerid][Snakef]); KillTimer(CountTime[playerid]); UnderAttack[Snakef] = 0; //========================================== //=======OnPlayerEnterDynamicCP (Main codes!)=========== //You can just copy paste the following in-case you didn't got the call back defined already! public OnPlayerEnterDynamicCP(playerid, checkpointid) { if(checkpointid == CP[Snakef]) { if(UnderAttack[Snakef] == 1) { SendClientMessage(playerid, 0xFF0000FF,"This zone is already being captured!"); } else if(gTeam[playerid] == tCP[Snakef]) { SendClientMessage(playerid, 0xFF0000FF,"This zone is already being captured!"); } else if(gTeam[playerid] == TEAM_NONE) { SendClientMessage(playerid, 0xFF0000FF,"You have no team so you cannot capture!"); } else { UnderAttack[Snakef] = 1; timer[playerid][Snakef] = SetTimerEx("SetCaptureZone", 25000, false,"i",playerid); CountTime[playerid] = SetTimerEx("CountDown", 1, false,"i", playerid); iCP[playerid] = Snakef; InCP[playerid][Snakef] = 1; Captured[Snakef] = 0; if(gTeam[playerid] == TEAM_ARMY) { GangZoneFlashForAll(Zone[Snakef], ARMY_COLOR); } else if(gTeam[playerid] == TEAM_TERRORIST) { GangZoneFlashForAll(Zone[Snakef], TERRORIST_COLOR); } new string[128], name[MAX_PLAYER_NAME+1]; GetPlayerName(playerid, name, sizeof(name)); format(string, sizeof(string),"%s is trying to capture theSnakef",name); SendClientMessageToAll(ARMY_COLOR, string); } } return 1; } //================================OnPlayerLeaveDynamicCP codes============================= //You can just copy paste the following in-case you didn't got the call back defined already! public OnPlayerLeaveDynamicCP(playerid, checkpointid) { if(checkpointid == CP[Snakef]) { if(Captured[Snakef] == 1) { GangZoneStopFlashForAll(Zone[Snakef]); UnderAttack[Snakef] = 0; InCP[playerid][Snakef] = 0; tCP[Snakef] = gTeam[playerid]; if(gTeam[playerid] == TEAM_ARMY) { GangZoneShowForAll(Zone[Snakef], ARMY_COLOR); } else if(gTeam[playerid] == TEAM_TERRORIST) { GangZoneShowForAll(Zone[Snakef], TERRORIST_COLOR); } KillTimer(timer[playerid][Snakef]); KillTimer(CountTime[playerid]); } else if(Captured[Snakef] == 0) { SendClientMessage(playerid, TERRORIST_COLOR,"You have left the flag you have failed to capture the zone!"); UnderAttack[Snakef] = 0; InCP[playerid][Snakef] = 0; GangZoneStopFlashForAll(Zone[Snakef]); KillTimer(timer[playerid][Snakef]); KillTimer(CountTime[playerid]); } } return 1; } //======================SetCaptureZone function!==================== //You can just copy paste the following under the above callback! forward SetCaptureZone(playerid); public SetCaptureZone(playerid) { if(iCP[playerid] == Snakef) { SetPlayerScore(playerid, GetPlayerScore(playerid)+5); GivePlayerMoney(playerid, 5000); SendClientMessage(playerid, ARMY_COLOR,"Congratulations! You have successfully captured the Gas Station! You earned +5 scores and +$5000!"); tCP[Snakef] = gTeam[playerid]; if(gTeam[playerid] == TEAM_ARMY) { GangZoneShowForAll(Zone[Snakef], ARMY_COLOR); } else if(gTeam[playerid] == TEAM_TERRORIST) { GangZoneShowForAll(Zone[Snakef], TERRORIST_COLOR); } GangZoneStopFlashForAll(Zone[Snakef]); Captured[Snakef] = 1; KillTimer(CountTime[playerid]); KillTimer(timer[playerid][Snakef]); } return 1; } //====================CountTime Function====================== //You can just copy paste the following under the above function! forward CountDown(playerid); public CountDown(playerid) { CountVar[playerid]--; if(CountVar[playerid] == 0) { CountVar[playerid] = 25; KillTimer(CountTime[playerid]); } else { new str[124]; format(str, sizeof(str),"~n~~n~~n~~n~~n~~n~~r~%d/~y~25 ~w~Seconds left~n~~g~to capture", CountVar[playerid]); GameTextForPlayer(playerid, str, 1000, 3); } CountTime[playerid] = SetTimerEx("CountDown", 1000, false,"i", playerid); return 1; } //-------------Capture Zone Codes Created using J_Capture Zone tool!-----------//
