CMD:dcmds(playerid, params[]) { SendClientMessage(playerid, 0x00FF40, "||---------Donator-----Commands:-------------||"); SendClientMessage(playerid, whitee, ""); SendClientMessage(playerid, whitee, ""); SendClientMessage(playerid, whitee, " "); SendClientMessage(playerid, whitee, ""); SendClientMessage(playerid, whitee, ""); SendClientMessage(playerid, whitee, ""); SendClientMessage(playerid, 0x00FF40, "----------------------------------------------"); return 1; } |
CMD:dskin(playerid, params[]) { |
CMD:dcar(playerid,params[]) { if(pInfo[playerid][Donator] >= 1) { if (IsPlayerInAnyVehicle(playerid)) return ShowMessage(playerid, red, 7); GiveVehicle(playerid,411); CommandToAdmins(playerid,"car"); return 1; } else return ShowMessage(playerid, red, 1); } |
CMD:dskin(playerid, params[])
{
if(pInfo[playerid][Donator] >= 1)
{
new skinid;
if(sscanf(params, "d", skinid)) return SendClientMessageEx(playerid, -1, "USAGE: /dskin [skinid]");
SetPlayerSkin(playerid, skinid);
return 1;
}
else return ShowMessage(playerid, red, 1);
}
CMD:dcmds(playerid, params[])
{
SendClientMessage(playerid, 0x00FF40, "||---------Donator-----Commands:-------------||");
SendClientMessage(playerid, whitee, " /dskin - /dcar");
SendClientMessage(playerid, whitee, "");
SendClientMessage(playerid, whitee, " ");
SendClientMessage(playerid, whitee, "");
SendClientMessage(playerid, whitee, "");
SendClientMessage(playerid, whitee, "");
SendClientMessage(playerid, 0x00FF40, "----------------------------------------------");
return 1;
}
CMD:dcmds(playerid, params[])
{
if(pInfo[playerid][Donator] >= 1)
{
SendClientMessage(playerid, 0x00FF40, "||---------Donator-----Commands:-------------||");
SendClientMessage(playerid, whitee, " /dskin - /dcar");
SendClientMessage(playerid, whitee, "");
SendClientMessage(playerid, whitee, " ");
SendClientMessage(playerid, whitee, "");
SendClientMessage(playerid, whitee, "");
SendClientMessage(playerid, whitee, "");
SendClientMessage(playerid, 0x00FF40, "----------------------------------------------");
return 1;
}
else return ShowMessage(playerid, red, 1);
}