destroy object help!!! -
JawsPlus - 16.12.2014
This code is after i rob a store , it will create a locker in the store.
i robbed 4 store , but after the robbery checkpoint cooldown , the locker only destroy the last locker that i rob.
Help me pls
Код:
new csafe[MAX_PLAYERS];
stock CreateLocker(playerid)
{
new Locker = 1829;
new Float:pos[3];
new Float:Angle;
new pworld = GetPlayerVirtualWorld(playerid);
new pint = GetPlayerInterior(playerid);
GetPlayerFacingAngle(playerid, Angle);
GetPlayerPos(playerid, pos[0], pos[1], pos[2]);
pos[0] += (1 * floatsin(-Angle, degrees));
pos[1] += (1 * floatcos(-Angle, degrees));
csafe[playerid] = CreateDynamicObject(Locker,pos[0],pos[1],pos[2],0,0,Angle,pworld,pint);
return 1;
}
Код:
stock dsafe(playerid)
{
DestroyDynamicObject(csafe[playerid]);
return 1;
}
Re: destroy object help!!! -
Pottus - 16.12.2014
That is because you lose your object reference!
What you need to do since you can rob multiple stores is create a clean up function and call it on a timer instead for instance.
pawn Код:
SetTimeEx("CleanupStore", 60000, false, "ii", storeid, objectid);
Pretty simple to do here is some more ideas.
pawn Код:
CreateLocker(playerid)
{
new Locker = 1829;
new Float:pos[3];
new Float:Angle;
new pworld = GetPlayerVirtualWorld(playerid);
new pint = GetPlayerInterior(playerid);
GetPlayerFacingAngle(playerid, Angle);
GetPlayerPos(playerid, pos[0], pos[1], pos[2]);
pos[0] += (1 * floatsin(-Angle, degrees));
pos[1] += (1 * floatcos(-Angle, degrees));
return CreateDynamicObject(Locker,pos[0],pos[1],pos[2],0,0,Angle,pworld,pint);
}
So I changed it to return the objectid that is created in the streamer so you can supply that return value in your timer. I am guessing that you would have another function that calls CreateLocker() so that is where you will want to initiate your timer to clean up.
Re: destroy object help!!! -
JawsPlus - 16.12.2014
I use :
Код:
SetTimerEx("atatrob", 180000, false,"i",playerid);
Код:
forward atatrob(playerid);
public atatrob(playerid)
{
dsafe(playerid);
return 1;
}
Re: destroy object help!!! -
Pottus - 16.12.2014
Then update it to delete the object there.
Re: destroy object help!!! -
JawsPlus - 16.12.2014
ya i know ok
example : rob 4 store = create 4 locker
after the timer finish , the system only delete 1 locker.