D:\Documents and Settings\mijata_2.XPSP3-WBB\Desktop\snakef.pwn(23) : error 010: invalid function or declaration D:\Documents and Settings\mijata_2.XPSP3-WBB\Desktop\snakef.pwn(29) : error 010: invalid function or declaration D:\Documents and Settings\mijata_2.XPSP3-WBB\Desktop\snakef.pwn(31) : error 010: invalid function or declaration D:\Documents and Settings\mijata_2.XPSP3-WBB\Desktop\snakef.pwn(32) : error 010: invalid function or declaration D:\Documents and Settings\mijata_2.XPSP3-WBB\Desktop\snakef.pwn(34) : error 010: invalid function or declaration D:\Documents and Settings\mijata_2.XPSP3-WBB\Desktop\snakef.pwn(40) : error 021: symbol already defined: "KillTimer" D:\Documents and Settings\mijata_2.XPSP3-WBB\Desktop\snakef.pwn(54) : error 017: undefined symbol "tCP" D:\Documents and Settings\mijata_2.XPSP3-WBB\Desktop\snakef.pwn(54) : warning 215: expression has no effect D:\Documents and Settings\mijata_2.XPSP3-WBB\Desktop\snakef.pwn(54) : error 001: expected token: ";", but found "]" D:\Documents and Settings\mijata_2.XPSP3-WBB\Desktop\snakef.pwn(54) : error 029: invalid expression, assumed zero D:\Documents and Settings\mijata_2.XPSP3-WBB\Desktop\snakef.pwn(54) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 10 Errors.
#include <a_samp>
D:\Documents and Settings\mijata_2.XPSP3-WBB\Desktop\snakef.pwn(30) : error 010: invalid function or declaration D:\Documents and Settings\mijata_2.XPSP3-WBB\Desktop\snakef.pwn(36) : error 010: invalid function or declaration D:\Documents and Settings\mijata_2.XPSP3-WBB\Desktop\snakef.pwn(3 : error 010: invalid function or declaration D:\Documents and Settings\mijata_2.XPSP3-WBB\Desktop\snakef.pwn(39) : error 010: invalid function or declaration D:\Documents and Settings\mijata_2.XPSP3-WBB\Desktop\snakef.pwn(41) : error 010: invalid function or declaration D:\Documents and Settings\mijata_2.XPSP3-WBB\Desktop\snakef.pwn(47) : error 021: symbol already defined: "KillTimer" D:\Documents and Settings\mijata_2.XPSP3-WBB\Desktop\snakef.pwn(61) : error 017: undefined symbol "tCP" D:\Documents and Settings\mijata_2.XPSP3-WBB\Desktop\snakef.pwn(61) : warning 215: expression has no effect D:\Documents and Settings\mijata_2.XPSP3-WBB\Desktop\snakef.pwn(61) : error 001: expected token: ";", but found "]" D:\Documents and Settings\mijata_2.XPSP3-WBB\Desktop\snakef.pwn(61) : error 029: invalid expression, assumed zero D:\Documents and Settings\mijata_2.XPSP3-WBB\Desktop\snakef.pwn(61) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 10 Errors. |
// This is a comment // uncomment the line below if you want to write a filterscript //#define FILTERSCRIPT #include <a_samp> #include <streamer> #include <a_samp> #include <sscanf2> #include <SII> //Important include you need to have streamer in-case you want this to work! //Variables (Put them after your includes) new iCP[MAX_PLAYERS]; new UnderAttack[30]; new Captured[30]; new CP[30]; new Zone[30]; new timer[MAX_PLAYERS][30]; new CountVar[MAX_PLAYERS] = 25; new InCP[MAX_PLAYERS][30]; new CountTime[MAX_PLAYERS]; //================================= new gTeam[MAX_PLAYERS]; //Team variable. ignore if you already got #define TEAM_ARMY 0 //Ignore if you already got team defines #define TEAM_TERRORIST 1 //Ignore if you already got team defines #define TEAM_NONE 2 //Ignore if you already got team defines #define ARMY_COLOR 0x375FFFFF #define TERRORIST_COLOR 0xFF0000FF //========Zone=Defines============= #define Snakef 0 #if defined