if (killerid != INVALID_PLAYER_ID)
{
if ( gTeam[ killerid ] == TEAM_COPS )
{
new
str[ 128 ], name[ MAX_PLAYER_NAME ], name1[ MAX_PLAYER_NAME ];
GetPlayerName( killerid, name, MAX_PLAYER_NAME );
GetPlayerName( playerid, name1, MAX_PLAYER_NAME );
format( str, sizeof ( str ), "[TAKEN DOWN] Police Officer %s[%d] has taken down %s[%d]", name, killerid, name1, playerid );
SendClientMessageToAll( SERVER_MESSAGE, str );
SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
}
if ( gTeam[ killerid ] == TEAM_C.I.A )
{
new
str[ 128 ], name[ MAX_PLAYER_NAME ], name1[ MAX_PLAYER_NAME ];
GetPlayerName( killerid, name, MAX_PLAYER_NAME );
GetPlayerName( playerid, name1, MAX_PLAYER_NAME );
format( str, sizeof ( str ), "[TAKEN DOWN] CIA Officer %s[%d] has taken down %s[%d]", name, killerid, name1, playerid );
SendClientMessageToAll( SERVER_MESSAGE, str );
SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
}
if ( gTeam[ killerid ] == TEAM_ARMY )
{
new
str[ 128 ], name[ MAX_PLAYER_NAME ], name1[ MAX_PLAYER_NAME ];
GetPlayerName( killerid, name, MAX_PLAYER_NAME );
GetPlayerName( playerid, name1, MAX_PLAYER_NAME );
format( str, sizeof ( str ), "[TAKEN DOWN] Army Officer %s[%d] has taken down %s[%d]", name, killerid, name1, playerid );
SendClientMessageToAll( SERVER_MESSAGE, str );
SetPlayerScore(killerid, GetPlayerScore(killerid) + 2);
}
if ( gTeam[ killerid ] == TEAM_SWAT )
{
new
str[ 128 ], name[ MAX_PLAYER_NAME ], name1[ MAX_PLAYER_NAME ];
GetPlayerName( killerid, name, MAX_PLAYER_NAME );
GetPlayerName( playerid, name1, MAX_PLAYER_NAME );
format( str, sizeof ( str ), "[TAKEN DOWN] Swat Officer %s[%d] has taken down %s[%d]", name, killerid, name1, playerid );
SendClientMessageToAll( SERVER_MESSAGE, str );
SetPlayerScore(killerid, GetPlayerScore(killerid) + 2);
}
if ( !IsALawEnforcement(killerid))
{
SetPlayerWantedLevel(killerid, GetPlayerWantedLevel(killerid) + 6);
new string[128],
str[128];
/////////////
new name1[MAX_PLAYER_NAME];
GetPlayerName(playerid, name1, MAX_PLAYER_NAME);
format(str, sizeof(str), "You have been caught on CCTV murdering %s, the {001EFF}LSPD {FFFFFF}have been informed.", name1);
SendClientMessage(killerid, 0xFFFFFFFF, str);
///////////////////////////WANTED LEVEL
format(string, sizeof(string), "[MURDER] Wanted level %d!", GetPlayerWantedLevel(playerid) + 6);
SendClientMessage(killerid, 0xFF9500FF, string);
}
}
//OnPlayerDeath
if(killerid != INVALID_PLAYER_ID)
{
new name1[MAX_PLAYER_NAME];
GetPlayerName(playerid, name1, sizeof(name1));
if(!IsALawEnforcement(killerid))
{
new var = GetPlayerWantedLevel(killerid);
SetPlayerWantedLevel(killerid, var + 6);
new string[110];
format(string, sizeof(string), "-You have been caught on CCTV murdering %s, the {001EFF}LSPD {FFFFFF}have been informed.", name1);
SendClientMessage(killerid, 0xFFFFFFFF, string);
format(string, sizeof(string), "[MURDER] Wanted level %d!", var + 6);
SendClientMessage(killerid, 0xFF9500FF, string);
}
else
{
new string[105], name[MAX_PLAYER_NAME];
GetPlayerName(killerid, name, sizeof(name));
switch(gTeam[killerid])
{
case TEAM_COP:
{
format(string, sizeof(string), "[TAKEN DOWN] Police Officer %s[%d] has taken down %s[%d]", name, killerid, name1, playerid);
SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
}
case TEAM_C.I.A:
{
format(string, sizeof(string), "[TAKEN DOWN] CIA Officer %s[%d] has taken down %s[%d]", name, killerid, name1, playerid);
SetPlayerScore(killerid, GetPlayerScore(killerid) + 1);
}
case TEAM_ARMY:
{
format(string, sizeof(string), "[TAKEN DOWN] Army Officer %s[%d] has taken down %s[%d]", name, killerid, name1, playerid);
SetPlayerScore(killerid, GetPlayerScore(killerid) + 2);
}
case TEAM_SWAT:
{
format(string, sizeof(string), "[TAKEN DOWN] Swat Officer %s[%d] has taken down %s[%d]", name, killerid, name1, playerid);
SetPlayerScore(killerid, GetPlayerScore(killerid) + 2);
}
default: return 1;
}
SendClientMessageToAll(SERVER_MESSAGE, string);
}
}
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pawn Код:
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