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[Help] Single Player Functions into SA:MP - Printable Version

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+--- Thread: [Help] Single Player Functions into SA:MP (/showthread.php?tid=552557)



[Help] Single Player Functions into SA:MP - Arxalan - 25.12.2014

Hello , i want to know that can i add Single Player features to SA:MP Server . IF yes then how i mean is there any files with which you can do (copy and paste) or what ?


Re: [Help] Single Player Functions into SA:MP - Banana_Ghost - 25.12.2014

What single player functions do you want to add?


Re: [Help] Single Player Functions into SA:MP - Arxalan - 25.12.2014

Clothing System , Pizza , Cluckin , Burger Shot , Get in/out of house/biz/shop by standing on icon (single player icon of yellow color ) , Gambling (all type) , Passing in Train from one city to another , Skills system in ammu nation and double weapons after reaching the skill to 100 etc


Re: [Help] Single Player Functions into SA:MP - Threshold - 25.12.2014

Quote:
Originally Posted by Arxalan
Clothing System
No. You will need to create your own clothing system.

Quote:
Originally Posted by Arxalan
Pizza , Cluckin , Burger Shot, Get in/out of house/biz/shop by standing on icon (single player icon of yellow color ) , Gambling (all type)
Yes, just do NOT add 'DisableInteriorEnterExits()' to your script.

Quote:
Originally Posted by Arxalan
Passing in Train from one city to another
This can be achieved by using bots to drive trains.

Quote:
Originally Posted by Arxalan
Skills system in ammu nation and double weapons after reaching the skill to 100 etc
This can be achieved through SetPlayerSkillLevel.


Re: [Help] Single Player Functions into SA:MP - JaydenJason - 25.12.2014

Quote:
Originally Posted by Arxalan
Посмотреть сообщение
Clothing System , Pizza , Cluckin , Burger Shot , Get in/out of house/biz/shop by standing on icon (single player icon of yellow color ) , Gambling (all type) , Passing in Train from one city to another , Skills system in ammu nation and double weapons after reaching the skill to 100 etc
Clothing system can be done with textdraws and animations and camerapos
Entering/exiting can be done with isplayerinrangeofpoint
Gambling with textdraws too i think, never gambled in sp
Train with a npc
Weapons with setplayerskilllevel

Read above, more detailed