[Help]Delete Old Vehicle - Printable Version
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+--- Thread: [Help]Delete Old Vehicle (
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[Help]Delete Old Vehicle -
sas10 - 31.12.2014
Hello Guys
i Want Know When Admin Write /v any vehicle the old vehicle delete
any one know how ?
please help +rep
this my code
PHP код:
CMD:v(playerid, params[])
{
if(PlayerInfo[playerid][pRank] >= 2 && PlayerInfo[playerid][pRank] <= 8)
{
new Vehicle[50];
if(!sscanf(params, "s[50]", Vehicle))
{
new string[128], Float:Pos[4];
GetPlayerPos(playerid, Pos[0],Pos[1],Pos[2]); GetPlayerFacingAngle(playerid, Pos[3]);
new veh = GetVehicleModelID(Vehicle);
if(veh < 400 || veh > 611) return SendClientMessage(playerid, COLOR_RED, "This is not a valid vehicle name! Please try again ");
if(IsPlayerInAnyVehicle(playerid)) { DestroyVehicle(GetPlayerVehicleID(playerid)); }
GetXYInFrontOfPlayer(playerid, Pos[0], Pos[1], 5);
new PVeh = CreateVehicle(veh, Pos[0], Pos[1], Pos[2], Pos[3]+90, -1, -1, -1);
LinkVehicleToInterior(PVeh, GetPlayerInterior(playerid)); SetVehicleVirtualWorld(PVeh, GetPlayerVirtualWorld(playerid));
format(string, sizeof string, "You spawned a %s. ID: %i. ", aVehicleNames[veh - 400], veh);
SendClientMessage(playerid, COLOR_GREEN, string);
}
} else return SendClientMessage(playerid, COLOR_LIGHTGREEN, "Usage: /v [vehiclename] ");
return 1;
}
and cmd aduty
there problems the all can text in up his head on Duty admins and not admins
PHP код:
CMD:aduty(playerid) //Doesnt need params function
{
if(PlayerInfo[playerid][pRank] >= 1 && PlayerInfo[playerid][pRank] <= 8 || IsPlayerAdmin(playerid)) //If you use rcon admin delete (PlayerInfo[playerid][pAdmin] >=1 ||
{
if (aDuty[playerid] == 0) //Check if player is on duty
{
new string[128];
new Float:x,Float:y,Float:z;
new Text3D:label = Create3DTextLabel("Admin On Duty!", COLOR_DRED,x,y,z, 40.0, 0, 0); //Creates 3d text label at player position
GetPlayerPos(playerid,x,y,z); //Looks for players position
SetPlayerHealth(playerid,999999); //makes player godmode
SetPlayerColor(playerid,COLOR_DRED); //set admin colour red
SetPlayerSkin(playerid,294); //set admin skin to 294
format(string,sizeof(string), "%s is now on Duty!",GetPlayerNameEx(playerid)); //here you format string to send to players
SendClientMessageToAll(COLOR_DRED,string); //send string to players
SendClientMessage(playerid,COLOR_DRED,"You are now on duty!"); //Tell admin he is now on duty
Attach3DTextLabelToPlayer(label,playerid,0.0, 0.0, 0.7); //attach 3d text label made before to player
aDuty[playerid] = 1; //Set player on duty
}
else if (aDuty[playerid] == 1) //Check if player is on duty
{
new string[128];
new Float:x,Float:y,Float:z;
new Text3D:label = Create3DTextLabel("Admin On Duty!", COLOR_DRED,x,y,z, 40.0, 0, 0);
Delete3DTextLabel(label); //Delete 3d text label saying "Admin On Duty!"
SetPlayerHealth(playerid,100); //sets player health back to 100
format(string,sizeof(string)," %s is now off Duty!",GetPlayerNameEx(playerid)); //Format string to send to players
SendClientMessageToAll(COLOR_DRED,string); //send players string
SendClientMessage(playerid, COLOR_DRED,"You are now off duty!"); //send admin message he is off duty
aDuty[playerid] = 0; //sets admin off duty
}
}
else
SendClientMessage(playerid,COLOR_DRED,"You are not high level enough!"); //Error message to send to players who arent admins
return 1;
}