FILTERSCRIPT public OnFilterScriptInit() { print("\n--------------------------------------"); print(" Blank Filterscript by your name here"); print("--------------------------------------\n"); return 1; } public OnFilterScriptExit() { return 1; } #else main() { print("\n----------------------------------"); print(" Blank Gamemode by your name here"); print("----------------------------------\n"); } #endif public OnGameModeInit() { CP[Snakef] = CreateDynamicCP("-34.5398,2350.1331,24.3026,5,0,0,-1,25") Zone[Snakef] = GangZoneCreate("-96,2280,48,2406") UnderAttack[Snakef] = -1 Captured[Snakef] = -1 tCP[Snakef] = TEAM_NONE return 1; } public OnGameModeExit() { return 1; } public OnPlayerRequestClass(playerid, classid) { return 1; } public OnPlayerConnect(playerid) { iCP[playerid] = -1; InCP[playerid][GAS] = 0; if(tCP[Snakef] == TEAM_ARMY) return GangZoneShowForPlayer(playerid, Zone[Snakef], 0x375FFFFF); else if(tCP[Snakef] == TEAM_TERRORIST) return GangZoneShowForPlayer(playerid, Zone[Snakef], 0xFF0000FF); return 1; } public OnPlayerDisconnect(playerid, reason) { if(InCP[playerid][Snakef] == 1) { UnderAttack[Snakef] = 0; } return 1; } public OnPlayerSpawn(playerid) { return 1; } public OnPlayerDeath(playerid, killerid, reason) { KillTimer(timer[playerid][Snakef]); KillTimer(CountTime[playerid]); UnderAttack[Snakef] = 0; return 1; } public OnPlayerEnterDynamicCP(playerid, checkpointid) { if(checkpointid == CP[Snakef]) { if(UnderAttack[Snakef] == 1) { SendClientMessage(playerid, 0xFF0000FF,"This zone is already being captured!"); } else if(gTeam[playerid] == tCP[Snakef]) { SendClientMessage(playerid, 0xFF0000FF,"This zone is already being captured!"); } else if(gTeam[playerid] == TEAM_NONE) { SendClientMessage(playerid, 0xFF0000FF,"You have no team so you cannot capture!"); } else { UnderAttack[Snakef] = 1; timer[playerid][Snakef] = SetTimerEx("SetCaptureZone", 25000, false,"i",playerid); CountTime[playerid] = SetTimerEx("CountDown", 1, false,"i", playerid); iCP[playerid] = Snakef; InCP[playerid][Snakef] = 1; Captured[Snakef] = 0; if(gTeam[playerid] == TEAM_ARMY) { GangZoneFlashForAll(Zone[Snakef], ARMY_COLOR); } else if(gTeam[playerid] == TEAM_TERRORIST) { GangZoneFlashForAll(Zone[Snakef], TERRORIST_COLOR); } new string[128], name[MAX_PLAYER_NAME+1]; GetPlayerName(playerid, name, sizeof(name)); format(string, sizeof(string),"%s is trying to capture theSnakef",name); SendClientMessageToAll(ARMY_COLOR, string); } } return 1; } public OnPlayerLeaveDynamicCP(playerid, checkpointid) { if(checkpointid == CP[Snakef]) { if(Captured[Snakef] == 1) { GangZoneStopFlashForAll(Zone[Snakef]); UnderAttack[Snakef] = 0; InCP[playerid][Snakef] = 0; tCP[Snakef] = gTeam[playerid]; if(gTeam[playerid] == TEAM_ARMY) { GangZoneShowForAll(Zone[Snakef], ARMY_COLOR); } else if(gTeam[playerid] == TEAM_TERRORIST) { GangZoneShowForAll(Zone[Snakef], TERRORIST_COLOR); } KillTimer(timer[playerid][Snakef]); KillTimer(CountTime[playerid]); } else if(Captured[Snakef] == 0) { SendClientMessage(playerid, TERRORIST_COLOR,"You have left the flag you have failed to capture the zone!"); } forward CountDown(playerid); public CountDown(playerid) { CountVar[playerid]--; if(CountVar[playerid] == 0) { CountVar[playerid] = 25; KillTimer(CountTime[playerid]); } else { new str[124]; format(str, sizeof(str),"~n~~n~~n~~n~~n~~n~~r~%d/~y~25 ~w~Seconds left~n~~g~to capture", CountVar[playerid]); GameTextForPlayer(playerid, str, 1000, 3); } CountTime[playerid] = SetTimerEx("CountDown", 1000, false,"i", playerid); return 1; } public OnVehicleSpawn(vehicleid) { return 1; } public OnVehicleDeath(vehicleid, killerid) { return 1; } public