#if defined USE_STATS CMD:stats(playerid,params[]) { new string[100], pDeaths, player1,playername[MAX_PLAYER_NAME]; if(isnull(params)) player1 = playerid; else player1 = strval(params); if(IsPlayerConnected(player1)) { GetPlayerName(player1, playername, sizeof(playername)); if(PlayerInfo[player1][Deaths] == 0) pDeaths = 1; else pDeaths = PlayerInfo[player1][Deaths]; new str[120], str1[100]; format(str, sizeof(str),"%s's Stats", PlayerName2(player1)); format(string,sizeof(string),"Scores: %d | Money: $%d | Kills: %d | Deaths: %d | K/D Ratio: %0.2f", GetPlayerScore(player1), GetPlayerMoney(player1), PlayerInfo[player1][Kills], PlayerInfo[player1][Deaths], Float:PlayerInfo[player1][Kills]/Float:pDeaths); format(str1, sizeof(str1),"Rank: %s | Team: %s | Class: %s | Session Kills %d",GetRankName(player1), GetTeamName(player1), GetClass(player1), Skills[player1]); SendClientMessage(playerid, green,str); SendClientMessage(playerid, green,string); SendClientMessage(playerid, green,str1); } else return SendClientMessage(playerid, red, "Player Not Connected!"); return 1; } #endif
#define DIALOG_STATS 1154
#if defined USE_STATS
CMD:stats(playerid,params[]) {
new string[100], pDeaths, player1,playername[MAX_PLAYER_NAME],dialog[1000];
if(isnull(params)) player1 = playerid;
else player1 = strval(params);
if(IsPlayerConnected(player1)) {
GetPlayerName(player1, playername, sizeof(playername));
if(PlayerInfo[player1][Deaths] == 0) pDeaths = 1; else pDeaths = PlayerInfo[player1][Deaths];
new str[120], str1[100];
format(str, sizeof(str),"~g~%s's Stats", PlayerName2(player1));
format(string,sizeof(string),"~g~Scores: %d | Money: $%d | Kills: %d | Deaths: %d | K/D Ratio: %0.2f \n", GetPlayerScore(player1), GetPlayerMoney(player1), PlayerInfo[player1][Kills], PlayerInfo[player1][Deaths], Float:PlayerInfo[player1][Kills]/Float:pDeaths);
format(str1, sizeof(str1),"~g~Rank: %s | Team: %s | Class: %s | Session Kills %d \n",GetRankName(player1), GetTeamName(player1), GetClass(player1), Skills[player1]);
strcat(dialog,string);
strcat(dialog,str1);
ShowPlayerDialog(playerid, DIALOG_STATS, DIALOG_STYLE_MSGBOX, str, dialog, "Cancel", "");
} else return SendClientMessage(playerid, red, "Player Not Connected!");
return 1;
}
#endif
enum { STATS }; CMD: stats(playerid, params[]) { new string[128], para[128], pDeaths, player1, playername[MAX_PLAYER_NAME]; if(isnull(params)) player1 = playerid; else player1 = strval(params) if(IsPlayerConnected(playerid)) { GetPlayerName(player1, playername, sizeof(playername)); if(PlayerInfo[player1][Deaths] == 0) pDeaths = 1; else pDeaths = PlayerInfo[player1][Deaths]; format(string, sizeof(string), "%s's Statistics", PlayerName2(player1)); format(para,sizeof(para),"Scores: %d | Money: $%d | Kills: %d | Deaths: %d | K/D Ratio: %0.2f", GetPlayerScore(player1), GetPlayerMoney(player1), PlayerInfo[player1][Kills], PlayerInfo[player1][Deaths], Float:PlayerInfo[player1][Kills]/Float:pDeaths); ShowPlayerDialog(playerid, STATS, DIALOG_STYLE_MSGBOX, string, para, "", "Close"); } else return SendClientMessage(playerid, red, "Player Not Connected!"); return 1; }
Or for a much more effective and efficient way
Код:
enum { STATS }; CMD: stats(playerid, params[]) { new string[128], para[128], pDeaths, player1, playername[MAX_PLAYER_NAME]; if(isnull(params)) player1 = playerid; else player1 = strval(params) if(IsPlayerConnected(playerid)) { GetPlayerName(player1, playername, sizeof(playername)); if(PlayerInfo[player1][Deaths] == 0) pDeaths = 1; else pDeaths = PlayerInfo[player1][Deaths]; format(string, sizeof(string), "%s's Statistics", PlayerName2(player1)); format(para,sizeof(para),"Scores: %d | Money: $%d | Kills: %d | Deaths: %d | K/D Ratio: %0.2f", GetPlayerScore(player1), GetPlayerMoney(player1), PlayerInfo[player1][Kills], PlayerInfo[player1][Deaths], Float:PlayerInfo[player1][Kills]/Float:pDeaths); ShowPlayerDialog(playerid, STATS, DIALOG_STYLE_MSGBOX, string, para, "", "Close"); } else return SendClientMessage(playerid, red, "Player Not Connected!"); return 1; } |
C:\Program Files\Call of Duty black Ops 2 Script\gamemodes\codww.pwn(15699) : error 001: expected token: ";", but found "if" C:\Program Files\Call of Duty black Ops 2 Script\gamemodes\codww.pwn(18329) : error 030: compound statement not closed at the end of file (started at line 18327) Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 2 Errors.
else player1 = strval(params)
else player1 = strval(params);