if(pickupid == m4) { GivePlayerWeapon(playerid,31,500); SetPlayerHealth(playerid,100); SetPlayerPos(playerid, 30.1597,-3340.1558,540.3303); SendClientMessage(playerid,0x7CFC00AA,"Success: You have reached M4 You got"); SendClientMessageToAll(COLOR_WHITE,"%s Has Reached M4"); GivePlayerMoney(playerid, 250); PlayerInfo[playerid][pM4] ++; SetPlayerScore(playerid, GetPlayerScore(playerid)+3);
[12:20:26] [debug] Server crashed while executing Fun.amx [12:20:26] [debug] AMX backtrace: [12:20:26] [debug] #0 native SendClientMessageToAll () from samp-server.exe [12:20:26] [debug] #1 0002518c in public S@@_OnPlayerPickUpPickup (0, 1) from BaseJump2.amx [12:20:26] [debug] #2 native CallLocalFunction () from samp-server.exe [12:20:26] [debug] #3 00012bf4 in ?? (0, 1) from BaseJump2.amx [12:20:26] [debug] #4 00000358 in public OnPlayerPickUpPickup (0, 1) from BaseJump2.amx [12:20:27] [debug] Native backtrace: [12:20:27] [debug] #0 004989ec in ?? () from samp-server.exe [12:20:27] [debug] #1 2d0b84a6 in ?? () from samp-server.exe [12:20:27] [debug] #2 698301e1 in ?? () from plugins\crashdetect.dll [12:20:27] [debug] #3 77da6d0e in ?? () from C:\Windows\SYSTEM32\ntdll.dll [12:20:27] [debug] #4 77da3470 in ?? () from C:\Windows\SYSTEM32\ntdll.dll [12:20:27] [debug] #5 0048874e in ?? () from samp-server.exe
SendClientMessageToAll(COLOR_WHITE,"%s Has Reached M4"); |