OnPlayerText(playerid, text[]) { return 1; } public OnPlayerCommandText(playerid, cmdtext[]) { if (strcmp("/mycommand", cmdtext, true, 10) == 0) { // Do something here return 1; } return 0; } public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger) { return 1; } public OnPlayerExitVehicle(playerid, vehicleid) { return 1; } public OnPlayerStateChange(playerid, newstate, oldstate) { return 1; } public OnPlayerEnterCheckpoint(playerid) { return 1; } public OnPlayerLeaveCheckpoint(playerid) { return 1; } public OnPlayerEnterRaceCheckpoint(playerid) { return 1; } public OnPlayerLeaveRaceCheckpoint(playerid) { return 1; } public OnRconCommand(cmd[]) { return 1; } public OnPlayerRequestSpawn(playerid) { return 1; } public OnObjectMoved(objectid) { return 1; } public OnPlayerObjectMoved(playerid, objectid) { return 1; } public OnPlayerPickUpPickup(playerid, pickupid) { return 1; } public OnVehicleMod(playerid, vehicleid, componentid) { return 1; } public OnVehiclePaintjob(playerid, vehicleid, paintjobid) { return 1; } public OnVehicleRespray(playerid, vehicleid, color1, color2) { return 1; } public OnPlayerSelectedMenuRow(playerid, row) { return 1; } public OnPlayerExitedMenu(playerid) { return 1; } public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid) { return 1; } public OnPlayerKeyStateChange(playerid, newkeys, oldkeys) { return 1; } public OnRconLoginAttempt(ip[], password[], success) { return 1; } public OnPlayerUpdate(playerid) { return 1; } public OnPlayerStreamIn(playerid, forplayerid) { return 1; } public OnPlayerStreamOut(playerid, forplayerid) { return 1; } public OnVehicleStreamIn(vehicleid, forplayerid) { return 1; } public OnVehicleStreamOut(vehicleid, forplayerid) { return 1; } public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[]) { return 1; } public OnPlayerClickPlayer(playerid, clickedplayerid, source) { return 1; }
D:\Documents and Settings\mijata_2.XPSP3-WBB\Desktop\hj.pwn(59) : error 035: argument type mismatch (argument 1) D:\Documents and Settings\mijata_2.XPSP3-WBB\Desktop\hj.pwn(60) : error 035: argument type mismatch (argument 1) D:\Documents and Settings\mijata_2.XPSP3-WBB\Desktop\hj.pwn(62) : error 001: expected token: ";", but found "-identifier-" D:\Documents and Settings\mijata_2.XPSP3-WBB\Desktop\hj.pwn(63) : error 001: expected token: ";", but found "-identifier-" D:\Documents and Settings\mijata_2.XPSP3-WBB\Desktop\hj.pwn(63) : error 017: undefined symbol "tCP" D:\Documents and Settings\mijata_2.XPSP3-WBB\Desktop\hj.pwn(63) : warning 215: expression has no effect D:\Documents and Settings\mijata_2.XPSP3-WBB\Desktop\hj.pwn(63) : error 001: expected token: ";", but found "]" D:\Documents and Settings\mijata_2.XPSP3-WBB\Desktop\hj.pwn(63) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 7 Errors.
public OnGameModeInit()
{
CP[Snakef] = CreateDynamicCP(-34.5398,2350.1331,24.3026,5,0,0,-1,25);
Zone[Snakef] = GangZoneCreate(-96,2280,48,2406);
UnderAttack[Snakef] = -1;
Captured[Snakef] = -1;
tCP[Snakef] = TEAM_NONE;
return 1;
}
D:\Documents and Settings\mijata_2.XPSP3-WBB\Desktop\hj.pwn(63) : error 017: undefined symbol "tCP" D:\Documents and Settings\mijata_2.XPSP3-WBB\Desktop\hj.pwn(63) : warning 215: expression has no effect D:\Documents and Settings\mijata_2.XPSP3-WBB\Desktop\hj.pwn(63) : error 001: expected token: ";", but found "]" D:\Documents and Settings\mijata_2.XPSP3-WBB\Desktop\hj.pwn(63) : error 029: invalid expression, assumed zero D:\Documents and Settings\mijata_2.XPSP3-WBB\Desktop\hj.pwn(63) : fatal error 107: too many error messages on one line Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 4 Errors.
tCP[Snakef] = TEAM_NONE;
new tCP[30];