for(new playerid=0; playerid<GetMaxPlayers(); playerid++){
PlayerInfo[playerid][SkinSelect] = TextDrawCreate(248.000000, 125.000000, "~<~");
TextDrawBackgroundColor(PlayerInfo[playerid][SkinSelect], 255);
TextDrawFont(PlayerInfo[playerid][SkinSelect], 2);
TextDrawLetterSize(PlayerInfo[playerid][SkinSelect], 1.000000, 3.000000);
TextDrawColor(PlayerInfo[playerid][SkinSelect], -1);
TextDrawSetOutline(PlayerInfo[playerid][SkinSelect], 1);
TextDrawSetProportional(PlayerInfo[playerid][SkinSelect], 1);
TextDrawUseBox(PlayerInfo[playerid][SkinSelect], 1);
TextDrawBoxColor(PlayerInfo[playerid][SkinSelect], 0);
TextDrawTextSize(PlayerInfo[playerid][SkinSelect], 270.000000, 15.000000);
TextDrawSetSelectable(PlayerInfo[playerid][SkinSelect], 1);
PlayerInfo[playerid][SkinSelect1] = TextDrawCreate(362.000000, 125.000000, "~>~");
TextDrawBackgroundColor(PlayerInfo[playerid][SkinSelect1], 255);
TextDrawFont(PlayerInfo[playerid][SkinSelect1], 2);
TextDrawLetterSize(PlayerInfo[playerid][SkinSelect1], 1.000000, 3.000000);
TextDrawColor(PlayerInfo[playerid][SkinSelect1], -1);
TextDrawSetOutline(PlayerInfo[playerid][SkinSelect1], 1);
TextDrawSetProportional(PlayerInfo[playerid][SkinSelect1], 1);
TextDrawUseBox(PlayerInfo[playerid][SkinSelect1], 1);
TextDrawBoxColor(PlayerInfo[playerid][SkinSelect1], 0);
TextDrawTextSize(PlayerInfo[playerid][SkinSelect1], 385.000000, 15.000000);
TextDrawSetSelectable(PlayerInfo[playerid][SkinSelect1], 1);
PlayerInfo[playerid][SkinSelect2] = TextDrawCreate(267.500000, 175.000000, "~g~Select");
TextDrawBackgroundColor(PlayerInfo[playerid][SkinSelect2], 255);
TextDrawFont(PlayerInfo[playerid][SkinSelect2], 2);
TextDrawLetterSize(PlayerInfo[playerid][SkinSelect2], 0.600000, 2.100000);
TextDrawColor(PlayerInfo[playerid][SkinSelect2], -1);
TextDrawSetOutline(PlayerInfo[playerid][SkinSelect2], 1);
TextDrawSetProportional(PlayerInfo[playerid][SkinSelect2], 1);
TextDrawSetShadow(PlayerInfo[playerid][SkinSelect2], 1);
TextDrawUseBox(PlayerInfo[playerid][SkinSelect2], 1);
TextDrawBoxColor(PlayerInfo[playerid][SkinSelect2], 0);
TextDrawTextSize(PlayerInfo[playerid][SkinSelect2], 370.000000, 15.000000);
TextDrawSetSelectable(PlayerInfo[playerid][SkinSelect2], 1);
}
new Text:Blabla
enum pInfo
{
Text:SkinSelect,
Text:SkinSelect1,
Text:SkinSelect2,
}
new PlayerInfo[MAX_PLAYERS][pInfo];
TextDrawTextSize(PlayerInfo[playerid][SkinSelect], 20.000000, 15.000000);
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Here look
pawn Код:
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